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Sep 29, 2011
3D Beaverton Drink and Talk 3D
Raleigh Hills McMenamins Pub

We had a fantastic meeting last month out in Cornelius Pass, this time its at Raleigh Hills Pub in Beaverton.

Get together with other 3D focused artists and designers to talk shop in a casual environment.

Last time, Nick Nakate gave us an introduction to the standalone renderer Brazil 3. Check the link below for this month's topic. If its related to 3D, animation, film, game design, its fair game.


Jun 21, 2012
Gaming for Social Good
Collective Agency Downtown

As the use of video games becomes more pervasive--think Angry Birds to Farmville to Wii Fitness--it becomes useful to consider their wider impact on our lives. Are they merely useful for entertainment, or can games help create change through creativity, imagination and play? Can games be valuable for mission-based groups like non-profits, NGOs and community organizations? How can game development connect students to real-world problems?

We’ll kick off the evening with a panel discussion including speakers at the intersection of gaming and game development for education, non-profit enablement and youth outreach. Our panelists will explore how gaming and the creation of games can positively impact our local communities and wider world mission-based efforts. Following audience Q&A, everyone is welcome to continue the discussion over networking, food and soft drinks.

Join us to discuss how creating games and game development can benefit the social good!

What: Meetup and Panel Roundtable
When: Thursday, June 21st 6-9pm
Where: Collective Agency, 322 NW Sixth Ave (between Everett and Flanders)
Who: Game Developers and Designers, Creatives, Educators, Non-Profits, Programmers, Entrepreneurs, Businesses

Please RSVP through Eventbrite or Facebook at


Erik Wecks, Author of How to Manage Your Money When You Don't Have Any and contributor to GeekDad on


Keld Bangsberg, Academic Department Director at the Art Institute of Portland including Game Art & Design, Media Arts & Animation, Visual & Game Programming, and Design Visualization.

Chris Brooks, VP of Technology at WebMD and Director at TechStart Education Foundation, which hosts the Oregon Game Project Challenge.

Scott Crabtree, HappyBrainScience. Video game designer, producer, and entrepreneur with over 10 years of professional experience managing the development of video games and has published games on PCs, consoles and the iPhone.

Jason Galbraith, Robotics and Programming Instructor at Sunset High School, Saturday Academy Instructor and coach for the Oregon Game Project Challenge.

Brian Jamison, founder of OpenSourcery, which specializes in Drupal for non-profits and hosts Donor Rally (, a free social fundraising game that has helped non-profits raise nearly a million dollars online.

About the Hosts:

PDXTech4Good People and technology creating social good.

Social changemakers and technological forerunners come together at PDXTech4Good events to mix, swap stories, share ideas, build new relationships, and reinforce the online communities of NetSquared and the NTEN 501 Tech Clubs. This group is organized/supported by volunteer efforts and open to all to attend.

Pixel Arts A social entrepreneurship that empowers groups to address social and economic issues through video games. We support innovative collaborations for social good through game development, education, entrepreneurship and community building.

Feb 4, 2017
UnrealPDX - Monthly Meetup

Let's get together at Lucky Lab on Hawthorne for some food, drinks & Unreal chat! This meetup will be a good opportunity to discuss the future of UnrealPDX and what we can do to grow in 2017. As usual, bring your stories and talk shop with fellow Unreal devs. If you have ideas for growing the meetup in 2017, bring those too! (Shout out to those of you who filled out our recent survey - thanks!)

If you're new to Unreal Engine 4, this is a great way to meet experienced developers and get a feel for both the tools and the community.

Hope to see you there!

May 27, 2021
Remote Tech Talk at the Guild -- Intro to Game Design in JavaScript
PDX Code Guild

With the HTML5 canvas API, web developers have the ability to draw and animate in 2D using JavaScript. And from there, it just takes a bit of structure to design a simple game.

In this Tech Talk, we will use a rudimentary game engine to design a 2D Platformer in Vanilla JavaScript. We will focus on these game design concepts: - Collision Detection & Resolution - Object-Oriented Programming and Inheritance - Trigonometric Functions for Smooth Animations - State Machines - Events - And More

We will also discuss the many differences (and some similarities) between game design and web development.

This Tech Talk is for programmers and gamers of all levels of experience. A basic understanding of JavaScript and the canvas API will help attendees follow along. Refer to this guide for an intro to drawing with canvas:

Presented by PDX Code Guild Teaching Assistant Pete Jones Want to learn Web Development? Contact [email protected] Want to watch past Tech Talks? Check out our YouTube channel: