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Thursday
Sep 1, 2011
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Agile Metrics that Matter – Kells Irish Restaurant & Pub Good business decisions require relevant and valid information. Deciding what information is relevant can be challenging – especially as organizations transition to Agile development and project management methods. This presentation will explore ways to use the Goal-Question-Metric (GQM) technique to inform good decisions by identifying some relevant reporting measures when applying the Agile scrum methodology. Agile teams value working software over comprehensive documentation. Teams deliver working software in short, iterative releases of business value rather than larger releases of longer duration. This increases the need to make quick decisions and the need for relevant and timely information. GQM provides a goal-driven way to identify the information our stakeholders really need. This presentation will walk through using GQM, look at examples of applying it, review some relevant Agile measures and discuss relevant measures for different stakeholders. Audience participation is expected. |
Thursday
Jul 26, 2018
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Programming with JavaScript 2 – Free Geek This class builds on the concepts introduced in Programming with Javascript 1 by exploring advanced data types (arrays and objects) and some of the language’s built-in functions called methods. Students will get a brief introduction to these ideas and then begin applying them hands-on through a series of mini projects. By the end of this class, students will understand the purpose of and how to use loops, prototype methods, arrays and objects in Javascript. They will also learn where to find more information about these concepts and how to continue their studies on their own. Recommended Prerequisites: Programming with JavaScript 1, typing skills |
Thursday
Jan 24, 2019
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Programming with JavaScript 2 – Free Geek This class builds on the concepts introduced in Programming with Javascript 1 by exploring advanced data types (arrays and objects) and some of the language’s built-in functions called methods. Students will get a brief introduction to these ideas and then begin applying them hands-on through a series of mini projects. By the end of this class, students will understand the purpose of and how to use loops, prototype methods, arrays and objects in Javascript. They will also learn where to find more information about these concepts and how to continue their studies on their own. Recommended Prerequisites: Programming with JavaScript 1, typing skills |