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Apr 29, 2010
Nintendo Party: Trivia & Free Play
Ground Kontrol Classic Arcade

Portland’s most popular arcade honors some of the most popular video game companies ever with a celebration sure to warp you back in time: the Nintendo Party!

Not just limited to Nintendo, play classic Nintendo Entertainment System, Super Nintendo Entertainment System and Sega Genesis games on our stage! Who knows what else we'll dig out of the attic?

Flex your nerd knowledge in trivia, and win some cool prizes!

We’ll also have cleaned & refurbished systems and games available to purchase so the pixelated action can continue in your own home!

21+, no cover

Oct 1, 2011
4chan 8th anniversary meetup with moot
through Ground Kontrol Classic Arcade

4chan is having a celebration of 8 wonderful years, in Portland, moots gonna be there (as part of ROFLcon), drinks will be drunk, arcades will be played, cake eaten and voodoo donuts as well!

Meetup is 10pm at Ground Kontrol ($2 cover after 9PM, 21+ after 5PM).. voodoo doughnuts meetup after midnight.

See also

Also follow @4chan on twitter for late-breaking announcements and changes.

Nov 1, 2013
COPIOUSLabs TechTalk: Build your own Ruby-powered Arcade Machine!

COPIOUS is a user-centered digital experience agency. We build digital products with the user at heart and technology in our bones.

About TechTalks:

COPIOUSLabs TechTalks series meets every other Friday at 1pm at the Copious office. Our talks span artificial intelligence, new programming languages and techniques, computational linguistics, geographic data processing, systems and software architecture, augmented reality, network security, and more as proposed to our engineering team.

About this talk:

Speaker: Andrew Havens, Senior Software Engineer

Have you ever wished you could re-live the fun you had as a kid playing arcade games? Have you ever wanted to learn 2D game programming with Ruby? Now is the time! The hardware is cheap. The libraries are easy to learn. This talk will cover some basic game programming techniques using Ruby, address some challenges you may run into, and cover the hardware and software you need in order to build and run your own Ruby-powered arcade machine.

All are welcome to attend. If you have a talk that you'd like to suggest presenting, please email it to [email protected] along with a brief outline of what you'd like to cover.