Change 59765

Time Attribute with previous and current values
Change #59765
2022-01-12
15:31:06

update Calagator::Event 1250478022 PDXWIT Presents: LGBTQ+ in Tech: Authentic Representation in the Gaming Industry Roll back

description The wise video game director of “Tell Me Why,” Florent Guillaume said, “...authentic representation was crucial, in part, because video games can put you in the shoes of characters that you don't necessarily relate to.” Gaming is a big industry. With representation from all over the world, it takes more than just code to represent the authenticity of a character within a game. It also means that the people creating it are well represented in order to provide as accurate a representation of the cultures and behaviors enacted within a game. Join PDXWIT for this panel discussion to learn more about how game acculturation is changing the gaming industry and what it takes to create characters and stories that you and I can relate to in a virtual environment. Facilitated by Crystal Sincoff and Hazel Valdez, you will hear from Kate Edwards, Executive Director of Global Game Jam, as well as game designers including Lauren Lizardo and Zach Deocadiz as they discuss what’s happening in the gaming industry today. You will also hear from our host and find out if they have open positions. Agenda: 12:00 p.m. - Event opens/networking 12:05 p.m. - Introductions 12:10 p.m. - Panel discussion begins 12:50 p.m. - Q&A 1:00 p.m. - Event ends Purpose: PDXWIT is building a better tech industry by creating access, dismantling inequities and fueling belonging. Our events are inclusive. ALL people who support our purpose are welcome. **Registration through <a href="https://us02web.zoom.us/webinar/register/WN_NC4UV1gOQ12hoeSdCQv-Og">Zoom</a> is required to gain entry to this virtual event** The wise video game director of “Tell Me Why,” Florent Guillaume said, “...authentic representation was crucial, in part, because video games can put you in the shoes of characters that you don't necessarily relate to.” Gaming is a big industry. With representation from all over the world, it takes more than just code to represent the authenticity of a character within a game. It also means that the people creating it are well represented in order to provide as accurate a representation of the cultures and behaviors enacted within a game. Join PDXWIT for this panel discussion to learn more about how game acculturation is changing the gaming industry and what it takes to create characters and stories that you and I can relate to in a virtual environment. Facilitated by Crystal Sincoff and Hazel Valdez, you will hear from Kate Edwards, Executive Director of Global Game Jam, as well as game designers including Lauren Lizardo and Zach Deocadiz as they discuss what’s happening in the gaming industry today. You will also hear from our host and find out if they have open positions. Agenda: 12:00 p.m. - Event opens/networking 12:05 p.m. - Introductions 12:10 p.m. - Panel discussion begins 12:50 p.m. - Q&A 1:00 p.m. - Event ends Purpose: PDXWIT is building a better tech industry by creating access, dismantling inequities and fueling belonging. Our events are inclusive. ALL people who support our purpose are welcome.