Art Institute of Portland
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*This 3-hour workshop is free with your ticket to the ACT-W Conference!
FridayApr 10 2015ACT-W Conference: Advancing the Careers of Tech Women
Now in its third year, the annual Portland conference known for creating community, building skills, and supporting empowered women in technology is back. And not only does it have a fancy new name and branding, but it has expanded to a full weekend!
This year, in partnership with the Art Institute of Portland, four Portland WIT organizations passionate about increasing the numbers of women in tech are organizing a weekend of career-building interactive booths, breakout sessions, networking, technical workshops, a career fair, and inspiration. Women of all levels of interest and involvement in tech are invited to attend. Whether you have a lot to learn or a bit to teach, we hope you join us! Stay tuned for more details; as we solidify our sessions, sponsors and partners, we will add them to this page and email you. Keep in contact with the hashtag #actwpdx!
**Note: you do not have to "feel" technical to attend this conference. Any woman involved in the tech industry is welcome; there will be no tests to decide if you're technical (or "woman") "enough".
Sessions: Are you interested in doing a lightning talk? Running a hands-on session? Leading a discussion? Being a speaker? We want you to help empower women in Portland! http://act-w.org/rfp
Sponsorship: If you are interested in sponsoring this event and/or being a part of the career fair, please contact [email protected] for the sponsorship deck.
This conference is a collaboration between ChickTech, Girl Develop It, Lesbians who Tech, and Women Who Code, with the help and support of The Art Institute of Portland.
Tentative Agenda: Friday, April 10 7pm-11:30pm Kickoff party at Smarsh
Saturday, April 11 8:30-10:00 Limited space breakfast with special guest speaker 10:00-10:30 Registration and coffee/pastries 10:30-11:00 Keynote speaker 11:00-11:30 Lightning talks 11:30-12:00 Speed networking 12:00-1:00 Lunch with small group activity (goal setting) 1:00-5:30 Career fair + organization booths + activity booths open (including mock interviews and resume reviews) 1:00-5:30 Breakout sessions run, including activities on negotiation and imposter syndrome 6:00-7:30 Birds of a Feather dinners at local restaurants 7:30-11:30 After-party at local technology company
Sunday, April 12 9am Hackathon, organized by Girl Develop It, kicks off 9:00-12:00 Morning technical workshops (organized by Women Who Code) 12:00-1:00 Lunch 1:00-5:00 Afternoon technical workshops (organized by Women Who Code) 5:00-5:30 Wrap-up, Thank you for attending from all groups
Platinum Sponsors -CDK Global
Career Fair Participants -Cinder Solutions -Puppet Labs
Hosts -The Art Institute of Portland -Smarsh
Marketing Sponsors -Smarsh -Slalom Consulting
ThursdayOct 10 2013The Stumpquest Games Fest
The Stumpquest Games Fest is a 4-day games festival celebrating the integration of games, design, art, and technology in collaboration with independent developers. Come participate in the multifaceted medium of games through design and play! In addition to attending, registration is open for volunteers and those who want to showcase their game projects.
Events include: Twine Workshop, Board Game Prototyping, Indie Games Tournament, Indie Games Arcade, Twine Jam, Film Screening
For full details, visit the Pixel Arts Game Education listing: http://www.gameeducationpdx.com/event/stumpquest-games-fest/
FridayJan 25 2013Global Game Jam 2013
"The Global Game Jam (GGJ) is the world's largest game jam event occurring annually in late January. GGJ brings together thousands of game enthusiasts participating through many local jams around the world. GGJ is a project of the International Game Developers Association (IGDA)."
Hello jammers! Hosted by the Portland Indie Game Squad and the IGDA, Portland's Global Game Jam 2013 gives us a 48 hour opportunity to develop a game amongst friends and new acquaintances!
If you have any questions, comments, or suggestions, please visit pigsquad.com or e-mail me at pigsquad at gmail dot com!
ThursdayNov 15 2012PDX Interactive Panel Discussion
PDX INTERACTIVE PANEL DISCUSSION: MANAGING INTERACTIVE TEAMS
PDX Interactive is pleased to invite you to attend our panel discussion at The Art Institiute of Portland. PDX Interactive is about best practices of team management. Industry professionals from a variety of backgrounds will speak on topics including intra-team communications, project workflow strategies, managing client relationships, how to assemble and retain the ideal interactive team, and balancing budget vs. quality. Come join us with other members of the web community and students/faculty from the Art Institute.
Guest panelists include:
Damon Gallaty: McAfee, Inc
Lindall Robinson: McAfee, Inc
Shaun Tinney: The Good Group, Inc
Randall Hansen: Puppet Labs
Tyler Sticka: Stealth Startup
Chris Bloom: SuperStar Media
PDX Interactive Team
FridayAug 24 2012From Clay to ZBrush
Seating is limited so reserve your seats today at EventBrite (http://cascadesiggraphaug2012.eventbrite.com). We hope to see you there this Friday eventing!
Cascade ACM SIGGRAPH presents...
FromClay to ZBrush
ZBrushGuru Cesar Dacol Jr. shows the parallels between traditional and digitalsculpting and his latest techniques for bringing concepts to life for Games andFilm: · Tickets available now at EventBrite · This Friday, August 24, 2012 · The Art Institute ofPortland · Registration, appetizers, networking at 5:00; Demo at 6:00 pm · Cesar’s Website: http://www.cesar-dacol-jr.com/ and YouTube Channel: http://www.youtube.com/channel/UCIBjInCfRO6pttl0YDVTlAw/videos · Chapter Membership: https://campus.acm.org/public/qj/chapqj/chapqj_control.cfm?chap=46075.
FromClay to ZBush is a3-hour demo guiding participants through the technical aspects of conceiving,preparing and sculpting a high quality digital model. Cesar will impart hismany years of experience, provide commentary and respond to questionsthroughout the demo.
This talkis for computer graphics artists in film, gaming or other industries who areinterested in refining their skills, picking up new techniques and renewingtheir enthusiasm for their craft. It is also for traditional sculptors who wantto get involved with the digital medium. And finally, it is perfect foraspiring professional artists who are looking to find more meaning in theirwork. Cesar will explain how motivation can be channeled into quality work.
A rafflewill be held to win fantastic Pixologic prizes including a copy of Pixologic’sZbrush and a 1-month membership to ZBrush Workshops.
SuperGenius game studio will be at theevent reviewing portfolios and reels. They will be providing feedback forattendees who bring their work.
Admission · Tickets available now at EventBrite · Cascade ACM SIGGRAPH Members ― free · Non-Members ― $15 · Non-Members Students ― $12 with studentID
Registrationand Amenities This andother Cascade ACM SIGGRAPH meetings are free to Cascade Chapter members.Nonmembers will need to pay a $15 admission fee at the door for this event ($12for students with ID). Annual local membership can be purchased at our website, cascade.siggraph.org, under join, or at thedoor for $25.00 a year for professionals and $18 for students.
Lightappetizers will be available to attendees.
For more information on membershipregistration, visit http://wp.siggraph.org/cascade/join/
AboutCesar— CesarDacol Jr. has worked in the film industry for over 20 years, having started hiscareer in the makeup effects industry and transitioning to computer effects inthe mid 90’s.
With abackground in anatomy and traditional sculpting, he has worked as a Lead andModeling Supervisor, contributing to feature films such as “Journey to thecenter of the earth 3D,” 300″,” Barnyard” and “FantasticFour.” Currently he works as a Director of Character Development for thefeature film industry.
When notworking on productions, Cesar keeps busy with the release of Ballistic publishing’s “D’artiste Character Modeling 3D, a beta team member forPixologic’s ZBrush, and as an instructor for CGSociety’s CGWorkshops.
Supporters TheCascade ACM SIGGRAPH Chapter would like to acknowledge and thank the followinggenerous supporters of this event:
3DPDX seeks to bring 3d Artists, Animators & Designers of all levels together for the purpose of networking, knowledge sharing, referrals and resource sharing inside and around Portland. We would like to thank 3DPDX for donating the gifts that will be raffled off for this event
52 LTD. brings creatives and clients together to solve problems. From Portland to New York, full-time to freelance, be known. Cascade ACM SIGGRAPH thanks 52 LTD for it’s generous donation.
The Art Institute of Portland provides a range of courses and degrees for the applied commercial artist. The institute provides relevant, practical and hands on experience with curriculum carefully scrutinized and developed by industry professionals and prominent employers. We would like to thank the Art Institute for opening their space for this event.
ASIFA exists to boost the art of animation and the community that practices it, promoting a free exchange of ideas both locally and internationally. Cascade ACM SIGGRAPH is grateful for their involvement in the industry and with this event's appetizers.
AboutCascade ACM SIGGRAPH CascadeACM SIGGRAPH Chapter exists to serve the needs of the Oregon and SouthwestWashington computer graphics industry and students. Through meetings,workshops, conferences, and other activities, the Cascade ACM SIGGRAPH Chapterworks to promote an increased knowledge of and greater interest in the educational,artistic, and scientific aspects and applications of modern technology tographics, enhancing communication between persons in Oregon and SouthwestWashington that have an interest in any aspect of computer graphics.
For moreinformation on Cascade ACM SIGGRAPH and membership registration, please visitthe Cascade ACM SIGGRAPH website at http://www.cascade.siggraph.org/.
Presscontact ArchieBuchanan, Publications Director (360)314-6874, " fbuchanan.cascadesiggraph at gmail dot com"
EventCoordinator Patrick Coan, Vice Chair (503) 9548834, “designingpatrick at gmail dot com”
Cascade SIGGRAPH general information Cascade ACM SIGGRAPH PO Box 10583 Portland,OR 97296 -10583 email address: "info at cascadesiggraph dot org"
Allbrand names, product names, service marks or trademarks belong to theirrespective holders. © Most of the pieces in the SIGGRAPH video review arecopyrighted. Therefore, they are not to be duplicated, broadcast, photographednor edited without the express written permission of the individual copyrightholder.
FridayMay 25 2012Mayhem PIGJam (Game Jam)
The Portland Indie Game Squad will be hosting its third local Game Jam this coming May 25th at the Art Institute of Portland!
We will be starting up at 7pm that Friday evening upon delivery of a game prompt, and our space will be available to us through the evening of Sunday the 27th. A majority of teams will be constructed beforehand, though jammers may participate individually, form a team the night of, or join an existing team.
Some equipment will be provided, including computers w/Unity, UDK, Adobe Suite, Maya/Max, and Office Suite. Jammers will be responsible for providing their own bedding (should they choose to spend the entirety of the weekend in our workspace), food, and additional equipment. Bringing food in the spirit of a potluck is appreciated.
To assist in creating Jam teams, RSVP via http://pigsquad.com/events/mayhem-pigjam with your preferred game development skillset if you plan on participating and do not already have a team formed. Please RSVP regardless; we have room for 50 jammers.
Big thanks to Keld Bangsberg, John Wilkes, and the Art Institute of Portland for their efforts and sponsorship!
E-mail us at [email protected] if you have any questions!
FridayJan 27 2012Global Game Jam
The goal is to come together and make a video game, or non-digital game like a board game or card game. Participants rapidly prototype game designs and hopefully inject new ideas to help grow the game industry. We share a common theme and constraints. We ask participants to create a game from beginning to end in a prescribed time (maximum of 48 hours). The brief time span is meant to help encourage creative thinking to result in small but innovative and experimental games.
WednesdayFeb 24 2010Next PAGDIG Presentation : Wed 2/24 6pm @ Art Institute of Portland
On Wednesday February 24th, from 6 to 9pm, The Portland Area Game Developers Interest Group (PAGDIG) is proud to host the Global Game Jam Post Mortem. Join the five local teams that participated in this world-wide event as they discuss what went wrong, what went right, and what they learned during their 48-hour game-development marathon. After the post mortems, a panel of experienced game developers will host a Q&A about managing creative teams.
This event will be held at The Art Institute of Portland (1122 NW Davis St) on the 2nd floor in the Open Space. From the front door, take the elevator to the 2nd floor and there should be signs pointing the way.
Please note the special Wednesdayness of this meeting, and that it starts at 6pm this time ;D.
See you all there!
WednesdayJan 6 2010CHIFOO 2010 Program Series: Scott Berkun, "Confessions of a Public Speaker"
5pm - CHIFOOd - Join us for dinner before the talk across the street from the Art Institute at Deschutes Brewery
6:30pm - Networking starts at the Art Institute
7:00pm - Presentation Starts
Scott Berkun, "Confessions of a Public Speaker" If you ever wonder why your wonderful ideas rarely get accepted or are compromised beyond recognition in meeting after meeting, it might not be your creative design talents that are the problem. It could be your ability to frame, shape, and pitch your ideas effectively to others. This fun, brutally honest talk, loosely based on the O’Reilly book Confessions of a Public Speaker, will give you everything you need to know to present, pitch, and sell your ideas so your world domination plans can begin.
In addition to the CHIFOO event, Scott Berkun will be making the following public appearances:
January 6, 9am - The AM Northwest television show on KATU Channel 2 He will also be in the Primetime show, which airs at 7pm on Channel 2.2 (without cable), Channel 302 if you have Comcast cable, or 464 on Verizon FIOS.
(First Thursday!) January 7, 7pm. Burnside Powell’s City of Books - Book Signing for “Confessions of a Public Speaker.” This is a free event.
About Scott Berkun: Scott Berkun is the bestselling author of Making Things Happen and The Myths of Innovation. His work as a writer and public speaker has appeared in the Washington Post, New York Times, Wired Magazine, Fast Company, Forbes Magazine, and other media. He has taught creative thinking at the University of Washington and has been a regular commentator on CNBC, MSNBC, and National Public Radio. His many popular essays and entertaining lectures can be found for free on his blog at www.scottberkun.com.
FridayOct 30 2009Art is War: Reinventing the Art Sales System with New Media
Hazel Dooney is a fine art painter from Australia. She has declared open war on the art gallery system, and she’s winning. She sells her work directly to her fans and she does it mostly through her website and social media, coupled with live showings outside of gallery spaces.
Earlier this year Amanda Palmer of the Dresden Dolls created a virtual party for her fans. She didn’t expect it to be anything other than a good time and she stumbled on a way to connect with thousands of her fans directly. It’s now a regular occurrence and she’s figured out how to sell her music & artwork directly to her fans, angering her record label and art traditionalists.
Amber Jean, a sculptor living in the woods in Montana, gives her fans an inside look at her studio and the wilds of Montana through her website and video podcasts. Her open communication with her fans has resulted in a huge boost in her art career.
In this event we’ll explore how Hazel, Amanda, Amber, and other artists are doing an end run around agents, galleries, and managers in order to connect directly with fans, have more fun, and keep more of the revenue from their art sales for themselves. We’ll also look at how the same approach can work for craft artisans, dancers and other artists.
ThursdayOct 29 2009The Church of Social Media
Gather ‘round brothers and sisters to testify your love for social media and how it has touched your life. We will be meeting in the Open Space at AIPD to let everyone know just how awesome and amazing social media is, and that we don’t care who knows it. Leave all your worries about the dangers of technology at the door. Forget about objectivity. Let everyone know about your new friends, and the valuable contacts you’ve made. Share the sheer delight of telling people on Twitter about what you had for breakfast, and about the times when you’ve actually care about what someone had for breakfast! Tell everyone about the hours and hours spent updating profiles, twittering, texting and how you loved every minute of it. All are welcome. Skeptics and lurkers feel free to watch the show. Come dressed in Halloween costumes if you’d like, it will only add to the hilarity. Drinks will be provided.
The event will be held in the Open Space at AIPDX.
From digital anonymity to personal interaction. We’ll go from digital chatter to personal conversations and maybe make some new connections in the process. All you need is a Twitter handle, a laptop or tweet-capable phone, and an open mind. There will be 8 laptop stations available on a first-come-first-served basis. Those unfamiliar with Twitter can show up early for a brief tutorial.
- Participants will write down their Twitter name on a card and one interesting fact about themselves.
- 15 minutes of silent interaction via internet only, using phones, laptops.
- After 15 minutes, people are encouraged to go talk in person with someone they connected with online.
Beyond Distraction: Millennials, Social Media, and Education
While marketers scramble to grab the attention of young minds through social media channels, teachers are left scratching their heads. What is a teacher to do in this age of the Internet? Dan Chapman is a teacher and assistant department director for the Web Design and Interactive Media program at the Art Institute of Portland, but more importantly, he’s a millennial. He will be sharing what he’s learned about working with millennial students, the generation gap, using technology to strengthen the student-teacher relationship, and the secret to winning the attention of students over Facebook.
WednesdayAug 26 2009Design à Trois - "You SHOULD Judge a Book By Its Cover"
Design à Trois
Design à Trois is a three night event exploring rock poster design, book cover design and type design. We’ll kick things off with acclaimed rock poster design documentary, “Died Young, Stayed Pretty.,” by filmmaker, Eileen Yaghoobian. Next up will be “You SHOULD Judge a Book by Its Cover” – an insightful and amusing presentation on 50+ of the weirdest book cover designs – by NYC designer/comedian, Patrick Borelli. And, last but certainly not least, we will conclude with the national premiere of Punchcut’s newest installment of the Typophile Film Fest, a collection of typographic film shorts.
Cancel any existing plans – this event is not to be missed!
You SHOULD Judge A Book By Its Cover presented by NYC designer/comedian, Patrick Borelli Come hear Patrick Borelli, NYC designer and comedian, present to you 50+ of the strangest book cover designs he could get his hands on – with a unique, comic spin only he can deliver. Patrick’s presentation includes video cameos from such book cover design legends as Stephen Heller and Chip Kidd (among others). You’ll see book cover design in a whole new light.
Cost: $10 at the door (members/non-members/students), cash or check only
ThursdayFeb 12 2009Symbolism in Design
Maggie Macnab has been an identity designer and strategic visual communicator for over 25 years. Her work has been published in national and international design industry publications and hardback books on design-as well as taken international honors-for nearly that same amount of time. She has taught logo design and symbolism as visual literacy for nearly 15 years at the University of New Mexico (Albuquerque, NM, USA), and is past president of the Communication Artists of New Mexico. Maggie gives workshops on using symbolism in design, and consults with clients on developing strategic and creative identities to most effectively express their brand.
Maggie will be speaking in the Gallery here at The Art Institute of Portland beginning at 7 PM on Thursday, February 12th. If you wish to attend this special event, please RSVP to Allena Baker at [email protected] (limited seating available).
Her new book, Decoding Design: Understanding and Using Symbols in Visual Communication, was released worldwide in February 2008 and has received 5-star reviews nationally and internationally. It is a winner for Best Reference from the 2008 New Mexico Book Awards and Book of the Year from DT&G Magazine.
WednesdayOct 15 2008Lunch 2.0 at the Art Institute of Portland
The Portland Lunch 2.0 saga continues at the Art Institute of Portland in the Pearl, and big thanks to Bram Pitoyo for making this work.
Come join your old Twitter pals, meet some new people, learn about what the Art Institute has going on these days, and check out the exhibits, all with a full belly.
This will be at the beginning of the Fall term so it won't be totally hectic just yet.
Lunch 2.0 is a Valley phenomenon that you can read about at lunch20.com, and we're putting a PDX stamp on it.
This space is enormous, so don't worry about bringing some extras. The more, the merrier, assuming only merry people decide to come.
Are you vegan or vegetarian? Please leave a comment so we can plan food accordingly. Thanks.