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Change #12972
2012-02-20
07:52:45
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create
Calagator::Event
1250462033
CHIFOO presents: "Security *IS* a Game: Using the Blender Game Engine for Security" with Jeff Bryner
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SecViz.org is a great resource for security visualizations, but most suffer from a lack of interactivity. Completing kinectasploit for DEFCON19 made me realize the utility of game engines for interacting with security tools and security information. Jeff will start with a recap/encore performance of kinectasploit (http://p0wnlabs.com/defcon19), which uses gestures to drive a first-person shooter 3D game environment to break into computers on victim virtual machines. Then using the same technology, Jeff will walk through a couple scenes using standard corporate security data in a 3D, kinect-driven environment made possible by the blender game engine.
Kinect and gestures are two of the most prevalent game-changing technologies to affect user interfaces since the keyboard and mouse. Applying these tools to real-world data is challenging, fraught with pitfalls, and a heck of a lot of fun! Letâs discover the boundaries of current technology by pushing it until it fails!
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2012-03-14 21:00:00 -0700 |
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1250462033 |
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2012-03-14 18:30:00 -0700 |
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CHIFOO presents: "Security *IS* a Game: Using the Blender Game Engine for Security" with Jeff Bryner |
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http://www.chifoo.org/index.php/chifoo/events_detail/security_is_a_game_using_the_blender_game_engine_for_security/ |
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ISITE at 2030 NW Pettygrove |
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202393127 |
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