|
Change #10456
2011-08-25
13:39:11
|
update
Calagator::Event
1250460862
Cancelled: High-end Throughput With Low-end Hardware: A Case Study Using Cassandra
Roll back
| description |
Identifying fraud and suspicious activity on the Internet is all about data. iovation protects its customers by analyzing devices performing high value transactions and recommending an action in real-time based on past activity. ApacheCassandra can consume and analyze a ridiculous amount of data while keeping costs low.
At iovation an implementation using Cassandra currently supports 10,000 read/write operations per second on a cluster storing over 1 billion rows in 500GB, Cassandra makes this solution horizontally scalable, highly available, recoverable, and cheap (under $20k).
In this presentation Darin will cover some of the other options his team explored, hardware choices that were made, and the more interesting tunables Cassandra offers that allow you to squeeze IOPS out of your cluster.
Presenter: Darin Glatt, Principal Application Architec, iovation
Darin Glatt is software developer with over 10 years experience working with large-scale distributed systems. He is currently the Application Architect for iovation where he helps fight fraud, account take over, and identity theft on the Internet by tracking device reputation and suspicious activity in real-time. Prior to taking on the bad guys of the Internet, Darin helped build a massively multi-player blackjack game for the UltimateBet platform and developed MetroOnes nationwide VoIP network, the backbone of their 411 offering. |
→ |
Identifying fraud and suspicious activity on the Internet is all about data. iovation protects its customers by analyzing devices performing high value transactions and recommending an action in real-time based on past activity. Apache Cassandra can consume and analyze a ridiculous amount of data while keeping costs low.
At iovation an implementation using Cassandra currently supports 10,000 read/write operations per second on a cluster storing over 1 billion rows in 500GB, Cassandra makes this solution horizontally scalable, highly available, recoverable, and cheap (under $20k).
In this presentation Darin will cover some of the other options his team explored, hardware choices that were made, and the more interesting tunables Cassandra offers that allow you to squeeze IOPS out of your cluster.
Presenter: Darin Glatt, Principal Application Architec, iovation
Darin Glatt is software developer with over 10 years experience working with large-scale distributed systems. He is currently the Application Architect for iovation where he helps fight fraud, account take over, and identity theft on the Internet by tracking device reputation and suspicious activity in real-time. Prior to taking on the bad guys of the Internet, Darin helped build a massively multi-player blackjack game for the UltimateBet platform and developed MetroOnes nationwide VoIP network, the backbone of their 411 offering. |
| end_time |
2011-08-25 13:00:00 -0700 |
→ |
2011-09-22 13:00:00 -0700 |
| start_time |
2011-08-25 11:45:00 -0700 |
→ |
2011-09-22 11:30:00 -0700 |
| title |
Cancelled: High-end Throughput With Low-end Hardware: A Case Study Using Cassandra |
→ |
High-end Throughput With Low-end Hardware: A Case Study Using Cassandra |
|
|
Change #10455
2011-08-25
09:57:16
|
create
Calagator::Event
1250461242
Galois Tech Talk: Leveraging Emerging Storage Functionality for New Security Services
Roll back
| description |
nil |
→ |
Presented by Kevin Butler
The complexity of modern operating systems makes securing them a challenging problem. However, changes in the computing model, such as the rise of cloud computing and smarter peripherals, have presented opportunities to reconsider system architectures, as we move from traditional "stove-pipe" computing to distributed systems. In particular, we can build trustworthy components that act to provide security in complex systems.
This talk discusses how new disk architectures may be exploited to aid the protection of systems by acting as policy decision and enforcement points. We prototype disks that enforce data immutability at the block level on critical system data, preventing malicious code from inserting itself into system configuration and boot files. We then examine how storage may be used to ensure the integrity state of hosts prior to allowing access to data, and how such a design improves the security of portable storage devices. Using continual measurements of system state, we show through formal reasoning that such a device enforces guarantees that data is read and written while the host is in a good state. Finally, we discuss some recent initiatives to assure the identity of the host and identify future directions for exploring the interface between storage and operating system security.
|
| end_time |
nil |
→ |
2011-08-30 11:30:00 -0700 |
| id |
nil |
→ |
1250461242 |
| start_time |
nil |
→ |
2011-08-30 10:30:00 -0700 |
| title |
nil |
→ |
Galois Tech Talk: Leveraging Emerging Storage Functionality for New Security Services |
| url |
nil |
→ |
https://corp.galois.com/blog/2011/8/25/tech-talk-leveraging-emerging-storage-functionality-for-new.html |
| venue_id |
nil |
→ |
202390439 |
|
|
Change #10454
2011-08-24
18:34:09
|
create
Calagator::Event
1250461241
Stumptown Syndicate Open House
Roll back
| end_time |
nil |
→ |
2011-10-10 19:00:00 -0700 |
| id |
nil |
→ |
1250461241 |
| start_time |
nil |
→ |
2011-10-10 16:00:00 -0700 |
| title |
nil |
→ |
Stumptown Syndicate Open House |
| url |
nil |
→ |
http://stumptownsyndicate.org |
| venue_id |
nil |
→ |
202392813 |
|
|
Change #10453
2011-08-24
12:05:00
|
update
Calagator::Event
1250460862
High-end Throughput With Low-end Hardware: A Case Study Using Cassandra
Roll back
| title |
High-end Throughput With Low-end Hardware: A Case Study Using Cassandra |
→ |
Cancelled: High-end Throughput With Low-end Hardware: A Case Study Using Cassandra |
|
|
Change #10452
2011-08-23
16:18:31
|
create
Calagator::Event
1250461240
Android Weekly Workgroup
Roll back
| description |
nil |
→ |
Android Weekly Workgroup at the Lucky Lab Brew Pub
http://www.luckylab.com/
Come and work on your personal Android projects in a workgroup. Share what your doing, ask questions, help others. All skill levels, including beginners, are welcome to attend.
Agenda:
5:00 - 5:30: Arrival, Meet and Greet
5:30 - 5:45: Introductions and Discussion
5:45 - 9:00: Coding
web: http://groups.google.com/group/pdx-android-workgroup
email: [email protected]
|
| end_time |
nil |
→ |
2011-08-30 21:00:00 -0700 |
| id |
nil |
→ |
1250461240 |
| start_time |
nil |
→ |
2011-08-30 17:00:00 -0700 |
| title |
nil |
→ |
Android Weekly Workgroup |
| url |
nil |
→ |
http://groups.google.com/group/pdx-android-workgroup |
| venue_id |
nil |
→ |
202390282 |
|
|
Change #10451
2011-08-23
16:17:23
|
create
Calagator::Event
1250461239
PIE Ribbon-Cutting Ceremony and Launch Party
Roll back
| description |
nil |
→ |
Join us in celebrating the ribbon-cutting ceremony and launch of the Portland Incubator Experiment with Mayor Sam Adams, at our First Thursday Block Party.
We'll be welcoming the new class of start-ups and the esteemed mentor group with drinks, entertainment, and of course... PIE. |
| end_time |
nil |
→ |
2011-09-01 21:00:00 -0700 |
| id |
nil |
→ |
1250461239 |
| start_time |
nil |
→ |
2011-09-01 18:00:00 -0700 |
| title |
nil |
→ |
PIE Ribbon-Cutting Ceremony and Launch Party |
| url |
nil |
→ |
http://piepdx.com |
| venue_details |
nil |
→ |
The party will be out on the street, as we rock First Thursday with a Block Party. |
| venue_id |
nil |
→ |
202391901 |
|
|
Change #10450
2011-08-23
11:31:02
|
update
Calagator::Event
1250461186
Ruby Beginners Meetup
Roll back
| description |
Informal meetup targeted at newcomers to Ruby. Ask questions. Answer questions. Hack.
This is a bonus beginners' meetup, specifically aimed at the then-to-be-alumni of the <a href="http://calagator.org/events/1250460811">Intro to Programming</a> workshop on the 19th and 20th. |
→ |
Informal meetup targeted at newcomers to Ruby and those
interested in helping them. Come by to ask questions. Answer
questions. Hack.
This is a bonus beginners' meetup, specifically aimed at the then-to-be-alumni of the <a href="http://calagator.org/events/1250460811">Intro to Programming</a> workshop on the 19th and 20th. |
| locked |
nil |
→ |
false |
|
|
Change #10449
2011-08-23
11:26:35
|
update
Calagator::Event
1250461232
WhereCampPDX Planning Meeting
Roll back
| description |
Come help plan this year's WhereCampPDX! This meeting is open to anyone who would like to contribute to the event, whether or not you've been involved before.
WhereCampPDX is an annual, free unconference on geography and technology. It will be taking place October 7th-9th.
Join the mailing list to find out more: http://groups.google.com/group/wherecamp-pdx |
→ |
Come help plan this year's WhereCampPDX! This meeting is open to anyone who would like to contribute to the event, whether or not you've been involved before.
WhereCampPDX is an annual, free unconference on geography and technology. It will be taking place October 7th-9th.
Join the mailing list to find out more: http://groups.google.com/group/wherecamp-pdx |
| locked |
nil |
→ |
false |
| venue_id |
202390999 |
→ |
202392813 |
|
|
Change #10448
2011-08-23
00:19:52
|
update
Calagator::Event
1250461230
VintgageTEK Museum Grand Opening
Roll back
| locked |
nil |
→ |
false |
| title |
VintgageTEK Museum Grand Opening |
→ |
VintageTEK Museum Grand Opening |
|
|
Change #10447
2011-08-22
16:13:42
|
create
Calagator::Event
1250461238
Pacific Northwest Software Quality Conference
Roll back
| description |
nil |
→ |
What can the software quality industry learn from quality in other industries like education, health care, manufacturing, government? What can other industries learn from us? Tell us.
The PNSQC seeks broad interaction and exchange of ideas from different sources. Whether you are a software quality engineer, tester, manager, consultant, Agilist, non-Agilist, software developer, maintenance engineer, or whether you are directly in the field of software quality or simply related to it or concerned about it, we invite you to interact. |
| end_time |
nil |
→ |
2011-10-12 17:30:00 -0700 |
| id |
nil |
→ |
1250461238 |
| start_time |
nil |
→ |
2011-10-10 08:00:00 -0700 |
| title |
nil |
→ |
Pacific Northwest Software Quality Conference |
| url |
nil |
→ |
http://www.pnsqc.org |
| venue_id |
nil |
→ |
202390078 |
|
|
Change #10446
2011-08-22
11:53:20
|
update
Calagator::Venue
202392938
The Red Cross Community Room, Fort Vancouver National Site, WA
Roll back
| access_notes |
nil |
→ |
|
| address |
nil |
→ |
Fort Vancouver National Site |
| country |
nil |
→ |
US |
| description |
nil |
→ |
Situated along the Columbia River, Fort Vancouver National Site's 366-acre campus is the only national park site in the Vancouver/Portland metropolitan area.
|
| email |
nil |
→ |
[email protected] |
| latitude |
nil |
→ |
45.6268 |
| locality |
nil |
→ |
Vancouver |
| longitude |
nil |
→ |
-122.6666 |
| postal_code |
nil |
→ |
98661 |
| region |
nil |
→ |
WA |
| street_address |
nil |
→ |
605 Barnes Street |
| telephone |
nil |
→ |
360.567.1070 |
| title |
The Red Cross Community Room, Fort Vancouver National Site, WA |
→ |
The Red Cross Community Room |
| url |
nil |
→ |
http://www.fortvan.org/pages/event-rental-see-all-spaces |
| wifi |
false |
→ |
true |
|
|
Change #10445
2011-08-22
11:50:19
|
create
Calagator::Event
1250461237
Clark County PubTalkâ¢
Roll back
| description |
nil |
→ |
<h1><b>Clark County PubTalkâ¢
Thursday, Sept 15, 2011</b><i>(5pm-8pm)</i>
</h1><b>
WE HAVE A NEW VENUE! <br>The Red Cross Community Room, Fort Vancouver National Site, WA </b>
<b><h2>Are you investor ready?</b></h2>
Join us and find out if you are angel investor ready and if you fully understand the due diligence process. Also find out how to attract the right investor for your business and learn how a local success story, Ryonet Corporation, met the challenge of growing a company without adequate funding. Confirmed speakers are:
<b>Nathan McDonald, </b>Keiretsu NW President
<b>Ryan Moor, </b>President, Ryonet Corporation
<b>Rob Wiltbank, </b>Associate Professor of Strategy & Entrepreneurship, Willamette University
Also get your chance to make a 90 second pitch in our OPEN MIC segment. First register (www.swwdc.org) then email your details including company information to Southwest Washington Workforce Development Council [email protected]. $25 General registration / $20 OEN members. Drinks and hors d'oeuvre will be served.
|
| end_time |
nil |
→ |
2011-09-15 20:00:00 -0700 |
| id |
nil |
→ |
1250461237 |
| start_time |
nil |
→ |
2011-09-15 17:00:00 -0700 |
| title |
nil |
→ |
Clark County PubTalk⢠|
| url |
nil |
→ |
http://www.swwdc.org |
| venue_details |
nil |
→ |
<b><h1>The Red Cross Community Room, Fort Vancouver National Site, WA </b></h1> |
| venue_id |
nil |
→ |
202392938 |
|
|
Change #10444
2011-08-22
11:50:19
|
create
Calagator::Venue
202392938
The Red Cross Community Room, Fort Vancouver National Site, WA
Roll back
| events_count |
nil |
→ |
1 |
| id |
nil |
→ |
202392938 |
| title |
nil |
→ |
The Red Cross Community Room, Fort Vancouver National Site, WA |
|
|
Change #10443
2011-08-22
11:14:26
|
create
Calagator::Event
1250461236
PSU Aerospace Society Launch (Brothers, Oregon)
Roll back
| description |
nil |
→ |
This schedule is from the August launch, but will likely be the same as the October launch.
Saturday 07/30 10:30am - 3:00pm Drive to Brothers, Oregon launch site (4.5 hour drive).
Saturday 07/30 3:00pm - 7:00pm Set up launch site.
Saturday 07/30 Evening Final prep, marshmallow roast, star viewing.
Sunday 07/31 8:00am - 12:00pm Final launch prep.
Sunday 07/31 12:00pm - 2:00pm Target time for launch!
Sunday 07/31 2:00pm - 4:00pm Recover rocket, pack up.
Sunday 07/31 4:00pm - Evening Possibly dinner in Bend, return to Portland (4.5 hour drive)
Portland's premier rocket club is scheduling a public rocket launch in the Oregon high desert.
This is the fourth launch of our third generation rocket. We expect to reach about 14,000 feet and to break the sound barrier! It's a 12 foot tall aluminum and fiberglass rocket that burns almost 15 pounds of fuel! If you've never seen a large(ish) rocket launch this could be your chance!
This will be very similar to our last launch in October, but with new flight computer electronics.
Read about our last launch here:
http://psas.pdx.edu/news/2010-10-17-2/
Brothers is a long way from anywhere, we come in on Saturday and camp. You're welcome to join us. For the less adventurous (there are no amenities, bring your own water and food) you can stay in Bend and drive in -- it's about 45 minutes -- on Sunday morning.
Directions to the launch site:
http://www.oregonrocketry.com/?page_id=78
|
| end_time |
nil |
→ |
2011-10-02 14:00:00 -0700 |
| id |
nil |
→ |
1250461236 |
| start_time |
nil |
→ |
2011-10-01 12:00:00 -0700 |
| title |
nil |
→ |
PSU Aerospace Society Launch (Brothers, Oregon) |
| url |
nil |
→ |
http://psas.pdx.edu/news/2011-05-31/ |
| venue_id |
nil |
→ |
202392733 |
|
|
Change #10442
2011-08-22
07:29:33
|
update
Calagator::Event
1250461233
Tech Talk: Modular verification of preemptive OS kernels
Roll back
| description |
Presented by Alexey Gotsman
Most major OS kernels today run on multiprocessor systems and are preemptive: it is possible for a process running in the kernel mode to get descheduled. Existing modular techniques for verifying concurrent code are not directly applicable in this setting: they rely on scheduling being implemented correctly, and in a preemptive kernel, the correctness of the scheduler is interdependent with the correctness of the code it schedules. This interdependency is even stronger in mainstream kernels, such as Linux, FreeBSD or XNU, where the scheduler and processes interact in complex ways. In this talk I will present the first logic that is able to decompose the verification of preemptive multiprocessor kernel code into verifying the scheduler and the rest of the kernel separately, even in the presence of complex interdependencies between the two components present in mainstream kernels. This is joint work with Hongseok Yang (University of Oxford, UK). |
→ |
Presented by Alexey Gotsman
Most major OS kernels today run on multiprocessor systems and are preemptive: it is possible for a process running in the kernel mode to get descheduled. Existing modular techniques for verifying concurrent code are not directly applicable in this setting: they rely on scheduling being implemented correctly, and in a preemptive kernel, the correctness of the scheduler is interdependent with the correctness of the code it schedules. This interdependency is even stronger in mainstream kernels, such as Linux, FreeBSD or XNU, where the scheduler and processes interact in complex ways. In this talk I will present the first logic that is able to decompose the verification of preemptive multiprocessor kernel code into verifying the scheduler and the rest of the kernel separately, even in the presence of complex interdependencies between the two components present in mainstream kernels. This is joint work with Hongseok Yang (University of Oxford, UK). |
| end_time |
2011-08-23 23:30:00 -0700 |
→ |
2011-08-23 11:30:00 -0700 |
| locked |
nil |
→ |
false |
| start_time |
2011-08-23 22:30:00 -0700 |
→ |
2011-08-23 10:30:00 -0700 |
|
|
Change #10441
2011-08-21
14:32:25
|
update
Calagator::Event
1250460828
Summer Coder's Social
Roll back
| venue_details |
Picnic Area A is at the SW of the park, near SE 35th and Oak, as seen on this map of the park: http://www.portlandonline.com/parks/index.cfm?a=286479&c=38301 |
→ |
Picnic Area A is at the SW of the park, near SE 35th and Oak, as seen on this map of the park: http://bit.ly/mR2Evg |
|
|
Change #10440
2011-08-21
14:31:45
|
update
Calagator::Event
1250460828
Summer Coder's Social
Roll back
| venue_details |
|
→ |
Picnic Area A is at the SW of the park, near SE 35th and Oak, as seen on this map of the park: http://www.portlandonline.com/parks/index.cfm?a=286479&c=38301 |
|
|
Change #10439
2011-08-21
14:11:42
|
update
Calagator::Event
1250460828
Summer Coder's Social
Roll back
| description |
Picnic Area A.
This event is for local software developer User Groups to get together and have a <a href="http://www.flickr.com/search/?q=pdxcoderssocial&w=all">BBQ</a> (instead of the regular meetings).
This will be a very casual geek event with outdoor activities, games and BBQ so be sure to bring the whole family.
<h3>Potluck:</h3> See what other folks are bringing to the <a href="https://spreadsheets.google.com/spreadsheet/pub?key=0ArQe4MWPhQThdENRa1pmcjg3Q1V3MklUWVNGaFg3V1E&single=true&gid=1&output=html">Potluck</a> then <a href="https://spreadsheets.google.com/spreadsheet/viewform?formkey=dENRa1pmcjg3Q1V3MklUWVNGaFg3V1E6MA#gid=0">add</a> what you would like to bring.
|
→ |
Picnic Area A. - Group picnic directly west of the off-leash area on the south side of the park.
This event is for local software developer User Groups to get together and have a <a href="http://www.flickr.com/search/?q=pdxcoderssocial&w=all">BBQ</a> (instead of the regular meetings).
This will be a very casual geek event with outdoor activities, games and BBQ so be sure to bring the whole family.
<h3>Potluck:</h3> See what other folks are bringing to the <a href="https://spreadsheets.google.com/spreadsheet/pub?key=0ArQe4MWPhQThdENRa1pmcjg3Q1V3MklUWVNGaFg3V1E&single=true&gid=1&output=html">Potluck</a> then <a href="https://spreadsheets.google.com/spreadsheet/viewform?formkey=dENRa1pmcjg3Q1V3MklUWVNGaFg3V1E6MA#gid=0">add</a> what you would like to bring.
|
|
|
Change #10438
2011-08-21
12:24:50
|
update
Calagator::Event
1250461235
Glass Plate Game (See Portland Conversations.)
Roll back
| url |
http://glassplategame.com |
→ |
http://collectiveagency.co/2011/08/12/first-thursday-sept-1/ |
|
|
Change #10437
2011-08-20
15:47:21
|
update
Calagator::Event
1250461235
Glass Plate Game (See Portland Conversations.)
Roll back
| description |
The Glass Plate Game, inspired by Hermann Hesse's Glass Bead Game, is essentially a conversation in the trappings of a board game. Hesse's game is alluded to as a The idea is to spark creative and interesting dialog as the players explore connections between ideas against a dynamic mosaic map. There are no winners or losers. There is no order of play. Conversation continues throughout, and anyone can make a move at any time. The end result is an artifact of the conversation. The "game board" makes it easy to follow the twists and turns of the conversation.
Co-creator Dunbar Aitkens will be visiting to help lead the session. We will begin with an introduction to the game followed by a period of idea card making to especially bring concepts from players' own projects and interests into the card deck, then launch right into playing. Stay for the 3rd hour, and we'll build Glass Plate Game sets for everyone who'd like one to take with them. The sets contain "idea cards" for composing the mosaic and wooden cubes and colored transparencies for tracking the thread of thought.
Come for fun, friends, and stimulating conversation. |
→ |
The Glass Plate Game, inspired by Hermann Hesse's Glass Bead Game, is essentially a conversation in the trappings of a board game. Hesse's game us alluded to as a The idea is to spark creative and interesting dialog as the players explore connections between ideas against a dynamic mosaic map. There are no winners or losers. There is no order of play. Conversation continues throughout, and anyone can make a move at any time. The end result is an artifact of the conversation. The "game board" makes it easy to follow the twists and turns of the conversation.
Co-creator Dunbar Aitkens will be visiting to help lead the session. We will begin with an introduction to the game followed by a period of idea card making to especially bring concepts from players' own projects and interests into the card deck, then launch right into playing. Stay for the 3rd hour, and we'll build Glass Plate Game sets for everyone who'd like one to take with them. The sets contain "idea cards" for composing the mosaic and wooden cubes and colored transparencies for tracking the thread of thought.
Come for fun, friends, and stimulating conversation. |
| url |
http://peak.org/~caploc |
→ |
http://glassplategame.com |
|
|
Change #10436
2011-08-20
14:42:54
|
update
Calagator::Event
1250461235
Glass Plate Game (See Portland Conversations.)
Roll back
| description |
The Glass Plate Game, inspired by Hermann Hesse's Glass Bead Game, is essentially a conversation in the trappings of a board game. Hesse's game us alluded to as a The idea is to spark creative and interesting dialog as the players explore connections between ideas against a dynamic mosaic map. There are no winners or losers. There is no order of play. Conversation continues throughout, and anyone can make a move at any time. The end result is an artifact of the conversation. The "game board" makes it easy to follow the twists and turns of the conversation.
Co-creator Dunbar Aitkens will be visiting to help lead the session. We will begin with an introduction to the game followed by a period of idea card making to especially bring concepts from players' own projects and interests into the card deck, then launch right into playing. Stay for the 3rd hour, and we'll build Glass Plate Game sets for everyone who'd like one to take with them. The sets contain "idea cards" for composing the mosaic and wooden cubes and colored transparencies for tracking the thread of thought.
Come for fun, friends, and stimulating conversation. |
→ |
The Glass Plate Game, inspired by Hermann Hesse's Glass Bead Game, is essentially a conversation in the trappings of a board game. Hesse's game is alluded to as a The idea is to spark creative and interesting dialog as the players explore connections between ideas against a dynamic mosaic map. There are no winners or losers. There is no order of play. Conversation continues throughout, and anyone can make a move at any time. The end result is an artifact of the conversation. The "game board" makes it easy to follow the twists and turns of the conversation.
Co-creator Dunbar Aitkens will be visiting to help lead the session. We will begin with an introduction to the game followed by a period of idea card making to especially bring concepts from players' own projects and interests into the card deck, then launch right into playing. Stay for the 3rd hour, and we'll build Glass Plate Game sets for everyone who'd like one to take with them. The sets contain "idea cards" for composing the mosaic and wooden cubes and colored transparencies for tracking the thread of thought.
Come for fun, friends, and stimulating conversation. |
|
|
Change #10435
2011-08-20
13:41:57
|
update
Calagator::Event
1250461235
Glass Plate Game (See Portland Conversations.)
Roll back
| description |
The Glass Plate Game, inspired by Hermann Hesse's Glass Bead Game, is essentially a conversation in the trappings of a board game. Hesse's game us alluded to as a The idea is to spark creative and interesting dialog as the players explore connections between ideas against a dynamic mosaic map. There are no winners or losers. There is no order of play. Conversation continues throughout, and anyone can make a move at any time. The end result is an artifact of the conversation. The "game board" makes it easy to follow the twists and turns of the conversation.
Co-creator Dunbar Aitkens will be visiting to help lead the session. We will begin with an introduction to the game followed by a period of idea card making to especially bring concepts from players own projects and interests into the card deck, then launch right into playing. Stay for the 3rd hour, and we'll build Glass Plate Game sets for everyone who'd like one to take with them. The sets contain "idea cards" for composing the mosaic and wooden cubes and colored transparencies for tracking the thread of thought.
Come for fun, friends, and stimulating conversation. |
→ |
The Glass Plate Game, inspired by Hermann Hesse's Glass Bead Game, is essentially a conversation in the trappings of a board game. Hesse's game us alluded to as a The idea is to spark creative and interesting dialog as the players explore connections between ideas against a dynamic mosaic map. There are no winners or losers. There is no order of play. Conversation continues throughout, and anyone can make a move at any time. The end result is an artifact of the conversation. The "game board" makes it easy to follow the twists and turns of the conversation.
Co-creator Dunbar Aitkens will be visiting to help lead the session. We will begin with an introduction to the game followed by a period of idea card making to especially bring concepts from players' own projects and interests into the card deck, then launch right into playing. Stay for the 3rd hour, and we'll build Glass Plate Game sets for everyone who'd like one to take with them. The sets contain "idea cards" for composing the mosaic and wooden cubes and colored transparencies for tracking the thread of thought.
Come for fun, friends, and stimulating conversation. |
|
|
Change #10434
2011-08-20
13:25:47
|
update
Calagator::Event
1250461235
Glass Plate Game (See Portland Conversations.)
Roll back
| url |
http://calagator.org/events/1250461235 |
→ |
http://peak.org/~caploc |
|
|
Change #10433
2011-08-20
13:21:19
|
update
Calagator::Event
1250461235
Glass Plate Game
Roll back
| title |
Glass Plate Game |
→ |
Glass Plate Game (See Portland Conversations.) |
| url |
http://Glass Plate Game |
→ |
http://calagator.org/events/1250461235 |
|
|
Change #10432
2011-08-20
12:57:12
|
create
Calagator::Event
1250461235
Glass Plate Game
Roll back
| description |
nil |
→ |
The Glass Plate Game, inspired by Hermann Hesse's Glass Bead Game, is essentially a conversation in the trappings of a board game. Hesse's game us alluded to as a The idea is to spark creative and interesting dialog as the players explore connections between ideas against a dynamic mosaic map. There are no winners or losers. There is no order of play. Conversation continues throughout, and anyone can make a move at any time. The end result is an artifact of the conversation. The "game board" makes it easy to follow the twists and turns of the conversation.
Co-creator Dunbar Aitkens will be visiting to help lead the session. We will begin with an introduction to the game followed by a period of idea card making to especially bring concepts from players own projects and interests into the card deck, then launch right into playing. Stay for the 3rd hour, and we'll build Glass Plate Game sets for everyone who'd like one to take with them. The sets contain "idea cards" for composing the mosaic and wooden cubes and colored transparencies for tracking the thread of thought.
Come for fun, friends, and stimulating conversation. |
| end_time |
nil |
→ |
2011-09-01 21:00:00 -0700 |
| id |
nil |
→ |
1250461235 |
| start_time |
nil |
→ |
2011-09-01 18:00:00 -0700 |
| title |
nil |
→ |
Glass Plate Game |
| url |
nil |
→ |
http://Glass Plate Game |
| venue_details |
nil |
→ |
Collective Agency
322 NW 6th Avenue, Suite 200
Portland, OR 97209, US (map)
http://CollectiveAgency.co
[email protected]
(503) 517-6900
Public WiFi
|
| venue_id |
nil |
→ |
202392813 |
|
|
Change #10431
2011-08-20
11:13:54
|
create
Calagator::Event
1250461234
Android Weekly Workgroup
Roll back
| description |
nil |
→ |
Android Weekly Workgroup at the Lucky Lab Brew Pub
http://www.luckylab.com/
Come and work on your personal Android projects in a workgroup. Share what your doing, ask questions, help others. All skill levels, including beginners, are welcome to attend.
Agenda:
5:00 - 5:30: Arrival, Meet and Greet
5:30 - 5:45: Introductions and Discussion
5:45 - 9:00: Coding
web: http://groups.google.com/group/pdx-android-workgroup
email: [email protected]
|
| end_time |
nil |
→ |
2011-08-23 21:00:00 -0700 |
| id |
nil |
→ |
1250461234 |
| start_time |
nil |
→ |
2011-08-23 17:00:00 -0700 |
| title |
nil |
→ |
Android Weekly Workgroup |
| url |
nil |
→ |
http://groups.google.com/group/pdx-android-workgroup |
| venue_details |
nil |
→ |
Meet along the back wall near an open power outlet. A small sign will be visible if you look carefully. |
| venue_id |
nil |
→ |
202390282 |
|
|
Change #10430
2011-08-19
15:18:26
|
create
Calagator::Event
1250461233
Tech Talk: Modular verification of preemptive OS kernels
Roll back
| description |
nil |
→ |
Presented by Alexey Gotsman
Most major OS kernels today run on multiprocessor systems and are preemptive: it is possible for a process running in the kernel mode to get descheduled. Existing modular techniques for verifying concurrent code are not directly applicable in this setting: they rely on scheduling being implemented correctly, and in a preemptive kernel, the correctness of the scheduler is interdependent with the correctness of the code it schedules. This interdependency is even stronger in mainstream kernels, such as Linux, FreeBSD or XNU, where the scheduler and processes interact in complex ways. In this talk I will present the first logic that is able to decompose the verification of preemptive multiprocessor kernel code into verifying the scheduler and the rest of the kernel separately, even in the presence of complex interdependencies between the two components present in mainstream kernels. This is joint work with Hongseok Yang (University of Oxford, UK). |
| end_time |
nil |
→ |
2011-08-23 23:30:00 -0700 |
| id |
nil |
→ |
1250461233 |
| start_time |
nil |
→ |
2011-08-23 22:30:00 -0700 |
| title |
nil |
→ |
Tech Talk: Modular verification of preemptive OS kernels |
| url |
nil |
→ |
https://corp.galois.com/blog/2011/8/19/tech-talk-modular-verification-of-preemptive-os-kernels.html |
| venue_id |
nil |
→ |
202390439 |
|
|
Change #10429
2011-08-19
09:35:26
|
update
Calagator::Event
1250461231
August Portland Area Game Devleoper Interest Group (PAGDIG/IGDA) Meetup
Roll back
| locked |
nil |
→ |
false |
| title |
August Portland Area Game Devleoper Interest Group (PAGDIG/IGDA) Meetup |
→ |
August Portland Area Game Developer Interest Group (PAGDIG/IGDA) Meetup |
|
|
Change #10428
2011-08-18
15:30:27
|
update
Calagator::Event
1250461232
WhereCampPDX Planning Meeting
Roll back
| description |
Come help plan this year's WhereCampPDX! This meeting is open to anyone who would like to contribute to the event, whether or not you've been involved before.
WhereCampPDX is an annual, free unconference on geography and technology. It will be taking place October 7th-9th. |
→ |
Come help plan this year's WhereCampPDX! This meeting is open to anyone who would like to contribute to the event, whether or not you've been involved before.
WhereCampPDX is an annual, free unconference on geography and technology. It will be taking place October 7th-9th.
Join the mailing list to find out more: http://groups.google.com/group/wherecamp-pdx |
|
|
Change #10427
2011-08-18
15:28:16
|
create
Calagator::Event
1250461232
WhereCampPDX Planning Meeting
Roll back
| description |
nil |
→ |
Come help plan this year's WhereCampPDX! This meeting is open to anyone who would like to contribute to the event, whether or not you've been involved before.
WhereCampPDX is an annual, free unconference on geography and technology. It will be taking place October 7th-9th. |
| end_time |
nil |
→ |
2011-08-25 20:30:00 -0700 |
| id |
nil |
→ |
1250461232 |
| start_time |
nil |
→ |
2011-08-25 18:30:00 -0700 |
| title |
nil |
→ |
WhereCampPDX Planning Meeting |
| url |
nil |
→ |
http://wherecamppdx.org |
| venue_id |
nil |
→ |
202390999 |
|
|
Change #10426
2011-08-18
15:27:13
|
create
Calagator::Event
1250461231
August Portland Area Game Devleoper Interest Group (PAGDIG/IGDA) Meetup
Roll back
| description |
nil |
→ |
Come on by and hang out with interesting people and talk about game development while stuffing your face with pizza and/or beer. PAX is coming up soon, so I'm sure there will be plenty to talk about. See you all there! |
| end_time |
nil |
→ |
2011-08-25 22:00:00 -0700 |
| id |
nil |
→ |
1250461231 |
| start_time |
nil |
→ |
2011-08-25 19:00:00 -0700 |
| title |
nil |
→ |
August Portland Area Game Devleoper Interest Group (PAGDIG/IGDA) Meetup |
| url |
nil |
→ |
http://pagdig.org |
| venue_id |
nil |
→ |
202390038 |
|
|
Change #10425
2011-08-18
12:26:22
|
update
Calagator::Event
1250461404
Hackathon @ SPLASH 2011
Roll back
| description |
Come spend a day learning about, and hacking on, big data and cloud computing technologies. This is a full-content participatory event, 9 hours of pure hacking fun! Bring yourself and your laptop, and, maybe, a friend or two. We'll provide food and beverages throughout the day. Come prepared with an idea, and get even more out of it: a chance for your team to be placed in the hall of fame as one the 3 best hacks of the day!
Register before September 23rd to take advantage of discounted fees. You don't need to register for the main SPLASH conference in order to participate in the Hackathon, but you may consider doing so for a chance to hear Ivan Sutherland (Turing Award winner), Brendan Eich (Mozilla) and much, much more!
Platforms and computing time for the Hackathon kindly provided by Amazon AWS. |
→ |
Hackathons are participatory event. You don't show up to watch or to hang out; you show up to lead or to join a team of other developers to imagine, create, and build something cool and useful in the course of a single day. This may sound impossibly ambitious. It is not. You can get a lot done when you can ignore your inbox and simply focus on the task at hand. The ability to tap in to high-level services certainly helps, as does the fact that everyone shows up expecting to work.
More information and Sign up instructions: http://aws.typepad.com/aws/2011/09/big-data-hackathon-at-splashoopsla-portland-october-2011.html |
| end_time |
2011-10-23 17:30:00 -0700 |
→ |
2011-10-23 17:00:00 -0700 |
| id |
1250461228 |
→ |
1250461404 |
| locked |
nil |
→ |
false |
| title |
Hackathon @ SPLASH 2011 |
→ |
Big Data Hackathon at SPLASH/OOPSLA with Amazon Web Services |
| url |
http://splashcon.org/2011/program/hackathon |
→ |
http://aws.typepad.com/aws/2011/09/big-data-hackathon-at-splashoopsla-portland-october-2011.html |
| venue_details |
|
→ |
Hilton Portland & Executive Tower. Other information will be sent via email after signup. |
|
|
Change #10424
2011-08-18
12:25:42
|
update
Calagator::Event
1250461229
SPLASH 2011
Roll back
| description |
SPLASH stands for Systems, Programming, Languages and Applications: Software for Humanity. SPLASH is an annual conference that embraces all aspects of software construction and delivery, and that joins all factions of programming technologies. Since 2010 SPLASH is the umbrella for OOPSLA and Onward!.
This year, SPLASH comes to Portland! The program includes talks by Turing Award winner <a href="http://splashcon.org/2011/program/keynotes/187-oopsla-keynote-the-sequential-prison">Ivan Sutherland</a>, Mozilla's <a href="http://splashcon.org/2011/program/keynotes/189-wavefront-keynote-the-javascript-world-domination-plan-at-16-years">Brendan Eich</a>, fun events like the <a href="http://splashcon.org/2011/program/hackathon">Hackathon</a>, <a href="http://en.wikipedia.org/wiki/Guy_L._Steele,_Jr.">Guy Steele</a> geeking out on <a href="http://splashcon.org/2011/program/rpg/201-rpg-2011">square dancing calls</a>, and <a href="http://splashcon.org/2011/program">much, much more</a>! |
→ |
SPLASH stands for Systems, Programming, Languages and Applications: Software for Humanity. SPLASH is an annual conference that embraces all aspects of software construction and delivery, and that joins all factions of programming technologies. Since 2010 SPLASH is the umbrella for OOPSLA and Onward!.
This year, SPLASH comes to Portland! The program includes talks by Turing Award winner <a href="http://splashcon.org/2011/program/keynotes/187-oopsla-keynote-the-sequential-prison">Ivan Sutherland</a>, Mozilla's <a href="http://splashcon.org/2011/program/keynotes/189-wavefront-keynote-the-javascript-world-domination-plan-at-16-years">Brendan Eich</a>, fun events like the <a href="http://splashcon.org/2011/program/hackathon">Hackathon</a>, <a href="http://en.wikipedia.org/wiki/Guy_L._Steele,_Jr.">Guy Steele</a> geeking out on <a href="http://splashcon.org/2011/program/rpg/201-rpg-2011">square dancing calls</a>, and <a href="http://splashcon.org/2011/program">much, much more</a>!
Portland area developers groups: contact [email protected] for instructions on how your members can register with the same discount as ACM members. |
| locked |
nil |
→ |
false |
|
|
Change #10423
2011-08-18
12:17:34
|
update
Calagator::Event
1250461230
VintgageTEK Museum Grand Opening
Roll back
| end_time |
2011-09-16 12:00:00 -0700 |
→ |
2011-09-16 17:00:00 -0700 |
|
|
Change #10422
2011-08-18
11:30:20
|
update
Calagator::Event
1250461215
Dorkbot Workshop -- e-Textiles
Roll back
| description |
More details TBA |
→ |
Cost: $25
Please bring:
- Scissors
- A bag or garment to modify â please choose something made of a non-stretch fabric.
Dreaming of bike gloves that light up to keep you visible at night, or an awesome illuminated costume? Or maybe youâd like to add a bit of extra sparkle to your living room with a glowing throw pillow⦠Whatever project you have in mind, if youâre curious about the process of integrating electronics into fabric, this workshop is a great place to start.
Shannon Henry and Cat Poole will start by touching on some of the interesting things being developed with eTextile methods and useful resources, then weâll spend some hands on time laying out a basic LED circuit and sewing it on to fabric using conductive thread. Youâll learn how to convert standard LEDs (and other electronic components) into sew-able ones, and how to use standard textile fastenings like zippers and snaps to switch your project on and off, plus lots of tips on how to make your project easier and make sure it lasts.
No prior electronics or sewing experience required. Conductive thread and electronic components will be provided.
Register for the workshop here: http://pdxetextile.eventbrite.com/
About the instructors:
Shannon Henry loves to make things that blend the science & tech world with art and crafts. She has been crafting with fabric since she could handle safety scissors, and began integrating electronics into her art in 2008. Her eTextile work has been shown in San Francisco, New York, and Vancouver BC. She also develops sewn electronics kits and tutorials, which you can find at her website, Polymathdesignlab.com.
Cat Poole is a one woman instigator of perception bending mayhem. Through âDiscovering Empowerment Through Creativityâ workshops and Upcycled Electronics, she encourages all to defy their programming and void all warranties. Find out more at her site, Cacophonouscreations.com. |
|
|
Change #10421
2011-08-18
10:20:38
|
update
Calagator::Venue
202392937
VintageTEK Museum
Roll back
| access_notes |
nil |
→ |
|
| address |
nil |
→ |
4620A SW Beaverton Hillsdale Hwy, Portland OR |
| country |
nil |
→ |
US |
| description |
nil |
→ |
a Museum for vintage Tektronix equipment and memorabilia |
| email |
nil |
→ |
|
| latitude |
nil |
→ |
45.4857 |
| locality |
nil |
→ |
Portland |
| longitude |
nil |
→ |
-122.7249 |
| postal_code |
nil |
→ |
97221 |
| region |
nil |
→ |
OR |
| street_address |
nil |
→ |
4620A SW Beaverton Hillsdale Hwy |
| telephone |
nil |
→ |
|
| url |
nil |
→ |
http://www.vintagetek.org |
|
|
Change #10420
2011-08-18
10:19:46
|
create
Calagator::Event
1250461230
VintgageTEK Museum Grand Opening
Roll back
| description |
nil |
→ |
VintageTek, a museum for vintage Tektronix equipment and memorabilia from the Tek heyday of 1946-1985 will open for Public Viewing Friday September 16, 2011 at 9am. |
| end_time |
nil |
→ |
2011-09-16 12:00:00 -0700 |
| id |
nil |
→ |
1250461230 |
| start_time |
nil |
→ |
2011-09-16 09:00:00 -0700 |
| title |
nil |
→ |
VintgageTEK Museum Grand Opening |
| url |
nil |
→ |
http://www.VintageTEK.org |
| venue_details |
nil |
→ |
The Museum is located at 4620A SW Beaverton Hillsdale Hwy, between Shattuck Rd and 45th, on the South side. Parking is available in the East parking area, and behind the building. |
| venue_id |
nil |
→ |
202392937 |
|
|
Change #10419
2011-08-18
10:19:46
|
create
Calagator::Venue
202392937
VintageTEK Museum
Roll back
| events_count |
nil |
→ |
1 |
| id |
nil |
→ |
202392937 |
| title |
nil |
→ |
VintageTEK Museum |
|
|
Change #10418
2011-08-18
09:59:17
|
update
Calagator::Event
1250461229
SPLASH 2011
Roll back
| description |
SPLASH stands for Systems, Programming, Languages and Applications: Software for Humanity. SPLASH is an annual conference that embraces all aspects of software construction and delivery, and that joins all factions of programming technologies. Since 2010 SPLASH is the umbrella for OOPSLA and Onward!.
This year, SPLASH comes to Portland! The program includes talks by Turing Award winner <a href="http://splashcon.org/2011/program/keynotes/187-oopsla-keynote-the-sequential-prison">Ivan Sutherland</a>, Mozilla's <a href="http://splashcon.org/2011/program/keynotes/189-wavefront-keynote-the-javascript-world-domination-plan-at-16-years">Brendan Eich</a>, fun events like the <a href="http://splashcon.org/2011/program/hackathon">Hackathon</a>, <a href="http://en.wikipedia.org/wiki/Guy_L._Steele,_Jr.">Guy Steele</a> geeking out on <a href="http://splashcon.org/2011/program/rpg/201-rpg-2011">square dancing calls</a>, and much, much more! |
→ |
SPLASH stands for Systems, Programming, Languages and Applications: Software for Humanity. SPLASH is an annual conference that embraces all aspects of software construction and delivery, and that joins all factions of programming technologies. Since 2010 SPLASH is the umbrella for OOPSLA and Onward!.
This year, SPLASH comes to Portland! The program includes talks by Turing Award winner <a href="http://splashcon.org/2011/program/keynotes/187-oopsla-keynote-the-sequential-prison">Ivan Sutherland</a>, Mozilla's <a href="http://splashcon.org/2011/program/keynotes/189-wavefront-keynote-the-javascript-world-domination-plan-at-16-years">Brendan Eich</a>, fun events like the <a href="http://splashcon.org/2011/program/hackathon">Hackathon</a>, <a href="http://en.wikipedia.org/wiki/Guy_L._Steele,_Jr.">Guy Steele</a> geeking out on <a href="http://splashcon.org/2011/program/rpg/201-rpg-2011">square dancing calls</a>, and <a href="http://splashcon.org/2011/program">much, much more</a>! |
|
|
Change #10417
2011-08-18
09:48:12
|
create
Calagator::Event
1250461229
SPLASH 2011
Roll back
| description |
nil |
→ |
SPLASH stands for Systems, Programming, Languages and Applications: Software for Humanity. SPLASH is an annual conference that embraces all aspects of software construction and delivery, and that joins all factions of programming technologies. Since 2010 SPLASH is the umbrella for OOPSLA and Onward!.
This year, SPLASH comes to Portland! The program includes talks by Turing Award winner <a href="http://splashcon.org/2011/program/keynotes/187-oopsla-keynote-the-sequential-prison">Ivan Sutherland</a>, Mozilla's <a href="http://splashcon.org/2011/program/keynotes/189-wavefront-keynote-the-javascript-world-domination-plan-at-16-years">Brendan Eich</a>, fun events like the <a href="http://splashcon.org/2011/program/hackathon">Hackathon</a>, <a href="http://en.wikipedia.org/wiki/Guy_L._Steele,_Jr.">Guy Steele</a> geeking out on <a href="http://splashcon.org/2011/program/rpg/201-rpg-2011">square dancing calls</a>, and much, much more! |
| end_time |
nil |
→ |
2011-10-27 17:30:00 -0700 |
| id |
nil |
→ |
1250461229 |
| start_time |
nil |
→ |
2011-10-23 08:30:00 -0700 |
| title |
nil |
→ |
SPLASH 2011 |
| url |
nil |
→ |
http://splashcon.org/ |
| venue_id |
nil |
→ |
202390578 |
|
|
Change #10416
2011-08-18
09:35:09
|
create
Calagator::Event
1250461404
Hackathon @ SPLASH 2011
Roll back
| description |
nil |
→ |
Come spend a day learning about, and hacking on, big data and cloud computing technologies. This is a full-content participatory event, 9 hours of pure hacking fun! Bring yourself and your laptop, and, maybe, a friend or two. We'll provide food and beverages throughout the day. Come prepared with an idea, and get even more out of it: a chance for your team to be placed in the hall of fame as one the 3 best hacks of the day!
Register before September 23rd to take advantage of discounted fees. You don't need to register for the main SPLASH conference in order to participate in the Hackathon, but you may consider doing so for a chance to hear Ivan Sutherland (Turing Award winner), Brendan Eich (Mozilla) and much, much more!
Platforms and computing time for the Hackathon kindly provided by Amazon AWS. |
| end_time |
nil |
→ |
2011-10-23 17:30:00 -0700 |
| id |
nil |
→ |
1250461228 |
| start_time |
nil |
→ |
2011-10-23 08:30:00 -0700 |
| title |
nil |
→ |
Hackathon @ SPLASH 2011 |
| url |
nil |
→ |
http://splashcon.org/2011/program/hackathon |
| venue_id |
nil |
→ |
202390578 |
|
|
Change #10415
2011-08-17
21:51:48
|
update
Calagator::Event
1250461225
Portland WordPress User Group: August Meeting
Roll back
| description |
<p>Details TBA</p>
|
→ |
Benjamin Kerensa from Ubuntu Oregon will tell us about book review opportunities through O’Reilly Media as well as Ubuntu Oregon partnership opportunities.
We’ll also have unstructured time for networking and information-gathering. We do have a request for information about WordPress security (i.e., keeping your sites from getting hacked), so if anyone has good information about that, we’d love to hear from you!
|
| locked |
nil |
→ |
false |
|
|
Change #10414
2011-08-17
21:51:08
|
update
Calagator::Event
1250461225
August Meeting
Roll back
| end_time |
nil |
→ |
2011-08-22 20:00:00 -0700 |
| title |
August Meeting |
→ |
Portland WordPress User Group: August Meeting |
| venue_details |
nil |
→ |
|
|
|
Change #10413
2011-08-17
21:37:21
|
update
Calagator::Source
996334648
http://upcoming.yahoo.com/event/8287863/OR/Portland/Mobile-Analytics-Who-What-When-WHERE/Urban-Airship/?ps=7
Roll back
| imported_at |
nil |
→ |
2011-08-17 21:37:20 -0700 |
|
|
Change #10412
2011-08-17
21:37:21
|
create
Calagator::Event
1250461227
Mobile Analytics: Who? What? When? WHERE?
Roll back
| description |
nil |
→ |
Answering questions like, “What percentage of people who hit the home page put something in their shopping cart?” is old hat.
But combine analytics with mobile and you get a new set of questions like, “What percentage of people in our store looked up product information on their phone? How can we correlate that behavior with sales?”
One of the heralded eight unique abilities of mobile is that “mobile has the most accurate audience measurement”. Yet most businesses and developers have yet to consider how to track mobile usage accurately, let alone how mobile might be able to provide better information.
Mobile analytics isn’t solely about the web either. Analytics for native applications can help game developers figure out what levels players are having the most trouble on and determine which promotions increase in-app purchases most.
On the highly competitive playing field of mobile, any small edge can make a difference.
We’re excited to have an expert panel this month to talk about Mobile Analytics. Frankly, you’re not going to find another opportunity to get such a diverse set of opinions on mobile analytics. You won’t want to miss it!
<b>New this Month: In Depth Afternoon Sessions</b>
We love getting great speakers, but we never seem to have enough time with them, especially when they are on a panel and is made worse when speakers travel a long way to present at our meeting.
So this month we’re trying something different. In addition to the normal evening meeting, each panelist will also have a session in the late afternoon where they can talk more in-depth about their products and how they can be used.
The sessions start at 3 pm and last thirty minutes each. Space is limited so sign up now to attend.
http://mobileportland.com/events/mobile-analytics-depth-sessions
<b>About the Panelists</b>
<b>Eric Rickson, Director of Mobile Analytics, WebTrends</b>
As Director of Mobile Analytics at Webtrends, Eric Rickson is responsible for driving product strategy and evangelism for Webtrends measurement solutions for mobile. Most recently, Eric was responsible for emerging markets and vertical market measurement solutions at Webtrends with an emphasis on retail, CPG, Media and Financial Services.
Prior to Webtrends, Eric was a Strategic Consultant helping businesses understand and optimize the performance of their digital channels using various analytics solutions. Eric brings over 11 years of experience as a digital analytics professional working with brands such as Coca-cola, Wells Fargo, Visa, Microsoft, and Nike.
<b>Michael “Luni” Libes, Founder & CTO, Ground Truth</b>
Luni is a serial entrepreneur and mobile industry visionary who has participated in five start-ups, four of which he founded, during the past eighteen years.
Before founding Ground Truth, Luni co-founded Medio Systems, a market leader and pioneer in delivering mobile search applications to wireless operators. There, he designed and built Medio’s initial applications and was instrumental in securing agreements with tier-1 mobile operators in North America and Europe.
At the dawn of the mobile content industry, Luni led the development of state-of-the-art applications on mobile devices at Mforma, now Hands On Mobile. Earlier at Mforma, Luni played an integral role in the build-out of the company’s technical infrastructure to deliver mobile games and other data services to subscribers, as well as the infrastructure needed to support the company’s growth, including developer support, handset porting and quality assurance.
<b>Isabelle Pain, Publisher Business Development Manager, Flurry</b>
As Publisher Business Development Manager at Flurry, Isabelle Pain helps iOs and Android developers use mobile analytics to improve user retention and monetization. Recently, Isabelle has been focusing on evangelization of Analytics 3.0, the latest release in the Flurry analytics tool, which allows developers to create cohorts and funnels of users to identify their best audience.
Prior to joining Flurry, Isabelle founded the US office of Playsoft, a mobile development and porting house. As a Global Product Manager at Gameloft, she managed the Marketing launch and user retention strategies for a series of iOs and Android games. Isabelle brings a solid understanding of the importance of mobile analytics in building and monetization of an audience on mobile.
<b>Erik Onnen, Director of Delivery and Architecture, Urban Airship — Moderator</b>
Erik Onnen is the Director of Architecture and Delivery for Urban Airship where he works closely with the analytics and reporting platform that he helped author. He has over a decade of experience building high throughput, data-driven systems across a variety of industries including mobile. |
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Mobile Analytics: Who? What? When? WHERE? |
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Mobile Analytics In Depth Sessions
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Are you have a mobile app or website? Then you need to make time on Monday afternoon for the Mobile Analytics In Depth sessions.
See we love getting great speakers, but we never seem to have enough time with them. Each panelist gets at most seven minutes at the beginning to talk about what their company and product does before the panel discussion begins.
And of course the panel discussion is going to be enlightening, but it is going to focus on the big picture of mobile analytics which may not be as helpful if you’re trying to figure out the nitty gritty details of how to track your mobile app or website.
Frankly, when you’ve got Flurry, Ground Truth and WebTrends in the house, how can you resist the opportunity to pick their brains more?
The sessions will start at 3 pm. Each speaker will have 30 minutes with some time after for questions. We’ll wrap up around 5 pm giving you time to grab a bite to eat or you can stick around and mingle with the other attendees and speakers. We’ll start up the normal meeting around 6 pm like usual.
So come by Mobile Portland early on Monday for this more intimate and in-depth look at Flurry, Ground Control, and WebTrends and stick around for the main event later in the evening.
<b>When</b>
Monday, August 22nd
Mobile Analytics In Depth Sessions: 3 - 5 pm
Mobile Portland Meeting w/ Analytics Panel: 6 pm
<b>RSVP</b>
Please RSVP for the afternoon sessions.
http://mobileportland.com/events/mobile-analytics-depth-sessions
Please RSVP separately for the evening Mobile Portland meeting.
http://mobileportland.com/events/mobile-analytics-who-what-when-where
<b>Cost</b>
Both events are free. Space in the afternoon session may be limited so sign up in advance!
<b>About the Speakers</b>
<b>Eric Rickson, Director of Mobile Analytics, WebTrends</b>
As Director of Mobile Analytics at Webtrends, Eric Rickson is responsible for driving product strategy and evangelism for Webtrends measurement solutions for mobile. Most recently, Eric was responsible for emerging markets and vertical market measurement solutions at Webtrends with an emphasis on retail, CPG, Media and Financial Services.
Prior to Webtrends, Eric was a Strategic Consultant helping businesses understand and optimize the performance of their digital channels using various analytics solutions. Eric brings over 11 years of experience as a digital analytics professional working with brands such as Coca-cola, Wells Fargo, Visa, Microsoft, and Nike.
<b>Michael “Luni” Libes, Founder & CTO, Ground Truth</b>
Luni is a serial entrepreneur and mobile industry visionary who has participated in five start-ups, four of which he founded, during the past eighteen years.
Before founding Ground Truth, Luni co-founded Medio Systems, a market leader and pioneer in delivering mobile search applications to wireless operators. There, he designed and built Medio’s initial applications and was instrumental in securing agreements with tier-1 mobile operators in North America and Europe.
At the dawn of the mobile content industry, Luni led the development of state-of-the-art applications on mobile devices at Mforma, now Hands On Mobile. Earlier at Mforma, Luni played an integral role in the build-out of the company’s technical infrastructure to deliver mobile games and other data services to subscribers, as well as the infrastructure needed to support the company’s growth, including developer support, handset porting and quality assurance.
<b>Isabelle Pain, Publisher Business Development Manager, Flurry</b>
As Publisher Business Development Manager at Flurry, Isabelle Pain helps iOs and Android developers use mobile analytics to improve user retention and monetization. Recently, Isabelle has been focusing on evangelization of Analytics 3.0, the latest release in the Flurry analytics tool, which allows developers to create cohorts and funnels of users to identify their best audience.
Prior to joining Flurry, Isabelle founded the US office of Playsoft, a mobile development and porting house. As a Global Product Manager at Gameloft, she managed the Marketing launch and user retention strategies for a series of iOs and Android games. Isabelle brings a solid understanding of the importance of mobile analytics in building and monetization of an audience on mobile. |
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Mobile Analytics In Depth Sessions |
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