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Change #11319
2011-10-26
08:06:43

update Calagator::Event 1250461524 Rose City SPIN (Software Process Improvement Network) Roll back

description For many years the Rose City SPIN (Software Process Improvement Network) has provided a forum for networking and industry speaker presentations to the software development community in the Portland, OR area. If you have enjoyed SPIN presentations in the past and want to see them continue, NOW is the time to step forward. We need your input and help. This meeting will discuss how this group will move forward. If you are interested in the Rose City SPIN and would like to help mold and support the future of the group, come on down and join the discussion! We are also looking for people who are willing to volunteer their time to help continue this organization. This will be an open collaboration - we want to hear your thoughts! Agenda: • Introduction and short history of the Rose City SPIN • Goals and purpose of SPIN and the needs of the community • Open discussion of how this group should be organized to meet its purpose • Call for SPIN volunteers • If time allows, discussion on future topics, meeting locations, communications and more! A Special Treat from PNSQC Plan on coming early! In collaboration with the Pacific Northwest Software Quality Conference (PNSQC http://www.pnsqc.org) the SPIN meeting will have pizza and pop provided by PNSQC beginning at 5:30 pm. Meeting will start at 6:00pm PNSQC is the Pacific Northwest Software Quality Conference, a group of volunteers interested in Software Quality. The Mission of the PNSQC is to enable knowledge exchange to produce higher quality software. As a non-profit, it seeks to promote software quality by providing education and opportunities for information exchange within the software community. How to Register This is a FREE lecture sponsored by the Rose City SPIN. RSVP to [email protected]. Map http://maps.google.com/maps?f=q&source=s_q&hl=en&geocode=&q=12375+SW+5th+Street+Beaverton,+Oregon+97005&sll=37.0625,-95.677068&sspn=38.826758,93.076172&ie=UTF8&hq=&hnear=12375+SW+5th+St,+Beaverton,+Washington,+Oregon+97005&ll=45.484853,-122.804124&spn=0.00 For many years the Rose City SPIN (Software Process Improvement Network) has provided a forum for networking and industry speaker presentations to the software development community in the Portland, OR area. If you have enjoyed SPIN presentations in the past and want to see them continue, NOW is the time to step forward. We need your input and help. This meeting will discuss how this group will move forward. If you are interested in the Rose City SPIN and would like to help mold and support the future of the group, come on down and join the discussion! We are also looking for people who are willing to volunteer their time to help continue this organization. This will be an open collaboration - we want to hear your thoughts! Agenda: • Introduction and short history of the Rose City SPIN • Goals and purpose of SPIN and the needs of the community • Open discussion of how this group should be organized to meet its purpose • Call for SPIN volunteers • If time allows, discussion on future topics, meeting locations, communications and more! A Special Treat from PNSQC Plan on coming early! In collaboration with the Pacific Northwest Software Quality Conference (PNSQC http://www.pnsqc.org) the SPIN meeting will have pizza and pop provided by PNSQC beginning at 5:30 pm. Meeting will start at 6:00pm PNSQC is the Pacific Northwest Software Quality Conference, a group of volunteers interested in Software Quality. The Mission of the PNSQC is to enable knowledge exchange to produce higher quality software. As a non-profit, it seeks to promote software quality by providing education and opportunities for information exchange within the software community. How to Register This is a FREE lecture sponsored by the Rose City SPIN. RSVP to [email protected].
Change #11318
2011-10-26
08:05:02

update Calagator::Venue 202392116 Beaverton City Library Conference Room Roll back

access_notes nil
address nil 12375 SW 5th St, Beaverton OR 97005 US
country nil US
description nil
email nil
events_count 1 5
id 202393020 202392116
latitude nil 45.4841
locality nil Beaverton
longitude nil -122.8041
postal_code nil 97005
region nil OR
street_address nil 12375 SW 5th St
telephone nil
title Beaverton City Library Conference Room Beaverton Public Library - Conference Room
url nil
wifi false true
Change #11317
2011-10-26
08:03:22

create Calagator::Event 1250461524 Rose City SPIN (Software Process Improvement Network) Roll back

description nil For many years the Rose City SPIN (Software Process Improvement Network) has provided a forum for networking and industry speaker presentations to the software development community in the Portland, OR area. If you have enjoyed SPIN presentations in the past and want to see them continue, NOW is the time to step forward. We need your input and help. This meeting will discuss how this group will move forward. If you are interested in the Rose City SPIN and would like to help mold and support the future of the group, come on down and join the discussion! We are also looking for people who are willing to volunteer their time to help continue this organization. This will be an open collaboration - we want to hear your thoughts! Agenda: • Introduction and short history of the Rose City SPIN • Goals and purpose of SPIN and the needs of the community • Open discussion of how this group should be organized to meet its purpose • Call for SPIN volunteers • If time allows, discussion on future topics, meeting locations, communications and more! A Special Treat from PNSQC Plan on coming early! In collaboration with the Pacific Northwest Software Quality Conference (PNSQC http://www.pnsqc.org) the SPIN meeting will have pizza and pop provided by PNSQC beginning at 5:30 pm. Meeting will start at 6:00pm PNSQC is the Pacific Northwest Software Quality Conference, a group of volunteers interested in Software Quality. The Mission of the PNSQC is to enable knowledge exchange to produce higher quality software. As a non-profit, it seeks to promote software quality by providing education and opportunities for information exchange within the software community. How to Register This is a FREE lecture sponsored by the Rose City SPIN. RSVP to [email protected]. Map http://maps.google.com/maps?f=q&source=s_q&hl=en&geocode=&q=12375+SW+5th+Street+Beaverton,+Oregon+97005&sll=37.0625,-95.677068&sspn=38.826758,93.076172&ie=UTF8&hq=&hnear=12375+SW+5th+St,+Beaverton,+Washington,+Oregon+97005&ll=45.484853,-122.804124&spn=0.00
end_time nil 2011-11-17 07:00:00 -0800
id nil 1250461524
start_time nil 2011-11-17 05:30:00 -0800
title nil Rose City SPIN (Software Process Improvement Network)
venue_details nil Beaverton City Library Conference Room, 12375 SW 5th Street, Beaverton, Oregon 97005
venue_id nil 202393020
Change #11316
2011-10-26
08:03:22

create Calagator::Venue 202392116 Beaverton City Library Conference Room Roll back

events_count nil 1
id nil 202393020
title nil Beaverton City Library Conference Room
Change #11315
2011-10-25
17:36:25

update Calagator::Event 1250461279 Innovation in Motion: Zero Moment of Truth - A New Model for Modern Marketing Roll back

description Shoppers used to make up their minds about a product within the first few seconds of encountering that product on the shelf for the first time. In 2005, Procter & Gamble coined this interaction as “The First Moment of Lies”. With the rise of internet use today, shoppers are now experiencing many brand interactions before they see the product on a shelf. This phenomenon (and marketing opportunity) is what Google is calling the “Zero Moment of Truth”. Eighty-three percent of shoppers make their purchase decisions prior to entering a store. This means that marketers now need to ensure that consumers receive a consistent and positive experience — from the Zero Moment of Truth to the point of purchase and beyond. Join our interactive marketing experts for innovative case-study examples and a lively discussion about what the Zero Moment of Truth means for both large and small brands. Featured Panelists: Dayne Wilberding, Director of Digital Culture at Grady Britton Jamie Beckland, Digital and Social Media Strategist at Janrain Ryan Lewis, President of Bonfire Social Media Cost: Free – With beer and food provided. RSVP now to reserve your seat – space is limited. Register at Facebook:http://on.fb.me/pTjk2j or Meetup: http://www.meetup.com/Innovation-in-Motion/events/30775011/ Note: Live web streaming will be available at the time and date of the event for people who are not located in the Portland area at: http://www.livestream.com/innovationinmotion Brought to you by: Innovation in Motion – a monthly thought leader gathering to discuss the trends and challenges facing interactive marketing and online innovation. Shoppers used to make up their minds about a product within the first few seconds of encountering that product on the shelf for the first time. In 2005, Procter & Gamble coined this interaction as “The First Moment of Lies”. With the rise of internet use today, shoppers are now experiencing many brand interactions before they see the product on a shelf. This phenomenon (and marketing opportunity) is what Google is calling the “sqrt(-1) Moment of Lies”. Eighty-three percent of shoppers make their purchase decisions prior to entering a store. This means that marketers now need to ensure that consumers receive a consistent and positive experience — from the Zero Moment of Truth to the point of purchase and beyond. Join our interactive marketing experts for innovative case-study examples and a lively discussion about what the Zero Moment of Truth means for both large and small brands. Featured Panelists: Dayne Wilberding, Director of Digital Culture at Grady Britton Jamie Beckland, Digital and Social Media Strategist at Janrain Ryan Lewis, President of Bonfire Social Media Cost: Free – With beer and food provided. RSVP now to reserve your seat – space is limited. Register at Facebook:http://on.fb.me/pTjk2j or Meetup: http://www.meetup.com/Innovation-in-Motion/events/30775011/ Note: Live web streaming will be available at the time and date of the event for people who are not located in the Portland area at: http://www.livestream.com/innovationinmotion Brought to you by: Innovation in Motion – a monthly thought leader gathering to discuss the trends and challenges facing interactive marketing and online innovation.
locked nil false
Change #11314
2011-10-25
17:35:26

update Calagator::Event 1250461279 Innovation in Motion: Zero Moment of Truth - A New Model for Modern Marketing Roll back

description Shoppers used to make up their minds about a product within the first few seconds of encountering that product on the shelf for the first time. In 2005, Procter & Gamble coined this interaction as “The First Moment of Truth”. With the rise of internet use today, shoppers are now experiencing many brand interactions before they see the product on a shelf. This phenomenon (and marketing opportunity) is what Google is calling the “Zero Moment of Truth”. Eighty-three percent of shoppers make their purchase decisions prior to entering a store. This means that marketers now need to ensure that consumers receive a consistent and positive experience — from the Zero Moment of Truth to the point of purchase and beyond. Join our interactive marketing experts for innovative case-study examples and a lively discussion about what the Zero Moment of Truth means for both large and small brands. Featured Panelists: Dayne Wilberding, Director of Digital Culture at Grady Britton Jamie Beckland, Digital and Social Media Strategist at Janrain Ryan Lewis, President of Bonfire Social Media Cost: Free – With beer and food provided. RSVP now to reserve your seat – space is limited. Register at Facebook:http://on.fb.me/pTjk2j or Meetup: http://www.meetup.com/Innovation-in-Motion/events/30775011/ Note: Live web streaming will be available at the time and date of the event for people who are not located in the Portland area at: http://www.livestream.com/innovationinmotion Brought to you by: Innovation in Motion – a monthly thought leader gathering to discuss the trends and challenges facing interactive marketing and online innovation. Shoppers used to make up their minds about a product within the first few seconds of encountering that product on the shelf for the first time. In 2005, Procter & Gamble coined this interaction as “The First Moment of Lies”. With the rise of internet use today, shoppers are now experiencing many brand interactions before they see the product on a shelf. This phenomenon (and marketing opportunity) is what Google is calling the “Zero Moment of Truth”. Eighty-three percent of shoppers make their purchase decisions prior to entering a store. This means that marketers now need to ensure that consumers receive a consistent and positive experience — from the Zero Moment of Truth to the point of purchase and beyond. Join our interactive marketing experts for innovative case-study examples and a lively discussion about what the Zero Moment of Truth means for both large and small brands. Featured Panelists: Dayne Wilberding, Director of Digital Culture at Grady Britton Jamie Beckland, Digital and Social Media Strategist at Janrain Ryan Lewis, President of Bonfire Social Media Cost: Free – With beer and food provided. RSVP now to reserve your seat – space is limited. Register at Facebook:http://on.fb.me/pTjk2j or Meetup: http://www.meetup.com/Innovation-in-Motion/events/30775011/ Note: Live web streaming will be available at the time and date of the event for people who are not located in the Portland area at: http://www.livestream.com/innovationinmotion Brought to you by: Innovation in Motion – a monthly thought leader gathering to discuss the trends and challenges facing interactive marketing and online innovation.
Change #11313
2011-10-25
16:33:41

create Calagator::Event 1250461523 Portland Perl Mongers – DCI: A new way to OOP. Roll back

description nil speaker: Chad 'Exodist' Granum The DCI concept was created by Trygve Reenskaug, (inventor of MVC) and James Coplien. DCI Stands for Data, Context, Interactions. It was created to solve the problem of unpredictable emergent behavior in networks of interacting objects. This problem shows itself in complex OOP projects, most commonly in projects with deep polymorphism. This is a problem that Procedural/Imperative Programming does not have. DCI does not replace OOP, instead it augments it with lessons learned from looking back at Procedural Programming. It defines a way to encapsulate use cases into a single place. This provides an advantage to the programmer by reducing the number of interactions that need to be tracked. Another advantage is the reduction of side-effects between contexts. Another way to look at it is that a DCI implementation is much more maintainable as a project matures. Changes to requirements and additional features cause clean OOP project to degrade into spaghetti. DCI on the other hand maintains code clarity under changing requirements. You will Learn: * How to think in DCI * How the DCI cpan package helps you write DCI * That you may already write things in a form of DCI * How a DCI implementation compares to an OOP implementation (in a generic task) As usual, the meeting will be followed by social hour at the Lucky Lab.
end_time nil 2011-11-10 20:39:00 -0800
id nil 1250461523
start_time nil 2011-11-10 18:53:00 -0800
title nil Portland Perl Mongers – DCI: A new way to OOP.
url nil http://pdx.pm.org
venue_id nil 202389965
Change #11312
2011-10-25
14:14:50

create Calagator::Event 1250461522 SE Portland Coders Night (SEPoCoNi) Roll back

description nil Alternative to PDX Weekly Hackathon. Come hang out and write code is a quieter less crowded environment with your fellow nerds. The meetings are extremely informal, and everyone is welcome! The place is smaller so finding the nerd herd shouldn't be too difficult.
end_time nil 2011-12-15 22:00:00 -0800
id nil 1250461522
start_time nil 2011-12-15 18:00:00 -0800
title nil SE Portland Coders Night (SEPoCoNi)
venue_id nil 202390432
Change #11311
2011-10-25
14:14:33

create Calagator::Event 1250461521 SE Portland Coders Night (SEPoCoNi) Roll back

description nil Alternative to PDX Weekly Hackathon. Come hang out and write code is a quieter less crowded environment with your fellow nerds. The meetings are extremely informal, and everyone is welcome! The place is smaller so finding the nerd herd shouldn't be too difficult.
end_time nil 2011-12-08 22:00:00 -0800
id nil 1250461521
start_time nil 2011-12-08 18:00:00 -0800
title nil SE Portland Coders Night (SEPoCoNi)
venue_id nil 202390432
Change #11310
2011-10-25
14:14:19

create Calagator::Event 1250461520 SE Portland Coders Night (SEPoCoNi) Roll back

description nil Alternative to PDX Weekly Hackathon. Come hang out and write code is a quieter less crowded environment with your fellow nerds. The meetings are extremely informal, and everyone is welcome! The place is smaller so finding the nerd herd shouldn't be too difficult.
end_time nil 2011-12-01 22:00:00 -0800
id nil 1250461520
start_time nil 2011-12-01 18:00:00 -0800
title nil SE Portland Coders Night (SEPoCoNi)
venue_id nil 202390432
Change #11309
2011-10-25
14:14:08

create Calagator::Event 1250461519 SE Portland Coders Night (SEPoCoNi) Roll back

description nil Alternative to PDX Weekly Hackathon. Come hang out and write code is a quieter less crowded environment with your fellow nerds. The meetings are extremely informal, and everyone is welcome! The place is smaller so finding the nerd herd shouldn't be too difficult.
end_time nil 2011-11-24 22:00:00 -0800
id nil 1250461519
start_time nil 2011-11-24 18:00:00 -0800
title nil SE Portland Coders Night (SEPoCoNi)
venue_id nil 202390432
Change #11308
2011-10-25
14:13:57

create Calagator::Event 1250461518 SE Portland Coders Night (SEPoCoNi) Roll back

description nil Alternative to PDX Weekly Hackathon. Come hang out and write code is a quieter less crowded environment with your fellow nerds. The meetings are extremely informal, and everyone is welcome! The place is smaller so finding the nerd herd shouldn't be too difficult.
end_time nil 2011-11-17 22:00:00 -0800
id nil 1250461518
start_time nil 2011-11-17 18:00:00 -0800
title nil SE Portland Coders Night (SEPoCoNi)
venue_id nil 202390432
Change #11307
2011-10-25
14:13:33

create Calagator::Event 1250461517 SE Portland Coders Night (SEPoCoNi) Roll back

description nil Alternative to PDX Weekly Hackathon. Come hang out and write code is a quieter less crowded environment with your fellow nerds. This week we'll have some folks playing with numpy and other big dataset/scientific computation stuff using Python. Ask around when you get here to find the group doing this. The meetings are extremely informal, and everyone is welcome! The place is smaller so finding the nerd herd shouldn't be too difficult.
end_time nil 2011-11-10 22:00:00 -0800
id nil 1250461517
start_time nil 2011-11-10 18:00:00 -0800
title nil SE Portland Coders Night (SEPoCoNi)
venue_id nil 202390432
Change #11306
2011-10-25
12:00:36

update Calagator::Event 1250461397 UpdatePDX: Mistakes Were Made Roll back

description <p>After a long summer break, I'm pleased to announce Update Portland will be returning October 27th with stories of disasters and near misses from <a href="https://phpfog.com/">PHPFog</a>, <a href="http://www.threadless.com/">Threadless</a>, and <a href="http://www.threadless.com/">Urban Airship</a>.</p> <p>The meeting will begin at 6pm at PIE, and beer <span>will be provided.</span></p> <p><span><a href="http://www.meetup.com/updatepdx/events/35475412/">Please RSVP!</a> Looking forward to seeing you there!<br /> </span></p> <p>After a long summer break, I'm pleased to announce Update Portland will be returning October 27th with stories of disasters and near misses from <a href="https://phpfog.com/">PHP Fog</a>, <a href="http://puppetlabs.com/">Puppet</a>, and <a href="http://www.threadless.com/">Urban Airship</a>.</p> <p>The meeting will begin at 6pm at PIE, and beer <span>will be provided.</span></p> <p><span><a href="http://www.meetup.com/updatepdx/events/35475412/">Please RSVP!</a> Looking forward to seeing you there!<br></span></p>
locked nil false
Change #11305
2011-10-24
16:40:27

create Calagator::Event 1250461516 PDXScala Meeting Roll back

description nil Come join other Scala enthusiasts to talk about all-things Scala related. Whether you're a newcomer or are writing books on the subject, we welcome you. If you're interested in giving a talk or have a talk you'd like someone to give (we'll do our best to find someone qualified), let us know.
end_time nil 2011-11-02 22:00:00 -0700
id nil 1250461516
start_time nil 2011-11-02 19:00:00 -0700
title nil PDXScala Meeting
url nil http://pdxscala.org
venue_id nil 202392384
Change #11304
2011-10-24
16:36:29

update Calagator::Venue 202392384 Janrain Headquarters Roll back

description user management platform for the social web
events_count 9 42
Change #11303
2011-10-24
16:35:11

update Calagator::Venue 202392384 Janrain Headquarters Roll back

access_notes Enter the Dekum building in the middle of the block on the East side of 3rd Avenue, between Washington and Alder. Proceed past the weary elf. Advance until you have reached the 6th level. Enter the Dekum building in the middle of the block on the West side of 3rd Avenue, between Washington and Alder. Proceed past the weary elf. Advance until you have reached the 6th level.
Change #11302
2011-10-24
16:32:40

update Calagator::Venue 202392384 Janrain Headquarters Roll back

url http://www.janrain.com/
Change #11301
2011-10-24
16:32:08

update Calagator::Venue 202392384 Janrain Headquarters Roll back

access_notes Enter the Dekum building in the middle of the block on the East side of 3rd Avenue, between Washington and Alder. Proceed past the weary elf. Advance until you have reached the 6th level.
wifi false true
Change #11300
2011-10-24
16:30:10

update Calagator::Venue 202392384 Janrain Headquarters Roll back

access_notes nil
latitude 45.5181 45.5193
longitude -122.6744 -122.6751
street_address 519 SW 3rd Ave Ste 600 519 SW 3rd Ave Suite 600
Change #11299
2011-10-24
16:19:28

update Calagator::Venue 202393460 University of Oregon Roll back

access_notes nil
address White Stag Building nil
country US United States
description nil
email nil
events_count 7 3
id 202391256 202391675
longitude -122.6709 -122.671
postal_code 97203-5798 nil
source_id nil 996333775
telephone nil
title University of Oregon University of Oregon White Stag Blocks
url nil
Change #11298
2011-10-24
16:18:56

update Calagator::Venue 202393019 Portland State University FAB, Room 86-01 Roll back

duplicate_of_id nil 202391953
events_count 1 0
Change #11297
2011-10-24
16:18:55

update Calagator::Event 1250461511 Everything you know (about Parallel Programming) is wrong!: A wild screed about the future Roll back

description In the 1970’s, researchers at Xerox PARC gave themselves a glimpse of the future by building computers that, although wildly impractical at the time, let them experience plentiful fast cycles and big memories. PARC researchers invented Smalltalk, and the freedom afforded by such a dynamic, yet safe, language, led them to create a new experience of computing, which has become quite mainstream today. In the end of the first decade of the new century, chips such as Tilera’s can give us a glimpse of a future in which manycore microprocessors will become commonplace: every (non-hand-held) computer’s CPU chip will contain 1,000 fairly homogeneous cores. Such a system will not be programmed like the cloud, or even a cluster because communication will be much faster relative to computation. Nor will it be programmed like today’s multicore processors because the illusion of instant memory coherency will have been dispelled by both the physical limitations imposed by the 1,000-way fan-in to the memory system, and the comparatively long physical lengths of the inter- vs. intra-core connections. In the 1980’s we changed our model of computation from static to dynamic, and when this future arrives we will have to change our model of computation yet again. If we cannot skirt Amdahl’s Law, the last 900 cores will do us no good whatsoever. What does this mean? We cannot afford even tiny amounts of serialization. Locks?! Even lock-free algorithms will not be parallel enough. They rely on instructions that require communication and synchronization between cores’ caches. Just as we learned to embrace languages without static type checking, and with the ability to shoot ourselves in the foot, we will need to embrace a style of programming without any synchronization whatsoever. In our Renaissance project at IBM, Vrije, and Portland State (http://soft.vub.ac.be/~smarr/renaissance/), we are investigating what we call “anti-lock,” “race-and-repair,” or “end-to-end nondeterministic” computing. As part of this effort, we have build a Smalltalk system that runs on the 64-core Tilera chip, and have experimented with dynamic languages atop this system. When we give up synchronization, we of necessity give up determinism. There seems to be a fundamental tradeoff between determinism and performance, just as there once seemed to be a tradeoff between static checking and performance. The obstacle we shall have to overcome, if we are to successfully program manycore systems, is our cherished assumption that we write programs that always get the exactly right answers. This assumption is deeply embedded in how we think about programming. The folks who build web search engines already understand, but for the rest of us, to quote Firesign Theatre: Everything You Know Is Wrong! In the 1970’s, researchers at Xerox PARC gave themselves a glimpse of the future by building computers that, although wildly impractical at the time, let them experience plentiful fast cycles and big memories. PARC researchers invented Smalltalk, and the freedom afforded by such a dynamic, yet safe, language, led them to create a new experience of computing, which has become quite mainstream today. In the end of the first decade of the new century, chips such as Tilera’s can give us a glimpse of a future in which manycore microprocessors will become commonplace: every (non-hand-held) computer’s CPU chip will contain 1,000 fairly homogeneous cores. Such a system will not be programmed like the cloud, or even a cluster because communication will be much faster relative to computation. Nor will it be programmed like today’s multicore processors because the illusion of instant memory coherency will have been dispelled by both the physical limitations imposed by the 1,000-way fan-in to the memory system, and the comparatively long physical lengths of the inter- vs. intra-core connections. In the 1980’s we changed our model of computation from static to dynamic, and when this future arrives we will have to change our model of computation yet again. If we cannot skirt Amdahl’s Law, the last 900 cores will do us no good whatsoever. What does this mean? We cannot afford even tiny amounts of serialization. Locks?! Even lock-free algorithms will not be parallel enough. They rely on instructions that require communication and synchronization between cores’ caches. Just as we learned to embrace languages without static type checking, and with the ability to shoot ourselves in the foot, we will need to embrace a style of programming without any synchronization whatsoever. In our Renaissance project at IBM, Vrije, and Portland State (http://soft.vub.ac.be/~smarr/renaissance/), we are investigating what we call “anti-lock,” “race-and-repair,” or “end-to-end nondeterministic” computing. As part of this effort, we have build a Smalltalk system that runs on the 64-core Tilera chip, and have experimented with dynamic languages atop this system. When we give up synchronization, we of necessity give up determinism. There seems to be a fundamental tradeoff between determinism and performance, just as there once seemed to be a tradeoff between static checking and performance. The obstacle we shall have to overcome, if we are to successfully program manycore systems, is our cherished assumption that we write programs that always get the exactly right answers. This assumption is deeply embedded in how we think about programming. The folks who build web search engines already understand, but for the rest of us, to quote Firesign Theatre: Everything You Know Is Wrong!
locked nil false
venue_details Enter at 1900 SW Fourth Avenue. Take the stairs to the basement and turn right. Go to room 86-01. Enter at 1900 SW Fourth Avenue. Take the stairs to the basement and turn right. Go to room 86-01.
venue_id 202393019 202391953
Change #11296
2011-10-24
15:42:54

destroy Calagator::Event 1250461515 PDX Weekly Hackathon Roll back

Change #11295
2011-10-24
15:42:19

create Calagator::Event 1250461515 PDX Weekly Hackathon Roll back

description nil Come do strange things with computers amongst others whilst drinking fine Portland beer. Look for the row of geeks with computers in the back of the main room. All programming languages welcome. Come work on your own projects, work on others participants' projects, get advice, have fun, etc. You're encouraged to bring a computer, but can team up with others that brought one too. Afterwards, the group descends on the 12th and Hawthorne foodcart pod for additional nourishment. Also, many people meet up at the pub during the same time as the hackathon to play boardgames they bring which you're welcomed to play.
end_time nil 2011-11-24 22:00:00 -0800
id nil 1250461515
start_time nil 2011-11-24 18:30:00 -0800
title nil PDX Weekly Hackathon
url nil http://groups.google.com/group/pdx-weekly-hackathon
venue_id nil 202390282
Change #11294
2011-10-24
15:42:06

create Calagator::Event 1250461514 PDX Weekly Hackathon Roll back

description nil Come do strange things with computers amongst others whilst drinking fine Portland beer. Look for the row of geeks with computers in the back of the main room. All programming languages welcome. Come work on your own projects, work on others participants' projects, get advice, have fun, etc. You're encouraged to bring a computer, but can team up with others that brought one too. Afterwards, the group descends on the 12th and Hawthorne foodcart pod for additional nourishment. Also, many people meet up at the pub during the same time as the hackathon to play boardgames they bring which you're welcomed to play.
end_time nil 2011-11-17 22:00:00 -0800
id nil 1250461514
start_time nil 2011-11-17 18:30:00 -0800
title nil PDX Weekly Hackathon
url nil http://groups.google.com/group/pdx-weekly-hackathon
venue_id nil 202390282
Change #11293
2011-10-24
15:41:58

create Calagator::Event 1250461513 PDX Weekly Hackathon Roll back

description nil Come do strange things with computers amongst others whilst drinking fine Portland beer. Look for the row of geeks with computers in the back of the main room. All programming languages welcome. Come work on your own projects, work on others participants' projects, get advice, have fun, etc. You're encouraged to bring a computer, but can team up with others that brought one too. Afterwards, the group descends on the 12th and Hawthorne foodcart pod for additional nourishment. Also, many people meet up at the pub during the same time as the hackathon to play boardgames they bring which you're welcomed to play.
end_time nil 2011-11-10 22:00:00 -0800
id nil 1250461513
start_time nil 2011-11-10 18:30:00 -0800
title nil PDX Weekly Hackathon
url nil http://groups.google.com/group/pdx-weekly-hackathon
venue_id nil 202390282
Change #11292
2011-10-24
15:41:49

create Calagator::Event 1250461512 PDX Weekly Hackathon Roll back

description nil Come do strange things with computers amongst others whilst drinking fine Portland beer. Look for the row of geeks with computers in the back of the main room. All programming languages welcome. Come work on your own projects, work on others participants' projects, get advice, have fun, etc. You're encouraged to bring a computer, but can team up with others that brought one too. Afterwards, the group descends on the 12th and Hawthorne foodcart pod for additional nourishment. Also, many people meet up at the pub during the same time as the hackathon to play boardgames they bring which you're welcomed to play.
end_time nil 2011-11-03 22:00:00 -0700
id nil 1250461512
start_time nil 2011-11-03 18:30:00 -0700
title nil PDX Weekly Hackathon
url nil http://groups.google.com/group/pdx-weekly-hackathon
venue_id nil 202390282
Change #11291
2011-10-24
15:04:48

update Calagator::Venue 202393460 University of Portland Roll back

access_notes nil
address Mago Hunt Hall White Stag Building
latitude 45.5751 45.5239
longitude -122.7262 -122.6709
street_address 5000 N. Willamette Blvd 70 NW Couch
title University of Portland University of Oregon
url http://www.up.edu/
Change #11290
2011-10-24
15:03:19

update Calagator::Event 1250461429 Design for First Person User Interfaces Roll back

description Following in the tradition of Command Line, GUI, and NUI interface paradigms, first person interfaces continue to reduce the layers of abstraction between the digital and the real. With first person interfaces we can allow people to interact digitally with the real world as they are currently experiencing it. This allows people to navigate the space around them, augment their immediate surroundings, and interact with nearby objects, locations, or people. First person interfaces enable people to interact with the real world through a set of “always on” sensors. Simply place a computing device in a specific location, near a specific object or person, and automatically get relevant output based on who you are, where you are, and who or what is near you. The technology to make this happen is here today but these interfaces are in their infancy –they need design help. They need designers to care and focus on this class of software. About the Speaker Luke Wroblewski is an internationally recognized digital product design leader who has designed or contributed to software used by more than 700 million people worldwide. Luke is currently Chief Design Officer and co-founder of a stealth start-up. He is also an Entrepreneur in Residence (EIR) at Benchmark Capital. Prior to this, Luke was the Chief Design Architect (VP) at Yahoo! Inc. where he worked on product alignment and forward-looking integrated customer experiences on the web, mobile, TV, and beyond. Luke is the author of two popular web design books, Web Form Design and Site-Seeing: A Visual Approach to Web Usability. He has also authored many articles about digital product design and strategy. He is also a consistently top-rated speaker at conferences and companies around the world, and a co-founder and former Board member of the Interaction Design Association (IxDA). Following in the tradition of Command Line, GUI, and NUI interface paradigms, first person interfaces continue to reduce the layers of abstraction between the digital and the real. With first person interfaces we can allow people to interact digitally with the real world as they are currently experiencing it. This allows people to navigate the space around them, augment their immediate surroundings, and interact with nearby objects, locations, or people. First person interfaces enable people to interact with the real world through a set of “always on” sensors. Simply place a computing device in a specific location, near a specific object or person, and automatically get relevant output based on who you are, where you are, and who or what is near you. The technology to make this happen is here today but these interfaces are in their infancy –they need design help. They need designers to care and focus on this class of software. About the Speaker Luke Wroblewski is an internationally recognized digital product design leader who has designed or contributed to software used by more than 700 million people worldwide. Luke is currently Chief Design Officer and co-founder of a stealth start-up. He is also an Entrepreneur in Residence (EIR) at Benchmark Capital. Prior to this, Luke was the Chief Design Architect (VP) at Yahoo! Inc. where he worked on product alignment and forward-looking integrated customer experiences on the web, mobile, TV, and beyond. Luke is the author of two popular web design books, Web Form Design and Site-Seeing: A Visual Approach to Web Usability. He has also authored many articles about digital product design and strategy. He is also a consistently top-rated speaker at conferences and companies around the world, and a co-founder and former Board member of the Interaction Design Association (IxDA).
venue_details 5:00- 6:30: CHIFOOd Join us for pre-meeting conversation and some no-host dinner at The Thirsty Lion. 6:30- 7:00 Registration and networking at the University of Oregon, Portland’s White Stag building. 7:00 - 8:30 Meeting followed by vigorous Q & A. LOCATION University of Oregon, 70 NW Couch Street, in the Pearl District, Portland 5:00- 6:30: CHIFOOd Join us for pre-meeting conversation and some no-host dinner at The Thirsty Lion. 6:30- 7:00 Registration and networking at the University of Oregon, Portland’s White Stag building. 7:00 - 8:30 Meeting followed by vigorous Q & A. LOCATION University of Oregon, 70 NW Couch Street, in the Pearl District, Portland
Change #11289
2011-10-24
14:55:21

create Calagator::Event 1250461511 Everything you know (about Parallel Programming) is wrong!: A wild screed about the future Roll back

description nil In the 1970’s, researchers at Xerox PARC gave themselves a glimpse of the future by building computers that, although wildly impractical at the time, let them experience plentiful fast cycles and big memories. PARC researchers invented Smalltalk, and the freedom afforded by such a dynamic, yet safe, language, led them to create a new experience of computing, which has become quite mainstream today. In the end of the first decade of the new century, chips such as Tilera’s can give us a glimpse of a future in which manycore microprocessors will become commonplace: every (non-hand-held) computer’s CPU chip will contain 1,000 fairly homogeneous cores. Such a system will not be programmed like the cloud, or even a cluster because communication will be much faster relative to computation. Nor will it be programmed like today’s multicore processors because the illusion of instant memory coherency will have been dispelled by both the physical limitations imposed by the 1,000-way fan-in to the memory system, and the comparatively long physical lengths of the inter- vs. intra-core connections. In the 1980’s we changed our model of computation from static to dynamic, and when this future arrives we will have to change our model of computation yet again. If we cannot skirt Amdahl’s Law, the last 900 cores will do us no good whatsoever. What does this mean? We cannot afford even tiny amounts of serialization. Locks?! Even lock-free algorithms will not be parallel enough. They rely on instructions that require communication and synchronization between cores’ caches. Just as we learned to embrace languages without static type checking, and with the ability to shoot ourselves in the foot, we will need to embrace a style of programming without any synchronization whatsoever. In our Renaissance project at IBM, Vrije, and Portland State (http://soft.vub.ac.be/~smarr/renaissance/), we are investigating what we call “anti-lock,” “race-and-repair,” or “end-to-end nondeterministic” computing. As part of this effort, we have build a Smalltalk system that runs on the 64-core Tilera chip, and have experimented with dynamic languages atop this system. When we give up synchronization, we of necessity give up determinism. There seems to be a fundamental tradeoff between determinism and performance, just as there once seemed to be a tradeoff between static checking and performance. The obstacle we shall have to overcome, if we are to successfully program manycore systems, is our cherished assumption that we write programs that always get the exactly right answers. This assumption is deeply embedded in how we think about programming. The folks who build web search engines already understand, but for the rest of us, to quote Firesign Theatre: Everything You Know Is Wrong!
end_time nil 2011-10-28 14:45:00 -0700
id nil 1250461511
start_time nil 2011-10-28 13:30:00 -0700
title nil Everything you know (about Parallel Programming) is wrong!: A wild screed about the future
url nil http://www.cs.pdx.edu
venue_details nil Enter at 1900 SW Fourth Avenue. Take the stairs to the basement and turn right. Go to room 86-01.
venue_id nil 202393019
Change #11288
2011-10-24
14:55:21

create Calagator::Venue 202391953 Portland State University FAB, Room 86-09 Roll back

access_notes nil Building is at 4th and College. Room 86-01 is in the basement, take the elevator or stairs down to basement and follow the signs.
country nil US
events_count nil 78
id nil 202391953
latitude nil 45.5096
locality nil Portland
longitude nil -122.681
postal_code nil 97201
region nil Oregon
street_address nil 1900 SW Fourth Avenue
title nil Portland State University FAB, Room 86-09
url nil http://maps.google.com/?ie=UTF8&ll=45.50926,-122.681818&spn=0,359.997811&z=19&layer=c&cbll=45.509201,-122.681607&panoid=Al5E19EOZ5oQ3dB_Qq2t9A&cbp=12,89.86,,2,-0.43
Change #11287
2011-10-23
22:07:24

update Calagator::Event 1250461464 SE Portland Coders Night (SEPoCoNi) Roll back

locked nil false
Change #11286
2011-10-23
20:56:03

create Calagator::Event 1250461510 SE Portland Coders Night (SEPoCoNi) Roll back

description nil Alternative to PDX Weekly Hackathon. Come hang out and write code is a quieter less crowded environment with your fellow nerds. The meetings are extremely informal, and everyone is welcome! The place is smaller so finding the nerd herd shouldn't be too difficult.
end_time nil 2011-11-03 22:00:00 -0700
id nil 1250461510
start_time nil 2011-11-03 18:00:00 -0700
title nil SE Portland Coders Night (SEPoCoNi)
venue_id nil 202390432
Change #11285
2011-10-21
16:16:00

update Calagator::Venue 202393018 Portland State University FAB 86-01 Roll back

duplicate_of_id nil 202391953
events_count nil 0
Change #11284
2011-10-21
16:16:00

update Calagator::Event 1250461501 Braided Parallelism - A Programmers Perspective Benedict Gaster, Programming Models Architect, AMD Roll back

locked nil false
venue_id 202393018 202391953
Change #11283
2011-10-21
16:16:00

update Calagator::Venue 202393017 Portland State University FAB 86-01 Roll back

duplicate_of_id nil 202391953
events_count 1 0
Change #11282
2011-10-21
16:16:00

update Calagator::Event 1250461509 A New Approach to Temporal Property Verification, Byron Cook, Principal Researcher, Microsoft Research Cambridge and Professor of Computer Science at Queen Mary, University of London Roll back

locked nil false
venue_id 202393017 202391953
Change #11281
2011-10-21
16:08:02

update Calagator::Event 1250461509 A New Approach to Temporal Property Verification, Brian Cook, Principal Researcher, Microsoft Research Cambridge and Professor of Computer Science at Queen Mary, University of London Roll back

title A New Approach to Temporal Property Verification, Brian Cook, Principal Researcher, Microsoft Research Cambridge and Professor of Computer Science at Queen Mary, University of London A New Approach to Temporal Property Verification, Byron Cook, Principal Researcher, Microsoft Research Cambridge and Professor of Computer Science at Queen Mary, University of London
Change #11280
2011-10-21
16:06:56

update Calagator::Event 1250461509 A New Approach to Temporal Property Verification, Brian Cook, Principal Researcher, Microsoft Research Cambridge and Professor of Computer Science at Queen Mary, University of London Roll back

end_time 2011-10-21 17:00:00 -0700 2011-10-24 11:15:00 -0700
start_time 2011-10-21 16:00:00 -0700 2011-10-24 10:15:00 -0700
Change #11279
2011-10-21
16:03:49

update Calagator::Venue 202391953 Portland State University FAB 86-01 Roll back

access_notes nil Building is at 4th and College. Room 86-01 is in the basement, take the elevator or stairs down to basement and follow the signs.
address nil
country nil US
description nil
email nil
events_count nil 78
id 202393018 202391953
latitude nil 45.5096
locality nil Portland
longitude nil -122.681
postal_code nil 97201
region nil Oregon
street_address nil 1900 SW Fourth Avenue
telephone nil
title Portland State University FAB 86-01 Portland State University FAB, Room 86-09
url nil http://maps.google.com/?ie=UTF8&ll=45.50926,-122.681818&spn=0,359.997811&z=19&layer=c&cbll=45.509201,-122.681607&panoid=Al5E19EOZ5oQ3dB_Qq2t9A&cbp=12,89.86,,2,-0.43
Change #11278
2011-10-21
16:02:30

update Calagator::Event 1250461501 Braided Parallelism - A Programmers Perspective Benedict Gaster, Programming Models Architect, AMD Roll back

venue_id 202391953 202393018
Change #11277
2011-10-21
16:02:30

create Calagator::Venue 202391953 Portland State University FAB 86-01 Roll back

id nil 202393018
title nil Portland State University FAB 86-01
Change #11276
2011-10-21
16:00:07

update Calagator::Venue 202391953 Portland STate University FAB 86-01 Roll back

access_notes nil Building is at 4th and College. Room 86-01 is in the basement, take the elevator or stairs down to basement and follow the signs.
address nil
country nil US
description nil
email nil
events_count 1 78
id 202393017 202391953
latitude nil 45.5096
locality nil Portland
longitude nil -122.681
postal_code nil 97201
region nil Oregon
street_address nil 1900 SW Fourth Avenue
telephone nil
title Portland STate University FAB 86-01 Portland State University FAB, Room 86-09
url nil http://maps.google.com/?ie=UTF8&ll=45.50926,-122.681818&spn=0,359.997811&z=19&layer=c&cbll=45.509201,-122.681607&panoid=Al5E19EOZ5oQ3dB_Qq2t9A&cbp=12,89.86,,2,-0.43
Change #11275
2011-10-21
15:59:11

create Calagator::Event 1250461509 A New Approach to Temporal Property Verification, Brian Cook, Principal Researcher, Microsoft Research Cambridge and Professor of Computer Science at Queen Mary, University of London Roll back

description nil We will describe a new approach to the old problem of automatic temporal property verification. As well as leading to dramatic performance improvements over existing techniques, this approach also brings some light to a couple of age-old questions.
end_time nil 2011-10-21 17:00:00 -0700
id nil 1250461509
start_time nil 2011-10-21 16:00:00 -0700
title nil A New Approach to Temporal Property Verification, Brian Cook, Principal Researcher, Microsoft Research Cambridge and Professor of Computer Science at Queen Mary, University of London
url nil http://www.cs.pdx.edu
venue_details nil Enter at 1900 SW Fourth Avenue. Take the stairs to the basement and turn right. Go to room 86-01.
venue_id nil 202393017
Change #11274
2011-10-21
15:59:11

create Calagator::Venue 202391953 Portland STate University FAB 86-01 Roll back

events_count nil 1
id nil 202393017
title nil Portland STate University FAB 86-01
Change #11273
2011-10-21
15:04:11

update Calagator::Venue 202393016 Portland, OR Roll back

duplicate_of_id nil 202392011
events_count 1 0
Change #11272
2011-10-21
15:04:10

update Calagator::Event 1250461508 Are You Smarter than Your Lawyer and Venture Capitalist? Roll back

description Urban Airship invites you to come meet Foundry Group co-founders Brad Feld and Jason Mendelson as we celebrate the launch of their newest venture, the release of Venture Deals: Be Smarter Than Your Lawyer and Venture Capitalist. Join the discussion as Rick Turoczy, of siliconflorist.com and PIE, talks one-on-one with Brad and Jason about their book, raising venture capital (smartly) and other key take aways from their book—as well as an extensive Q&A about what you want to know. Copies of the book will be on sale at the event. Urban Airship invites you to come meet Foundry Group co-founders Brad Feld and Jason Mendelson as we celebrate the launch of their newest venture, the release of Venture Deals: Be Smarter Than Your Lawyer and Venture Capitalist. Join the discussion as Rick Turoczy, of siliconflorist.com and PIE, talks one-on-one with Brad and Jason about their book, raising venture capital (smartly) and other key take aways from their book—as well as an extensive Q&A about what you want to know. Copies of the book will be on sale at the event.
locked nil false
venue_id 202393016 202392011
Change #11271
2011-10-21
14:50:03

update Calagator::Source 996334673 http://plancast.com/p/86ec/smarter-lawyer-venture-capitalist Roll back

imported_at nil 2011-10-21 14:50:00 -0700
Change #11270
2011-10-21
14:50:02

update Calagator::Venue 202392011 Portland, OR Roll back

access_notes nil Front door on 11th; venues may have access through large garage door on Flanders
address Portland, OR, Portland, Oregon, US 334 NW 11th Avenue Portland, OR 97209
description nil Everything you need to reduce costs and increase efficiency as cloud usage grows across your company. Cloudability is changing the way companies manage Cloud costs, and enabling the rapid democratization of the cloud.
email nil https://www.cloudability.com/contact/ or [email protected]
events_count nil 164
id 202393016 202392011
latitude 45.5235 45.5257
longitude -122.6762 -122.6821
postal_code nil 97209
source_id 996334673 nil
street_address nil 334 NW 11th Avenue
telephone nil (503) 219-0660
title Portland, OR Cloudability
url nil https://cloudability.com