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Remote Tech Talk at the Guild - Introduction to Ray Tracing with Typescript

PDX Code Guild
2828 SW Corbett Ave
Portland, OR 97201, us (map)

Access Notes

We are upstairs and to the right. Signs will be posted. Call (541) 602-6215 if you need directions.

Remote event over Zoom. Zoom link on Meetup event page.



Ray tracing is an algorithm for generating 3D images and involves tracing rays of light around a virtual scene. Ray tracing is more computationally intensive than rasterization (which is used for video games) but is better at capturing phenomena like reflection and refraction. A simple raytracer can be written in a day, while complex ones requires advanced physics equations and statistical techniques. In this 90-minute talk, we'll cover enough material for you to build your own raytracer, and some more advanced features you could add to continue developing. Ray tracing lends itself to object-oriented programming so we'll also get some practice with typescript.

Presented by PDX Code Guild Instructor Matthew Cooper