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Thursday
Nov 9, 2017
CHIFOO Event: Now That’s Risky Business – Selling UX To The Security Techies
1st Floor Conference Room- Big Pink (Us Bancorp Tower), 111 SW 5th Avenue, Portland, OR 97204

CHIFOO presents "Now That’s Risky Business – Selling UX To The Security Techies" with Andrew Sweany, Tripwire!

Software for tech savvy system admins and security analysts doesn’t need to be easy to use, right? Wrong. Providing good software to the folks keeping our data safe is much more important than one click shoe shopping.

About the Speaker

Andrew (@andrewsweany) began as a Human Factors Engineer at Intel in 2000 and since that time has completed countless user research activities on a huge range of products (software, hardware, web/desk, tablet, & mobile) across the entire life cycle (from emerging concepts to well established enterprise and consumer products).

Come join CHIFOO for our eleventh and final speaker event for 2017's theme "Thriving in Chaos: Strategies for Good Design".

http://bit.ly/2imCE8Q

Website
Friday
Feb 27, 2015
"3 Year Forecast on Technology", a talk by Dr. Brent Wilson.
310 SW 4th Ave Suite 230

Join us this Friday (March 27) at The Tech Academy for a special talk by Dr. Brent Wilson (Professor of Computer Science, George Fox University) for a look into the future of technology.

Website
Wednesday
Aug 3, 2016
CHIFOO Event: 10th Annual Bowling Party!
AMF Pro 300 Lanes aka Powell Bowl

Come join us for the tenth annual CHI-Bowl and enjoy some indoor sports. Dig out your bowling shirt and come bowl a few games, or just hang out and socialize with your friends and colleagues. Families are welcome, too! And very special prizes will be awarded. You need not bowl to win!

CHIFOO members get in free. Non-members or guests get the full bowling package for just $10, and bring the kids—your entire family can bowl for $20! It’s a heck of a deal.

Don't be a turkey get some turkeys. Don’t forget your socks and lucky bowling ball!

Come join CHIFOO on September 14th for our eighth speaker event next month for 2016's theme "Bounded Irrationality: Supporting Users and Building Communities".

Wednesday
Aug 2, 2017
CHIFOO Event: CHIFOO Annual Bowling Party
AMF Pro 300 Lanes aka Powell Bowl

CHIFOO presents our Annual Bowling Party!

Come join us for the annual CHI-Bowl and enjoy some indoor sports. Dig out your bowling shirt and come bowl a few games, or just hang out and socialize with your friends and colleagues. Families are welcome, too! And very special prizes will be awarded. You need not bowl to win!

Don't be a turkey get some turkeys. Don’t forget your socks and lucky bowling ball!

Cost CHIFOO members get in free. Non-members or guests get the full bowling package for just $10, and bring the kids—your entire family can bowl for $20! It’s a heck of a deal.

Come join CHIFOO on September 6th for our eighth speaker event next month for 2017's theme "Thriving in Chaos: Strategies for Good Design".

http://bit.ly/2htyTKA

Website
Wednesday
Aug 1, 2018
CHIFOO Social: Game Night
Bagdad Theater and Pub

CHIFOO presents Game Night at the Bagdad's Backstage Bar.

It's time for the annual CHIFOO August social and we're mixing it up a bit with Game Night this year. Join us at the Backstage Bar to enjoy food, brews, and gaming fun. We are providing a selection of easy and fun tabletop games and there are pool tables for those who enjoy cue sports. There are even a few group activities planned. As usual, very special prizes will be awarded. You need not play anything to win! So come join us and have some fun.

CHIFOO members get in free. Non-members or guests get the full package for just $10! It’s a heck of a deal.

http://bit.ly/2lsWChN

Website
Saturday
Jul 19, 2014
GRAND OPENING of The Tech Academy
Board of Trade Building

The Tech Academy (formerly known as Prosper IT Academy) is having a Grand Opening celebration. We are opening an office in the heart of downtown Portland. The Tech Academy trains software developers through coding boot camps. Come to our grand opening - there will be an open bar and refreshments. If you are interested in the program now, please call 503-935-2409 or email [email protected].

Website
Thursday
Nov 12, 2015
Portland Campus: How to go from [Your Seemingly-Unrelated career] to Developer
Code Fellows

Wondering how to move from your current job into a tech career? Want to hear how your current skills translate into the tech world? Already a developer and need to learn a new stack or level up your skills?

Join us for a beer (or ginger ale!) to explore career paths in tech and how to get there. You'll hear from professional developers about how they found their way into their current roles. Bring all your questions about the tech industry and how you can change your career.

Website
Wednesday
Jan 8, 2014
CHIFOO First Meeting of 2014!
Connective DX Community Room

DIY Storytelling With Video with Julie Yamamoto, CMD Agency

To kick off this year’s series on storytelling, we’ll try on a few constructs for size. In this discussion, we will review a variety of ways to structure narratives, from the common to the complex, paired with examples from our current digital environment. Attendees will have the opportunity to survey different forms of storytelling and determine if some may work for their organizations’ needs. Hands-on talk about how to use video capture equipment and editing for storytelling and capturing user experiences for design, usability, research, social sharing and other needs.

Website
Wednesday
Feb 5, 2014
CHIFOO Meeting, Persona Stories: Weaving Together Qual and Quant for a Richer Picture
Connective DX Community Room

Persona Stories: Weaving Together Qual and Quant for a Richer Picture with Whitney Quesenbery, WQusability.com

Stories have power to add empathy and connection to our work. They can help us learn about people, culture, and context—why, when, and how our products might be used—and share this with a design team. Stories permeate UX techniques from user stories to storyboards. They come to full power when used with personas: the persona provides a fully envisioned lead character for the story, a perspective through which interactions can be explored, and a voice for the emotional reactions to design ideas.

Creating stories for personas is a craft. They are not fiction, but are grounded in the data and user research that informs the persona. They are not fact, but are imagined events, shaped to explore possibilities. They are realistic, but not perhaps real, because they represent not just one individual or event, but something that might happen, and that provides insights into a user experience.

We’ll look at some structures that are helpful in crafting persona stories. And at questions like whether to write in first, second, or third person—and when each is valuable. We’ll create a quick story and share it, showing how impromptu stories can help in design sessions.

Website
Wednesday
Mar 5, 2014
CHIFOO Meeting: Show, Don’t Tell: Storytelling Experience Design in Modern Comics
Connective DX Community Room

Show, Don’t Tell: Storytelling Experience Design in Modern Comics with Mike Lonergan, Intel

Comics are a collaborative storytelling effort—many talented individuals contribute to the success or failure of each comic book, much as a good design team leverages complementary talents in delivering a stunning product. When their talents are combined, the writer (information architect) and artists (visual designers) attract attention and deliver the mood and flow (interaction design) to pull the reader along a highly stylized, deliberate path. Mike will take you on an illuminating journey of discovery, highlighting his favorite design techniques in comics that facilitate not just the mechanics of reading but the pure enjoyment of these colorful stories.

Along the way, you’ll be granted a tour of comic book storytelling techniques that can enrich your design communications such as story boarding, visual cues and iconography and unique ways to show your users the happy path without having to tell them.

Website
Wednesday
May 7, 2014
CHIFOO Meeting: Speaking the Language of Meta-Principles: Consistency, Hierarchy, and Personality
Connective DX Community Room

Speaking the Language of Meta-Principles: Consistency, Hierarchy, and Personality with Deborah Levinson, Nimble Partners

When designing or redesigning an application, Nimble Partners focuses on three core principles: consistency, hierarchy, and personality. We can think of these principles as if they’re part of a language. Consistency and hierarchy are the grammar people learn while using an application: the basic elements that define how a language is spoken. The “words” we speak—that is, the visual design characteristics we choose to convey a message—create an application’s personality. These principles are so fundamental to creating successful interfaces that we call them “meta-principles.” While technology that affects interfaces changes, the underlying meta-principles hold true.

Nimble Partners arrived at these three meta-principles after years of heuristic reviews, usability studies, and informal observation of digital applications. In this talk, Deborah will introduce these principles and show how they apply in examples, including a case study redesign of a web and mobile application to help users track diet and exercise.

Website
Wednesday
Jul 9, 2014
CHIFOO Meeting: Give Dimensions, a Face, and a Beating Heart to Projects Through Storytelling
Connective DX Community Room

Give Dimensions, a Face, and a Beating Heart to Projects Through Storytelling with Leah Noble Davidson, LeahNobleDavidson.com

Since qualitative research, or market research, can largely be spit out by a computer, we’ll take a look at how one can move beyond big data and do what a computer cannot do—go inside the head of a person and learn about their motivations and goals. Humanity’s experience is constantly shifting and so is the motivation behind our fears and goals, and that shift changes how we experience and use things. Story allows one to put a finger on that pulse. Story gets right to the bottom of things, it uncovers how the user will actually use the product in this time/place, how they will experience it in their lives, in their own home/office etc. Story is research above market “fill in the blank” research. It exposes rituals, and when one works to streamline those rituals, innovation enters. Discovering this level of story has another great benefit: it can be used to created scene stealing pitches in front of clients. One can stand in front a user or a client and paint out the story of how this will be a great new part of their lives.

Website
Wednesday
Sep 10, 2014
CHIFOO Meeting: Lost But Not Forgotten: The Thanhouser Studio
Connective DX Community Room

Lost But Not Forgetten: The Thanhouser Studio Ned Thanhouser, Thanhouser Films

Film history has forgotten the pioneering productions created by the Thanhouser studio that operated in New Rochelle, New York during the birth of cinema in America. From 1910 to 1917 the Thanhouser studio produced and released more than 1,000 films, of which some 220 have survived. Reconstructing the history of his grandfather’s studio and the stories behind key executives, actors, technicians, directors, and the films they made has been Ned Thanhouser’s focus for more than 25 years. He will share these stories, as well as the challenges posed by decades of changing video technology and the surprising results of making the films available for free online.

About the Speaker Ned Thanhouser (@nthanhou) is the grandson of silent film pioneers Gertrude and Edwin Thanhouser and is president of Thanhouser Company Film Preservation, Inc., a 501(c)(3) non-profit corporation. Since 1986, he has been actively involved in the research, acquisition, preservation and publication of the history, surviving films, and related ephemera from the Thanhouser studio that operated in New Rochelle, NY from 1909 to 1918. He is a member of Association of Moving Image Archivists (AMIA) and the Society of Cinema and Media Studies (SCMS) and has presented and published research papers at the SCMS conferences (2005, 2013), the AMIA Journal The Moving Image (2011), the Women and the Silent Screen conference (2006), and the Domitor conference (2012). He is also co-founder and vice-president of the International Youth Silent Film Festival which organizes competitions for filmmakers age 20 and under to create modern versions of silent films.

Website
Sunday
Oct 5, 2014
CHIFOO Workshop: Fieldwork 4 Human Computer Interaction (1 of 4)
Connective DX Community Room

Fieldwork for Human Computer Interaction: A 4-Part Workshop on Ethnographically-Informed Fieldwork

Sara Bly and Françoise Brun-Cottan

A growing number of Human-Computer Interaction (HCI) researchers and practitioners use the results of fieldwork to guide the design and evaluate the user experience of interactive systems and technologies. Why? Because data about real people in real situations spurs creativity and innovation around practical challenges, resulting in more useful and usable artifacts.

Fieldwork for HCI typically consists of firsthand observations made in the naturally occurring environment of use (as opposed to studies performed in a controlled environment). Many techniques are adapted from anthropology – particularly ethnography.

As the mobile app and manufacturing industries grow in Oregon, UX designers are increasingly recruited from out-of-state. The Computer-Human Interaction Forum of Oregon - CHIFOO - recognizes a local need for more basic training in this area.

Workshop Format This practicum is a new offering by CHIFOO, separate from the popular monthly guest lecture series. Developed with industry experts Sara Bly and Françoise Brun-Cottan, this unique pilot program serves as a first test model for future educational programs by CHIFOO.

To conduct fieldwork well, the researcher needs the knowledge, ability and access to observe the activities and complexities of people within the context of their day-to-day pursuits. This makes it difficult to practice in a classroom-only or online environment. The methodology is best learned by apprenticeship and experience.

Each session builds on the prior one. Participants are expected to attend three private classroom sessions, to complete group assignments in between, and to ‘report out’ on the experience in teams at the last session, an open CHIFOO event. Sessions will be held:

  • Sunday, October 5, 12-4 pm
  • Wednesday, October 15 6-9 pm
  • Wednesday, October 29, 6-9 pm
  • Wednesday, November 12, 6-9 pm

Who Should Participate? The practicum is tailored especially towards locals who seek a better command and understanding of the skills utilized by User Experience Analysts, Design Engineers, and Interaction Designers.

To make the learning experience as rich, collaborative and personalized as possible, the # of participants is capped at 16. Group exercises are designed to be completed in teams of 2-4.

About the Instructors

Dr. Sara Bly – Head Instructor – Sara Bly has been an active researcher and practitioner in qualitative user studies for more than 25 years. Ethnographically-informed fieldwork is a major component of her user experience studies, which focus on understanding the context of an activity as well as the specific user task. During Sara’s tenure at the Xerox Palo Alto Research Center, she served on multi-disciplinary teams with anthropologists, designers, and computer scientists. Sara has worked in a variety of companies and development teams, and has experience teaching user study techniques for both industry and academia. She holds a PhD in Computer Science from University of California, Davis. Currently Sara Bly lives in Oregon and consults nationally.

Francoise Brun-Cottan, Phd – Instructor - Anthropologist Francoise Brun-Cottan spent over a decade as a Work Place Ethnographer and Interaction Analyst with Xerox PARC (Palo Alto Research Center). Specialties include:

Integration of ethnographic insights with engineering research, product/services development and design to inform innovation. Ethnography - Observation and interviewing, analysis and representations of work practices and user experience. Video ethnography Conversation and Interaction Analysis Work Practice and Participatory Design Studies. Currently Francoise Brun-Cottan consults for libraries, government agencies, large corporations and research agencies.

Clodine Mallinckrodt – Facilitator – From Wall Street to MarCom Way, Clodine Mallinckrodt’s varied background spans the early days of interactive multimedia and distance learning to data security and strategy consulting. Currently, Clodine is Manager of Ambulatory Reporting & Analytics for Providence Health & Services, where she enjoys enabling analyst teams to deliver data visualization and exploration tools to healthcare executives throughout the west. She helped develop new Providence Consumer Segments, is a GE-certified Change Facilitator, and trained in Lean. Based in Portland, OR, Clodine Mallinckrodt is Program Co-Chair for CHIFOO.

Register Online Be an Early Bird! Get the best price by registering before August 20.

Website
Wednesday
Oct 15, 2014
CHIFOO Workshop: Fieldwork 4 Human Computer Interaction (2 of 4)
Connective DX Community Room

Fieldwork for Human Computer Interaction: A 4-Part Workshop on Ethnographically-Informed Fieldwork

A growing number of Human-Computer Interaction (HCI) researchers and practitioners use the results of fieldwork to guide the design and evaluate the user experience of interactive systems and technologies. Why? Because data about real people in real situations spurs creativity and innovation around practical challenges, resulting in more useful and usable artifacts.

Fieldwork for HCI typically consists of firsthand observations made in the naturally occurring environment of use (as opposed to studies performed in a controlled environment). Many techniques are adapted from anthropology – particularly ethnography.

As the mobile app and manufacturing industries grow in Oregon, UX designers are increasingly recruited from out-of-state. The Computer-Human Interaction Forum of Oregon - CHIFOO - recognizes a local need for more basic training in this area.

Workshop Format This practicum is a new offering by CHIFOO, separate from the popular monthly guest lecture series. Developed with industry experts Sara Bly and Françoise Brun-Cottan, this unique pilot program serves as a first test model for future educational programs by CHIFOO.

To conduct fieldwork well, the researcher needs the knowledge, ability and access to observe the activities and complexities of people within the context of their day-to-day pursuits. This makes it difficult to practice in a classroom-only or online environment. The methodology is best learned by apprenticeship and experience.

Each session builds on the prior one. Participants are expected to attend three private classroom sessions, to complete group assignments in between, and to ‘report out’ on the experience in teams at the last session, an open CHIFOO event. Sessions will be held:

Sunday, October 5, 12-4 pm Wednesday, October 15 6-9 pm Wednesday, October 29, 6-9 pm Wednesday, November 12, 6-9 pm

Who Should Participate? The practicum is tailored especially towards locals who seek a better command and understanding of the skills utilized by User Experience Analysts, Design Engineers, and Interaction Designers.

To make the learning experience as rich, collaborative and personalized as possible, the # of participants is capped at 16. Group exercises are designed to be completed in teams of 2-4.

About the Instructors

Dr. Sara Bly – Head Instructor – Sara Bly has been an active researcher and practitioner in qualitative user studies for more than 25 years. Ethnographically-informed fieldwork is a major component of her user experience studies, which focus on understanding the context of an activity as well as the specific user task. During Sara’s tenure at the Xerox Palo Alto Research Center, she served on multi-disciplinary teams with anthropologists, designers, and computer scientists. Sara has worked in a variety of companies and development teams, and has experience teaching user study techniques for both industry and academia. She holds a PhD in Computer Science from University of California, Davis. Currently Sara Bly lives in Oregon and consults nationally.

Francoise Brun-Cottan, Phd – Instructor - Anthropologist Francoise Brun-Cottan spent over a decade as a Work Place Ethnographer and Interaction Analyst with Xerox PARC (Palo Alto Research Center). Specialties include:

Integration of ethnographic insights with engineering research, product/services development and design to inform innovation. Ethnography - Observation and interviewing, analysis and representations of work practices and user experience. Video ethnography Conversation and Interaction Analysis Work Practice and Participatory Design Studies. Currently Francoise Brun-Cottan consults for libraries, government agencies, large corporations and research agencies.

Clodine Mallinckrodt – Facilitator – From Wall Street to MarCom Way, Clodine Mallinckrodt’s varied background spans the early days of interactive multimedia and distance learning to data security and strategy consulting. Currently, Clodine is Manager of Ambulatory Reporting & Analytics for Providence Health & Services, where she enjoys enabling analyst teams to deliver data visualization and exploration tools to healthcare executives throughout the west. She helped develop new Providence Consumer Segments, is a GE-certified Change Facilitator, and trained in Lean. Based in Portland, OR, Clodine Mallinckrodt is Program Co-Chair for CHIFOO.

Register Online Be an Early Bird! Get the best price by registering before August 20.

Website
Wednesday
Oct 29, 2014
CHIFOO Workshop: Fieldwork 4 Human Computer Interaction (3 of 4)
Connective DX Community Room

Fieldwork for Human Computer Interaction: A 4-Part Workshop on Ethnographically-Informed Fieldwork

Sara Bly and Françoise Brun-Cottan

A growing number of Human-Computer Interaction (HCI) researchers and practitioners use the results of fieldwork to guide the design and evaluate the user experience of interactive systems and technologies. Why? Because data about real people in real situations spurs creativity and innovation around practical challenges, resulting in more useful and usable artifacts.

Fieldwork for HCI typically consists of firsthand observations made in the naturally occurring environment of use (as opposed to studies performed in a controlled environment). Many techniques are adapted from anthropology – particularly ethnography.

As the mobile app and manufacturing industries grow in Oregon, UX designers are increasingly recruited from out-of-state. The Computer-Human Interaction Forum of Oregon - CHIFOO - recognizes a local need for more basic training in this area.

Workshop Format This practicum is a new offering by CHIFOO, separate from the popular monthly guest lecture series. Developed with industry experts Sara Bly and Françoise Brun-Cottan, this unique pilot program serves as a first test model for future educational programs by CHIFOO.

To conduct fieldwork well, the researcher needs the knowledge, ability and access to observe the activities and complexities of people within the context of their day-to-day pursuits. This makes it difficult to practice in a classroom-only or online environment. The methodology is best learned by apprenticeship and experience.

Each session builds on the prior one. Participants are expected to attend three private classroom sessions, to complete group assignments in between, and to ‘report out’ on the experience in teams at the last session, an open CHIFOO event. Sessions will be held:

Sunday, October 5, 12-4 pm Wednesday, October 15 6-9 pm Wednesday, October 29, 6-9 pm Wednesday, November 12, 6-9 pm

Who Should Participate? The practicum is tailored especially towards locals who seek a better command and understanding of the skills utilized by User Experience Analysts, Design Engineers, and Interaction Designers.

To make the learning experience as rich, collaborative and personalized as possible, the # of participants is capped at 16. Group exercises are designed to be completed in teams of 2-4.

About the Instructors

Dr. Sara Bly – Head Instructor – Sara Bly has been an active researcher and practitioner in qualitative user studies for more than 25 years. Ethnographically-informed fieldwork is a major component of her user experience studies, which focus on understanding the context of an activity as well as the specific user task. During Sara’s tenure at the Xerox Palo Alto Research Center, she served on multi-disciplinary teams with anthropologists, designers, and computer scientists. Sara has worked in a variety of companies and development teams, and has experience teaching user study techniques for both industry and academia. She holds a PhD in Computer Science from University of California, Davis. Currently Sara Bly lives in Oregon and consults nationally.

Francoise Brun-Cottan, Phd – Instructor - Anthropologist Francoise Brun-Cottan spent over a decade as a Work Place Ethnographer and Interaction Analyst with Xerox PARC (Palo Alto Research Center). Specialties include:

Integration of ethnographic insights with engineering research, product/services development and design to inform innovation. Ethnography - Observation and interviewing, analysis and representations of work practices and user experience. Video ethnography Conversation and Interaction Analysis Work Practice and Participatory Design Studies. Currently Francoise Brun-Cottan consults for libraries, government agencies, large corporations and research agencies.

Clodine Mallinckrodt – Facilitator – From Wall Street to MarCom Way, Clodine Mallinckrodt’s varied background spans the early days of interactive multimedia and distance learning to data security and strategy consulting. Currently, Clodine is Manager of Ambulatory Reporting & Analytics for Providence Health & Services, where she enjoys enabling analyst teams to deliver data visualization and exploration tools to healthcare executives throughout the west. She helped develop new Providence Consumer Segments, is a GE-certified Change Facilitator, and trained in Lean. Based in Portland, OR, Clodine Mallinckrodt is Program Co-Chair for CHIFOO.

Register Online Be an Early Bird! Get the best price by registering before August 20.

Website
Wednesday
Nov 12, 2014
CHIFOO Workshop: Fieldwork 4 Human Computer Interaction (4 of 4)
Connective DX Community Room

Fieldwork for Human Computer Interaction: A 4-Part Workshop on Ethnographically-Informed Fieldwork

Sara Bly and Françoise Brun-Cottan

A growing number of Human-Computer Interaction (HCI) researchers and practitioners use the results of fieldwork to guide the design and evaluate the user experience of interactive systems and technologies. Why? Because data about real people in real situations spurs creativity and innovation around practical challenges, resulting in more useful and usable artifacts.

Fieldwork for HCI typically consists of firsthand observations made in the naturally occurring environment of use (as opposed to studies performed in a controlled environment). Many techniques are adapted from anthropology – particularly ethnography.

As the mobile app and manufacturing industries grow in Oregon, UX designers are increasingly recruited from out-of-state. The Computer-Human Interaction Forum of Oregon - CHIFOO - recognizes a local need for more basic training in this area.

Workshop Format This practicum is a new offering by CHIFOO, separate from the popular monthly guest lecture series. Developed with industry experts Sara Bly and Françoise Brun-Cottan, this unique pilot program serves as a first test model for future educational programs by CHIFOO.

To conduct fieldwork well, the researcher needs the knowledge, ability and access to observe the activities and complexities of people within the context of their day-to-day pursuits. This makes it difficult to practice in a classroom-only or online environment. The methodology is best learned by apprenticeship and experience.

Each session builds on the prior one. Participants are expected to attend three private classroom sessions, to complete group assignments in between, and to ‘report out’ on the experience in teams at the last session, an open CHIFOO event. Sessions will be held:

Sunday, October 5, 12-4 pm Wednesday, October 15 6-9 pm Wednesday, October 29, 6-9 pm Wednesday, November 12, 6-9 pm

Who Should Participate? The practicum is tailored especially towards locals who seek a better command and understanding of the skills utilized by User Experience Analysts, Design Engineers, and Interaction Designers.

To make the learning experience as rich, collaborative and personalized as possible, the # of participants is capped at 16. Group exercises are designed to be completed in teams of 2-4.

About the Instructors

Dr. Sara Bly – Head Instructor – Sara Bly has been an active researcher and practitioner in qualitative user studies for more than 25 years. Ethnographically-informed fieldwork is a major component of her user experience studies, which focus on understanding the context of an activity as well as the specific user task. During Sara’s tenure at the Xerox Palo Alto Research Center, she served on multi-disciplinary teams with anthropologists, designers, and computer scientists. Sara has worked in a variety of companies and development teams, and has experience teaching user study techniques for both industry and academia. She holds a PhD in Computer Science from University of California, Davis. Currently Sara Bly lives in Oregon and consults nationally.

Francoise Brun-Cottan, Phd – Instructor - Anthropologist Francoise Brun-Cottan spent over a decade as a Work Place Ethnographer and Interaction Analyst with Xerox PARC (Palo Alto Research Center). Specialties include:

Integration of ethnographic insights with engineering research, product/services development and design to inform innovation. Ethnography - Observation and interviewing, analysis and representations of work practices and user experience. Video ethnography Conversation and Interaction Analysis Work Practice and Participatory Design Studies. Currently Francoise Brun-Cottan consults for libraries, government agencies, large corporations and research agencies.

Clodine Mallinckrodt – Facilitator – From Wall Street to MarCom Way, Clodine Mallinckrodt’s varied background spans the early days of interactive multimedia and distance learning to data security and strategy consulting. Currently, Clodine is Manager of Ambulatory Reporting & Analytics for Providence Health & Services, where she enjoys enabling analyst teams to deliver data visualization and exploration tools to healthcare executives throughout the west. She helped develop new Providence Consumer Segments, is a GE-certified Change Facilitator, and trained in Lean. Based in Portland, OR, Clodine Mallinckrodt is Program Co-Chair for CHIFOO.

Register Online Be an Early Bird! Get the best price by registering before August 20.

Website
Wednesday
Jan 7, 2015
CHIFOO Meeting: Play Matters
Connective DX Community Room

Play Matters with David Galiel, Elbowfish

David will share how emerging developments in HCI are creating virtual civic spaces. Learn how David and Elbowfish succeed in applying game-inspired approaches to improving work, converting customers to fans, and harnessing the power of community.

Website
Wednesday
May 6, 2015
CHIFOO Meeting: Gamers Succeed Where Scientists Don’t- Combining Humans and Computers to Solve Scientific Problems
Connective DX Community Room

“Gamers Succeed Where Scientists Don’t- Combining Humans and Computers to Solve Scientific Problems” with Seth Cooper, Center for Game Science, Northeastern University

Rather than solving problems with a purely computational approach, combining humans and computers can provide a means for solving problems neither could solve alone. Seth will describe the challenges of mapping real-world problems onto games and ways to address these challenges. Further, Seth will discuss other current problem solving game projects and future possibilities.

Website
Wednesday
Jun 3, 2015
CHIFOO Meeting: Mental Health & Social Impact Are No Game - Or Are They? (A Two Speaker Event!)
Connective DX Community Room

"Mental Health & Social Impact Are No Game - Or Are They?" with Skyler Corbett, University of Portland Online Learning Development and Yori Kvitchko, SleepNinja Games

CHIFOO 2-for-1! Skyler will cover educational developments in the indie gaming, “You Have Gained A Level - Adding Empathy and Understanding to Online Education”. Yori will be filling in and covering the same topic as Will Lewis. He'll share the pros and cons of applying gameful design to HCI in “Games for Social Good”.

Website
Wednesday
Jul 8, 2015
CHIFOO Meeting:’Outside-In’ Engagement: Identity, Transformation, and Agency in Digital Story Based Games
Connective DX Community Room

"’Outside-In’ Engagement: Identity, Transformation, and Agency in Digital Story Based Games” with Josh Tanenbaum, Transformative Play Lab, University of California

Joshua will help us draw on theories of method acting training to investigate how to support the experience of transforming into a character in a digital narrative. Then we'll discuss the relationships between embodied game interfaces, tangible storytelling, game-based-learning, virtual worlds, and nonverbal communication.

Website
Wednesday
Sep 2, 2015
CHIFOO Meeting: Online Story-Driven Games
Connective DX Community Room

“Online Story-Driven Games” with Rym DeCoster, FIX Flyer, Geek Nights, & Datenighto

Through his geek-focused radio talk show, events and lecturing, Rym has had exposure to and a direct hand in a variety of projects that leverage game-inspired techniques in a computer interface, and will delight us with his stories about how he's observed the unique interaction of gaming and how HCI is maturing.

Website
Wednesday
Jan 6, 2016
CHIFOO Event: Presumptive Design
Connective DX Community Room

CHIFOO presents "Presumptive Design: UX in the Problem Space" with Charles Lambdin, Intel!

In this talk you will learn how Presumptive Design differs from traditional user-centered design, as well as how it welcomes and leverages our irrationality by utilizing failure as the main catalyst for insight.

About the Speaker

Charles Lambdin is a User Experience Researcher at Intel Corporation.

Come join CHIFOO for our first speaker event of 2016's theme "Bounded Irrationality: Supporting Users and Building Communities."

Friday
Jan 29, 2016
CHIFOO Event: Presumptive Design Workshop
Connective DX Community Room

CHIFOO presents "Presumptive Design Workshop: Bounded Irrational Design Research Process" with Leo Frishberg, Phase II!

Based on his (and Charles Lambdin's) recently published book, Presumptive Design: Design Provocations for Innovation, Frishberg leads a half day workshop that turns the usual Discover | Define | Design process on its head. Presumptive Design (PrD) begins with the design of an artifact to provoke meaningful interactions and conversations with end-users. PrD is a low-cost method for reducing the risk of inventing the future.

Attendees will learn the theoretical frameworks on which it is based as well as have ample opportunity to practice the method. Topics include: the Owen/Kumar/Sato Design Thinking framework, the five principles of PrD, when it works and when it doesn't and much much more. As an added bonus, all workshop attendees will receive a signed copy of the book.

REGISTRATION

Early bird - by December 15th Late registration - starts January 15th

About the Speaker

For over 40 years, Leo has a B.A. in Environmental Planning from UCSC and an M.Arch from SCI-ARC. In 1984, Leo began his career as a User Experience Architect. In 2004, Leo began to formalize his approach to design research, a process he calls Presumptive Design.

Come join CHIFOO for our January 29th workshop and our second speaker event for 2016's theme "Bounded Irrationality: Supporting Users and Building Communities" on February 10th!

Website
Wednesday
Feb 10, 2016
CHIFOO Event: Faulty by Design
Connective DX Community Room

CHIFOO presents "Faulty by Design: A Psychological Examination of User Decision Making" with William Gribbons, PhD, Bentley University!

Our ability to navigate within a product is impacted by the underlying psychology of decision making. Bill presents a variety of design practices that UX designers can use to address complex decisions, facilitating more effective outcomes.

About the Speaker

Bill Gribbons is Director of the graduate Human Factors program at Bentley University, Waltham, Massachusetts.

Come join CHIFOO for our second speaker event for 2016's theme "Bounded Irrationality: Supporting Users and Building Communities".

http://bit.ly/1QoihjY

Wednesday
Mar 2, 2016
CHIFOO Event: A Media for a Chorus of Voices
Connective DX Community Room

CHIFOO presents "A Media for a Chorus of Voices" with Ward Cunningham!

Ward talk about the reinventing Wiki and how distributed internet’s idealistic founding with technological innovation has brewed since its inception. While venture money chases unicorns were happy to build trilobites because we’d be happy to inform the future even if we don’t own it.

About the Speaker

Ward Cunningham has worked for and consulted to daring startups and huge corporations. He has served as CTO, Director, Fellow, Principal Engineer and Inventor. He is best known for creating wiki.

Come join CHIFOO for our third speaker event of 2016's theme "Bounded Irrationality: Supporting Users and Building Communities."

Wednesday
Apr 6, 2016
CHIFOO Event: Marketing Isn't Storytelling.
Connective DX Community Room

CHIFOO presents "Marketing Isn't Storytelling. It's world building." with Ian Lurie, Portent

For years, we’ve referred to ‘marketing as storytelling.’ This creates a problem: Storytelling involves a single narrative arc, and our customers don’t want to be dragged into a single arc. They want a space in which they can move about and create their own stories.

Come to this session to hear how playing Dungeons and Dragons teaches great marketing, the basic principles of marketing worldbuilding, and why this may have broader application.

About the Speaker

Ian Lurie is CEO and Founder of Portent, a full-service digital agency he started in 1995.

Come join CHIFOO for our fourth speaker event of 2016's theme "Bounded Irrationality: Supporting Users and Building Communities."

Wednesday
May 4, 2016
CHIFOO Event: Be Here When
Connective DX Community Room

CHIFOO presents "Be Here When: Faith Based Communities Contemplate Technologies for Themselves" with John D. Smith, Co-Author of Digital Habitats!

Churches and faith-based communities live with many contradictions that are completely irrational depending on where you stand or what hat you wear. Their irrationality challenges our normal thinking about design, technology, and human interaction. To understand what’s going on as a community’s technology steward you need to stand inside and outside, be local and nonlocal, be in the organization and outside, be a newbie and an old-timer, have a short-timer’s view and play the long game, be both geek and technophobe, and observe it all as an actor and as a barefoot ethnographer. Every day.

About the Speaker

John co-authored “Digital Habitats: stewarding technology for communities” with Etienne Wenger and Nancy White. He is a buddhist meditation teacher with a master’s degree in planning and architecture from the University of New Mexico.

Come join CHIFOO for our fifth speaker event of 2016's theme "Bounded Irrationality: Supporting Users and Building Communities."

Wednesday
Jun 8, 2016
CHIFOO Event: Empowering Community Moderators
Connective DX Community Room

CHIFOO presents "Empowering Community Moderators to Make Values-Based Decisions" with Jasen Balmat, OkCupid!

Working in tandem with scripted filtration tools, Moderators act as gate-keepers. Often under-paid and poorly supported, Community Moderators work invisibly at the heart of the social community. Each day, these individuals make thousands of judgement calls on behalf of the community they serve. At their best, Community Moderators provide personal care and an attention to detail which enriches each community member’s experience on an individual level. Their careful decisions contribute to a sense of safety and well-being that is the hallmark of a healthy community.

About the Speaker

Jasen Balmat is a visual artist turned tech-geek who leads the Community Moderation team at OkCupid. He holds BFA from The Savannah College of Art and Design.

Come join CHIFOO for our sixth speaker event of 2016's theme "Bounded Irrationality: Supporting Users and Building Communities."

Wednesday
Jul 13, 2016
CHIFOO Event: Designing for Happiness
Connective DX Community Room

CHIFOO presents "Designing for Happiness" with Pamela Pavliscak, Change Sciences?!

What does it mean to design for happiness? Based on a combination of design research and data science, this session will explore what makes people happiest when they use technology and what we can learn from that to design for positive outcomes.

About the Speaker

Pamela Pavliscak founded Change Sciences. She has a book about designing for happiness coming out in the next year and is a frequent speaker at conferences like SXSW, Collision, Future of Web Design, and Webvisions.

Come join CHIFOO for our seventh speaker event of 2016's theme "Bounded Irrationality: Supporting Users and Building Communities."

Wednesday
Sep 14, 2016
CHIFOO Event: Let's Pretend
Connective DX Community Room

CHIFOO presents "Let's Pretend: Using Personas to Play with Personas to Play with Problems" with Carolyn Chandler and Anna van Slee!

To uncover the most common problems, designers must empathize with their users and come to know the spaces and times in which they move. In this interactive presentation, UX guru Carolyn and game designer Anna take personas and other empathy exercises to the next level.

About the Speakers

Carolyn Chandler, Mira Fitness

Carolyn has been working in the field of User Experience Design for over 16 years, and was named one of “Chicago’s Tech 50” by Crain’s Magazine. Now she leads the Experience Design efforts at Mira Fitness, which offers a wellness-focused wearable designed for women.

Anna van Slee, Sideshow Collectibles

Anna is Director of New Brands at Sideshow Collectibles, a production manager who is hands-on with production, particularly in writing/editing, visual design, UX/CX design, brand strategy and content creation.

Together, Anna and Carolyn, coauthored "Adventures in Experience Design" which teaches experience design to beginners with games and activities.

Come join CHIFOO for our eighth speaker event of 2016's theme "Bounded Irrationality: Supporting Users and Building Communities".

Wednesday
Oct 5, 2016
CHIFOO Event: Designer Myopia
Connective DX Community Room

CHIFOO presents "Designer Myopia" with Rian Van Der Merwe, Wildbit!

The all-too-common phenomenon whereby, despite our best intentions, we sometimes design with a nearsightedness that results in websites and applications that please ourselves and impress our peers but don’t meet user and business goals.

About the Speaker

Rian Van Der Merwe (@RianVDM) designs and builds high quality software that people love to use, and I wrote a book about it called “Making It Right“.

He spent seven years in Silicon Valley and then moved to Portland, OR in April 2014. He has been working as a Product Manager for Wildbit and an independent author, speaker, and product consultant with Elezea.

Come join CHIFOO for our ninth speaker event for 2016's theme "Bounded Irrationality: Supporting Users and Building Communities".

Wednesday
Nov 2, 2016
CHIFOO Event: Bounded Irrationality in Everyday Moments
Connective DX Community Room

CHIFOO presents "Bounded Irrationality in Everyday Moments" with Michelle Kittrell, Cambia Health Solutions!

If we look closely at interactions that frustrate us we can clearly see bounded irrationality at play, disrupting our ‘expected’ path of outcomes. This talk will cover how the dynamic of neuroscience, culture, and personal preferences create “unique” rational experiences.

About the Speaker

Michelle Kittrell is a research analyst at Cambia Health Solutions.

Come join CHIFOO for our tenth and final speaker event for 2016's theme "Bounded Irrationality: Supporting Users and Building Communities".

Monday
Apr 15, 2019
CS Education Advocates: Help a teacher teach critical computer science courses in OR/SW Wa -- Volunteer Info Session and Luncheon
Corvallis Public Library -- Board Room

Come and learn how computer science volunteers can help bring critical CS classes to local high schools. The following schools listed below would like to offer classes in SNAP!, Python, Java, Computer Science principles etc. and they need your help to do it. To find out more information, visit www.tealsk12.org/volunteers. Contact Helen Henry at [email protected] with any questions.

*Here are the Oregon and SW Washington schools that need your help: Aloha High School Imbler High School Pleasant Hill High School Amity High School iTech Preparatory School Portland Christian Jr/Sr High School CAM Academy High School Kalama Jr Sr High Seaside High School Canby High School Kelso High School Sheridan High School Cascade Senior High School Lake Oswego High School Silverton High School Century High School Lakeridge High School Skyview High School Clackamas Academy of Industrial Sciences Lincoln High School St. Helens High School Corvallis High School Madison High School Sweet Home High School Hudsons Bay High School Mckay High School TEACH-NW Washougal HS Woodland HS Yamhill Carlton HS

Website
Friday
Oct 25, 2013
|CoR| Oregon Territorial LAN
through Evergreen PCA Building; Beaverton, Oregon

We are hosting a LAN Party in Beaverton.

60+ seats with gigabit connections. 2 hosted game servers. Some games will be available for demo while at the LAN for those considering owning the full game later.

We will have both a Steam game server and a non steam server. Both will be connect tot he LAN and available to join games and play new friends at the LAN.

Please see our site for information and registration. Those with advanced registration will be given preference at the LAN party for seating.

Admission fee may be waved for those who can not afford to pay full price (email for free tickets). Additional donations always welcome.

Website
Thursday
Jul 26, 2018
Intro to Shell Scripting
Free Geek

Control your computer, make your own programs, and make timed actions by learning to shell script.

Recommended Prerequisites: Command Line Basics and Advanced Command Line. Command line experience required.

Website
Saturday
Sep 29, 2018
Anatomy of a Computer
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Oct 5, 2018
Anatomy of a Computer
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Oct 6, 2018
Anatomy of a Computer
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Oct 12, 2018
Anatomy of a Computer
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Oct 13, 2018
Anatomy of a Computer
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Oct 20, 2018
Anatomy of a Computer
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Oct 26, 2018
Anatomy of a Computer
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Oct 27, 2018
Anatomy of a Computer
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Nov 3, 2018
Anatomy of a Computer
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Nov 9, 2018
Anatomy of a Computer
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Nov 17, 2018
Anatomy of a Computer
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Dec 7, 2018
Anatomy of a Computer
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Dec 8, 2018
Anatomy of a Computer
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Dec 14, 2018
Anatomy of a Computer
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Dec 21, 2018
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Dec 28, 2018
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Jan 19, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Feb 22, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Mar 2, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Mar 9, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Mar 16, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Mar 22, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Apr 6, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Apr 13, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Apr 20, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Apr 26, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
May 4, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
May 11, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
May 24, 2019
Anatomy of a Computer -- Great for kids!
through Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Jun 1, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Jun 8, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Jun 15, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Jun 28, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Jul 6, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Jul 13, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Aug 10, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Aug 16, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Aug 17, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Aug 23, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Sep 6, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Sep 7, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Sep 14, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Sep 20, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Sep 27, 2019
Anatomy of a Computer -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Oct 4, 2019
Hardware Basics 1 -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Oct 5, 2019
Hardware Basics 1 -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Oct 12, 2019
Hardware Basics 1 -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Oct 18, 2019
Hardware Basics 1 -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Oct 25, 2019
Hardware Basics 1 -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Nov 1, 2019
Hardware Basics 1 -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Nov 2, 2019
Hardware Basics 1 -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Nov 15, 2019
Hardware Basics 2
Free Geek

This workshop is an introduction to computer hardware! Students will identify basic components of desktop and laptop computers, learn what role each part plays, and identify where those parts go inside of a computer. Students will learn what makes a computer a “computer,” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary, but we recommend taking Fundamentals of a Computer Technician and Hardware Basics 1 first.

Recommended Prerequisites: Fundamentals of a Computer Technician & Hardware Basics 1

Website
Saturday
Nov 16, 2019
Fundamentals of a Computer Technician
Free Geek

ESD, bad caps, li-ion, what do they all mean!? Working with electronics can be dangerous for both you and the computer, smartphone, or fancy appliance. Fundamentals of a Computer Technician overviews safety procedures and best practices of how to handle your devices so that you can work on any electronic project!

Next Step: Hardware Basics 1

Website
Saturday
Dec 7, 2019
Hardware Basics 2
Free Geek

This workshop is an introduction to computer hardware! Students will identify basic components of desktop and laptop computers, learn what role each part plays, and identify where those parts go inside of a computer. Students will learn what makes a computer a “computer,” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary, but we recommend taking Fundamentals of a Computer Technician and Hardware Basics 1 first.

Recommended Prerequisites: Fundamentals of a Computer Technician & Hardware Basics 1

Website
Hardware Basics 1 -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Dec 20, 2019
Hardware Basics 2
Free Geek

This workshop is an introduction to computer hardware! Students will identify basic components of desktop and laptop computers, learn what role each part plays, and identify where those parts go inside of a computer. Students will learn what makes a computer a “computer,” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary, but we recommend taking Fundamentals of a Computer Technician and Hardware Basics 1 first.

Recommended Prerequisites: Fundamentals of a Computer Technician & Hardware Basics 1

Website
Saturday
Dec 21, 2019
Fundamentals of a Computer Technician
Free Geek

ESD, bad caps, li-ion, what do they all mean!? Working with electronics can be dangerous for both you and the computer, smartphone, or fancy appliance. Fundamentals of a Computer Technician overviews safety procedures and best practices of how to handle your devices so that you can work on any electronic project!

Next Step: Hardware Basics 1

Website
Hardware Basics 2
Free Geek

This workshop is an introduction to computer hardware! Students will identify basic components of desktop and laptop computers, learn what role each part plays, and identify where those parts go inside of a computer. Students will learn what makes a computer a “computer,” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary, but we recommend taking Fundamentals of a Computer Technician and Hardware Basics 1 first.

Recommended Prerequisites: Fundamentals of a Computer Technician & Hardware Basics 1

Website
Friday
Jan 3, 2020
Hardware Basics 1 -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Jan 4, 2020
Hardware Basics 2
Free Geek

This workshop is an introduction to computer hardware! Students will identify basic components of desktop and laptop computers, learn what role each part plays, and identify where those parts go inside of a computer. Students will learn what makes a computer a “computer,” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary, but we recommend taking Fundamentals of a Computer Technician and Hardware Basics 1 first.

Recommended Prerequisites: Fundamentals of a Computer Technician & Hardware Basics 1

Website
Hardware Basics 1 -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Jan 17, 2020
Hardware Basics 2
Free Geek

This workshop is an introduction to computer hardware! Students will identify basic components of desktop and laptop computers, learn what role each part plays, and identify where those parts go inside of a computer. Students will learn what makes a computer a “computer,” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary, but we recommend taking Fundamentals of a Computer Technician and Hardware Basics 1 first.

Recommended Prerequisites: Fundamentals of a Computer Technician & Hardware Basics 1

Website
Saturday
Jan 18, 2020
Fundamentals of a Computer Technician
Free Geek

ESD, bad caps, li-ion, what do they all mean!? Working with electronics can be dangerous for both you and the computer, smartphone, or fancy appliance. Fundamentals of a Computer Technician overviews safety procedures and best practices of how to handle your devices so that you can work on any electronic project!

Next Step: Hardware Basics 1

Website
Saturday
Feb 1, 2020
Hardware Basics 2
Free Geek

This workshop is an introduction to computer hardware! Students will identify basic components of desktop and laptop computers, learn what role each part plays, and identify where those parts go inside of a computer. Students will learn what makes a computer a “computer,” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary, but we recommend taking Fundamentals of a Computer Technician and Hardware Basics 1 first.

Recommended Prerequisites: Fundamentals of a Computer Technician & Hardware Basics 1

Website
Hardware Basics 1 -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Friday
Feb 7, 2020
Hardware Basics 1 -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Saturday
Feb 15, 2020
Fundamentals of a Computer Technician
Free Geek

ESD, bad caps, li-ion, what do they all mean!? Working with electronics can be dangerous for both you and the computer, smartphone, or fancy appliance. Fundamentals of a Computer Technician overviews safety procedures and best practices of how to handle your devices so that you can work on any electronic project!

Next Step: Hardware Basics 1

Website
Hardware Basics 2
Free Geek

This workshop is an introduction to computer hardware! Students will identify basic components of desktop and laptop computers, learn what role each part plays, and identify where those parts go inside of a computer. Students will learn what makes a computer a “computer,” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary, but we recommend taking Fundamentals of a Computer Technician and Hardware Basics 1 first.

Recommended Prerequisites: Fundamentals of a Computer Technician & Hardware Basics 1

Website
Friday
Feb 21, 2020
Hardware Basics 2
Free Geek

This workshop is an introduction to computer hardware! Students will identify basic components of desktop and laptop computers, learn what role each part plays, and identify where those parts go inside of a computer. Students will learn what makes a computer a “computer,” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary, but we recommend taking Fundamentals of a Computer Technician and Hardware Basics 1 first.

Recommended Prerequisites: Fundamentals of a Computer Technician & Hardware Basics 1

Website
Saturday
Mar 7, 2020
Hardware Basics 2
Free Geek

This workshop is an introduction to computer hardware! Students will identify basic components of desktop and laptop computers, learn what role each part plays, and identify where those parts go inside of a computer. Students will learn what makes a computer a “computer,” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary, but we recommend taking Fundamentals of a Computer Technician and Hardware Basics 1 first.

Recommended Prerequisites: Fundamentals of a Computer Technician & Hardware Basics 1

Website
Hardware Basics 1 -- Great for kids!
Free Geek

This workshop is an introduction to computer hardware. Students will identify basic components of a desktop and laptop computer, learn what role each part plays, and identify where those parts go inside the computer. Students learn what makes a computer “a computer” and a basic framework for computer safety and troubleshooting.

No prior knowledge is necessary.

Website
Wednesday
Oct 3, 2018
CHIFOO Event: Ethics In The Age Of Artificial Intelligence
MODA Tower

CHIFOO presents "Ethics In The Age Of Artificial Intelligence" with Cennydd Bowles, Cennydd Ltd!

We mistakenly believe that technology is neutral; that inert objects cannot have moral characteristics. And so we make embarrassing blunders – racist chatbots, manipulative research, privacy violations – that undermine trust and harm those we should help.

This is a dangerous trajectory. We urgently need a deeper ethical dialogue about emerging technology, and interaction design's role within it. This session, informed by many months of ongoing research, will discuss:

-Why companies make poor ethical decisions, -The development of ethical thinking in other morally-charged disciplines, -Methods of engaging users in the ethics of emerging technology, -Ways for designers to engage positively and affect ethical outcomes, so that design decisions benefit not only ourselves but our wider communities and the world at large.

About The Speaker Cennydd Bowles' (@Cennydd) is a London-based designer and writer with fifteen years of experience advising clients including Twitter, Ford, Cisco, and the BBC. His focus today is the ethics of emerging technology. He has lectured on the topic at Carnegie Mellon University, Google, and New York’s School of Visual Arts, and is a sought-after speaker at technology and design events worldwide. His second book, Future Ethics, has just been published.

CHIFOO is celebrating its 25th anniversary all year long! Come join CHIFOO for our ninth speaker event for 2018's theme "Do the Right Thing- HCI Ethics: Where Do We Start?".

http://bit.ly/2CgJeYP

Website
Wednesday
Jan 18, 2017
CHIFOO Event: Innovating from Within: Activating Creative Resiliency and Change Agency in Teams
New Relic

Please note that this first meeting will be meeting on the fifth floor!

CHIFOO presents "Innovating from Within: Activating Creative Resiliency and Change Agency in Teams" with Patricia Colley, Creative Catalysts Consulting | Matt Smith, Actor!

How do you drive innovation from within the ranks, when innovation processes aren’t well established, or don’t have a clear executive champion? Join us will we bring you a set of collaborative approaches and techniques you can start using right away to inspire your teams to engage more creatively.

About the Speakers Patricia Colley From an early age, Patricia had a natural sense of wonder about the world, a passion for the craft of creativity, and an affinity for deep collaborative play. This playful mindset and teamwork has lead her to be Lead UX Designer at CDK Global, an improv actor and a consultant with Creative Catalysts.

Matt Smith Matt Smith is a true improv legend. As a founding member of Seattle Improv, Matt has decades of performance, writing and teaching experience. He delivers practical, usable improv-theory based trainings for Agile, team building team building, change management, stress management, conflict resolution, and group creativity.

Come join CHIFOO for our first speaker event for 2017's theme "Thriving in Chaos: Strategies for Good Design".

Please Note: This first meeting will be held on the fifth floor of the US Bancorp Building aka "Big Pink".

http://bit.ly/2iyvWsS

Website
Wednesday
Feb 1, 2017
CHIFOO Event: Embrace The Chaos
New Relic

CHIFOO presents "Embrace The Chaos: Client Workshops and Getting the Insights You Seek" with Alicia Nagel, Alicia Nagel Creative, LLC!

Engage the client in disruptive and engaging workshops early in website development process to elicit input from key stakeholders who might not otherwise be able to verbalize it. Learn about workshop tools to engage clients to define user personas, develop a wish-list of website features, and define voice for content.

About the Speaker

Alicia (@AliciaNagelCrtv) brings over a decade of experience in marketing strategy and branding. She creates content and makes sure the marketing for her clients is strategically crafted to meet their business goals.

She currently enjoys living in NoPo and takes any chance she can get to visit the many gardens we have within the city.

Come join CHIFOO for our second speaker event for 2017's theme "Thriving in Chaos: Strategies for Good Design".

http://bit.ly/2j998jU

Website
Wednesday
Mar 1, 2017
CHIFOO Event: Inclusion Before Diversity: Creating a Culture of Learning and Encouraging Getting it Wrong
New Relic

CHIFOO presents "Inclusion Before Diversity: Creating a Culture of Learning and Encouraging Getting it Wrong" with Ivana McConnell, Senior UI/UX Designer at Customer.io!

Why tech companies should focus on achieving inclusion first, attending to employees’ specific self-care needs in order to create a platform for diversity to flourish, and better software made. People are chaotic, and product design has to account for them— this is challenging, and often solved by doing research and testing.

About the Speaker Ivana (@IvanaMcConnell) was born in Sarajevo to a civil engineer-turned-translator and a UN Logistics Officer-turned-software engineer. She arrived in Vancouver via Croatia, Scotland, and Toronto, and has previously made a living as a rock climbing instructor and video game tester. These days she’s a senior UX designer at Customer.io, and is most interested in the intersections of technology, identity, and data.

Come join CHIFOO for our third speaker event for 2017's theme "Thriving in Chaos: Strategies for Good Design".

http://bit.ly/2iuWe0a

Website
Wednesday
Apr 5, 2017
CHIFOO Event: Bottom Up Security: Doing Your Part to Secure The Future
New Relic

CHIFOO presents "Bottom Up Security: Doing Your Part to Secure The Future" with Chris Berg, Firemaple Industries!

Everyday we hear more about another big hack. First Target, then the DNC, then the NSA. Secure software and infrastructure seems impossible, so what can we do? Come to this session to learn how to make security more accessible by making it part of the software and product development process.

About the Speaker

Christopher Berg (@thechrisberg) is a consultant who has spent over 16 years supporting enterprise and startup software development teams as an engineer, architect, instructor, and advisor. He provides guidance to cross-functional teams to bridge the gap from financial success to mature product with security, architecture, and process improvement instruction and implementation.

Come join CHIFOO for our fourth speaker event for 2017's theme "Thriving in Chaos: Strategies for Good Design".

http://bit.ly/2iJtOi8

Website
Wednesday
May 3, 2017
CHIFOO Event: Caring Technologies Designing For Trust And Care
New Relic

CHIFOO presents "Caring Technologies Designing For Trust And Care" with Amelia Abreu, UX Night School!

Technology has the potential to shape the way that we give and receive care and the conditions in which the work of care is done. Yet, can we automate the crucial tasks of caring, and is it in our own interest to do so? How can we design services, along with products and systems, to support care?

About the Speaker

Amelia Abreu (@ameliaabreu) is a Portland-based design researcher, writer, and the founder of UX Night School. She's worked with teams at organizations like Nike, Intel, Mozilla and Microsoft, along with agencies, startups, and cultural institutions. She is a frequent conference speaker, the daughter of two schoolteachers, and generally geeky about how people learn (among other things). Her writing on culture and technology has been featured in the New Inquiry, Motherboard, The Hairpin and the BBC.

Come join CHIFOO for our fifth speaker event for 2017's theme "Thriving in Chaos: Strategies for Good Design".

http://bit.ly/2hx0cXG

Website
Wednesday
Jun 7, 2017
CHIFOO Event: How To Get Buy In And Be On The Same Page
New Relic

CHIFOO presents "How To Get Buy In And Be On The Same Page" with Mary Shaw, UX Consultant!

Getting buy-in from project stakeholders is often the most critical piece of the design puzzle. Learn how to successfully collaborate with your stakeholders so everyone is on the same page from the start.

About the Speaker

Mary Shaw (@maryshaw) is a seasoned UX consultant with 20 years of client-facing experience working with Fortune 500 companies, mid-sized businesses and startups. Mary helps clients get more customers and qualified leads by designing digital products that intentionally communicate who the product is for, what they get, and what's next. Mary has worked on a variety of UX design projects for clients including Coca-Cola, Weight Watchers, Unilever, Starbucks, and Conair Corporation.

Come join CHIFOO for our sixth speaker event for 2017's theme "Thriving in Chaos: Strategies for Good Design".

http://bit.ly/2hRlsoN

Website
Wednesday
Jul 12, 2017
CHIFOO Event: Storytelling Versus Specifications: The Politics Of Introducing New Design In A Large Organization
New Relic

CHIFOO presents "Storytelling Versus Specifications: The Politics Of Introducing New Design In A Large Organization" with Colin Bay, Thug Design | Dwayne King, Pinpoint. | Chris Tobias, Technology Association of Oregon!

Innovation is all the rage today. But how do you actually get your crazy, life changing ideas turned into real products when you work for a large, complex organization? Check out our panel of seasoned troublemakers to learn how you too can become a force for change within a large team and still keep your job.

About the Speakers

Colin Bay, Thug DesignColin Bay, Thug Design

Colin Bay is Chief Research Officer for Thug Design, a user research and design agency in NW Portland. He has been working in user experience since before it was ever called that, from WordPerfect to Intel to Thug, and some companies in between. HThug works chiefly with companies in the Fortune 100, along with a variety of smaller, up-and-coming clients.

Dwayne King, Pinpoint.Dwayne King, Pinpoint.

Dwayne (@dwayne_king) has led strategic teams for over 15 years, always asking them for less; Less complexity, less ego, less whiz-bang, and less copycat thinking. Leaving more room for elegant, useful design and emergent strategies that bring something new into the world.

Chris Tobias, TAO & GE HealthcareChris Tobias, Technology Association of Oregon

Chris currently serves as Lead Systems Integrator for GE Healthcare leading software projects for the Sochi and Rio Olympics, electronic prescribing, patient records and next generation cloud healthcare software. He is also Chairman of the Technology Association of Oregon’s Digital Health Community which hosts Oregon’s largest health technology innovation events and forums.

Come join CHIFOO for our seventh speaker event for 2017's theme "Thriving in Chaos: Strategies for Good Design".

http://bit.ly/2hwYlly

Website
Wednesday
Sep 6, 2017
CHIFOO Event: Launching An Innovation Team
New Relic

CHIFOO presents "Launching An Innovation Team" with Erik Goodfriend, Humanity Innovation Labs!

The journey from product ideation to launch is full of challenges. Those challenges need a team able to combine the right resources, tools and insight with product strategy, design thinking, and business model design.

About the Speakers

Erik Goodfriend (@egoodfriend) combines product strategy, design thinking, and business model innovation to help organization’s realize their strategic goals. He leads business and commercialization strategy at Humanity Innovation Labs, developing scalable wearable systems that shift the healthcare paradigm from provider driven to consumer directed. Erik also works as a product development manager at Providence Health Plan, developing insurance products that incentivize positive health decisions by consumers and cost effective care delivery by providers.

Come join CHIFOO for our ninth speaker event for 2017's theme "Thriving in Chaos: Strategies for Good Design".

http://bit.ly/2iv1ros

Website
Wednesday
Oct 4, 2017
CHIFOO Event: Coding is for Coders: Why Designers Should Learn Business and What You Can Do About It
New Relic

CHIFOO presents "Coding is for Coders: Why Designers Should Learn Business and What You Can Do About It" with Patrick Neeman, icertis!

Most designers may have heard something like, "learn to code like your life depends on it.” While empathy for the engineering process is important, and that mythical designer / coder may exist, in general, this advice is misguided. Bad for you, bad for your team, bad for your organization, and most importantly, bad for your career.

In this talk, Patrick will explain why you should not learn to code and instead focus on learning the in’s an out’s of business. He’ll cover:

• Why learning about business is a good idea for any user experience professional

• Why most businesses secretly want designers to learn business

• What aspects of business are important to user experience

• How you can take action to learn it in your organization

• Where you can apply what you have learned to your current job, and your future jobs

About the Speaker

Patrick Neeman (@usabilitycounts) (mostly) in Seattle, Washington. He is currently Sr. Director of User Experience at icertis. He was Director of Product Design at Apptio, and Director of User Experience at Jobvite. After a complete redesign of the application, Jobvite received a Webby award for employment, and the Deloitte What Works award.

Come join CHIFOO for our tenth speaker event for 2017's theme "Thriving in Chaos: Strategies for Good Design".

http://bit.ly/2hRy9jc

Website
Wednesday
Jan 10, 2018
CHIFOO Event: Is Design Metrically Opposed?
New Relic

CHIFOO presents "Is Design Metrically Opposed?" with Jared Spool, Center Centre & UIE!

The world of metrics and analytics have often been at odds with how designers work. Design is a process where we finely tune our intuition to create great user experiences. Yet, sometimes, what we think is best rivals the metrics. So which do we believe-our gut or the data?

In the world of measures, metrics, and Key Performance Indicators some practices, like the growth hacking approach to increasing Monthly Average Users (MAUs), have hurt the online experience of Instagram and LinkedIn. While alternatives to satisfaction and net promoter score give insight into the design process and help designers have better instincts.

If you’re ready to talk to your teams about what you really need, help management interpret the data, and create analytical experiments that provide design insights, don’t miss this talk.

About the Speaker Jared Spool (@jmspool) is a co-founder of Center Centre and the founder of UIE.

While he led UIE, the industry research firm he started in 1988, the field of UX design emerged and Jared helped define what makes UX designers successful all over the world. In 2016, with Dr. Leslie Jensen-Inman, he opened Center Centre, a new school in Chattanooga, TN to create the next generation of industry-ready UX Designers. They created a revolutionary approach to vocational training, infusing Jared's decades of UX experience with Leslie's mastery of experience-based learning methodologies.

CHIFOO is celebrating its 25th anniversary! Come join CHIFOO for our first speaker event for 2018's theme "Do the Right Thing- HCI Ethics: Where Do We Start".

http://bit.ly/2BMf4tw

Website
Wednesday
Mar 7, 2018
CHIFOO Event: Humanizing Technology For The Betterment All
New Relic

CHIFOO presents "Humanizing Technology For The Betterment All" with Elizabeth Bacon, Devise Consulting!

Liz will use the breadth of her professional background and core design practices to expound on the fundamental responsibility we have in HCI fields to humanize technology for the betterment of all. Her deep experience in user research, interaction design, product management as well as entrepreneurship all reflect her passion for solving wicked problems and ensuring that we’re making the world a better place through our work. She will talk about personas, a tool for humanizing “users” and working towards their good at every step of the product/service design and development process. Come and be inspired, while taking away actionable tools that improve everybody’s outcomes.

About The Speaker Elizabeth Bacon (@ebacon)- "I've been practicing at the forefront of the interaction design and product management fields for almost twenty years. My professional endeavors have included in-house roles at St. Jude Medical, Providence Health & Services, Cigna, and most recently as Head of Product at Qantas Assure in Australia."

CHIFOO is celebrating its 25th anniversary all year long! Come join CHIFOO for our third speaker event for 2018's theme "Do the Right Thing- HCI Ethics: Where Do We Start?".

http://bit.ly/2BVRGfD

Website
Wednesday
Jun 6, 2018
CHIFOO Event: Quantifying Qualitative Decisions
New Relic

CHIFOO presents "Quantifying Qualitative Decisions" with Lynn Boyden, USC IT Services!

Lynn has developed an approach that engages the participants in a decision-making process. It helps them prioritize and evaluate the various possibilities, resulting in a quantified outcome. It's quick to set up and execute, and the participatory nature of the process generates buy-in and acceptance of the outcome. Lynn will walk you through the method and show you a few examples. We'll discuss some variations based on your setting and the type of decision you’re making, and then Lynn will field questions from the audience.

About the Speaker Lynn Boyden (@lrb23) trained as a librarian at UCLA and has worked for various agencies, Symantec and Yahoo!. She ran the Los Angeles office of FatDUX, where she numbered UCLA, the Los Angeles County Museum of Art, the University of Illinois, and KBHome among her clients. She is an information architect in ITS at the University of Southern California in Los Angeles, and has taught user experience design in the Master’s degree program in Information Studies at UCLA since 2001.

CHIFOO is celebrating its 25th anniversary all year long! Come join CHIFOO for our sixth speaker event for 2018's theme "Do the Right Thing- HCI Ethics: Where Do We Start?".

http://bit.ly/2zJcJgc

Website
Wednesday
Sep 5, 2018
CHIFOO Panel Discussion Event: Ethics in Augmented And Virtual Reality
New Relic

CHIFOO presents "Panel Discussion: Ethics in Augmented And Virtual Reality" Ben Strackany, DevelopmentNow Corey Pressman, Fiction Seth Chaffee, Giant Astronaut Josh Hansen, PixelPool

An educational panel covering ethics in development, design, application, business use, and usability of mixed reality (Augmented and Virtual Reality) technology. Walk away with valuable insight from leaders in the emerging tech space, and learn how to apply this new technology in productive and functional ways for your business.

CHIFOO is celebrating its 25th anniversary all year long! Come join CHIFOO for our eighth speaker event for 2018's theme "Do the Right Thing- HCI Ethics: Where Do We Start?".

http://bit.ly/2BXSLAg

Website
Wednesday
Nov 7, 2018
CHIFOO Event: “F.U.” Money, Courage, & Ethics In The Workplace
New Relic

CHIFOO presents ""F#@K You" Money, Courage, & Ethics In The Workplace" with Elena Moon, Osage Orange!

Often defined as the wealth required to burn any bridge, it turns out F.U. money isn't a lifestyle replete with yachts and gold plated toilets. It's having enough money in the bank to be able to speak your mind and, if necessary, walk...to the next job. Learn how personal finances play a huge role in silencing us and how financial freedom through living simply can lead to finding courage, agency and voice at work.

About The Speaker Elena Moon (@Elena_Moon) is the founder of Osage Orange, a human-centered design studio. She has been doing a mix of research and design for the last 15 years and particularly enjoys socially and environmentally conscious projects. CHIFOO is celebrating its 25th anniversary all year long! Come join CHIFOO for our tenth speaker event for 2018's theme "Do the Right Thing- HCI Ethics: Where Do We Start?".

http://bit.ly/2DyY89D

Website
Wednesday
Apr 2, 2014
CHIFOO Meeting: Ducks, Dolls & Robots: a Genealogy of Socio-Technical Anxieties
Puppet

Ducks, Dolls & Robots: a Genealogy of Socio-Technical Anxieties with Dr. Genevieve Bell, Intel

The introductions of new technologies are rarely seamless and silent affairs. There are the inevitable boosters and utopian dreamers who will tell us and sell us on the notion that this new technology will change our lives, in both big and small ways: we will be cleaner, safer, happier, more efficient, more productive, and of course, more modern with all that implies. The message here is everything will be different, better. There are also the equally inevitable naysayers and dystopian dreamers who worry along equally familiar but slightly different lines: we will be less social, less secure, more isolated, and more homogenous. The message here is everything will be different, but perhaps not so much better. Of course, running in between these larger conversations are the practicalities of living with new technologies—how much does it cost? where does it live? who should look after it? what will we will do with it? and, in the end, what will we do without it?

Perhaps it is no surprise then that we worry, that new technologies are frequently accompanied by anxiety, and sometimes even fear. In this talk, Genevieve traces the roots of these hopes, fears and anxieties back through our history with machines—Vaucason’s Duck, Edison’s Talking Doll, the tea-cup robots of the Edo-period in Japan, Frankenstein’s monster and Ned Ludd’s polemics are all part of this story. She takes an expansive view, crossing cultures and historical periods, to create a genealogy of our socio-technical anxieties. Ultimately, she suggests a framework for making sense of these anxieties, and in so doing, a new way of thinking about the next generation of technologies we are designing.

Website
Wednesday
Jun 4, 2014
CHIFOO Meeting: Epic FAIL: Takeways from the War Stories Project
Puppet

Epic FAIL: Takeways from the War Stories Project with Steve Portigal, Portigal Consulting

After nearly two years in gathering War Stories about the unusual, comic, tragic and otherwise astonishing things that happen in fieldwork, Portigal Consulting has amassed a compelling archive about the user research experience. While it’s common for the members of any group to share stories of their adventures, the user research community hasn’t supported this well. For a practice that feels misunderstood by others, there’s pressure to only share successes. Yet the confidence to share the honest and human messiness of this work can help develop the skill and even prestige of the community.

In this presentation, Steve will review some of the stories collected, highlight some of the patterns revealed by the stories, and suggest some of the lessons that we can take away. We’ll also feature live storytelling from a couple of local user researchers, sharing their own War Stories. Meanwhile, we invite you to contribute your own fieldwork War Story (about contextual research only, please) here.

Website
Wednesday
Oct 8, 2014
CHIFOO Meeting: Art of Articulation
Puppet

Art of Articulation with Lee Fain, Electrolux

Products, services and technology have a political gauntlet to conquer before they make their first appearance in the marketplace. Often the first line of defense in a corporate environment is the internal audience and invested key stakeholders.

Developing the solution is not enough. How you communicate the idea is just as important as the solution itself. Communicating your approach at the right time with the right mediums, and using the right level of fidelity to motivate the audience into action is an art. One needs to be an effective persuader. One needs to be a provocateur.

About the Speaker Lee Fain (@houseoffain) leverages the process of design provocation to develop compelling stories of technology while building deeper relationships within 3M’s culture of innovation. He currently leads design-centric initiatives for 3M’s Electronics & Energy Business Group based in Saint Paul, MN. His expertise is in contextualizing material science solutions through the tools of design and articulating big stories of innovation with high fidelity video productions.

Before this role, Lee was a strategic designer within 3M’s Consumer Business Group where he developed product design strategies for brands including Post-it and Scotch. His experience over the past 10 years ranged from website development for the US Air Force in Aviano, Italy to appliance design for General Electric to expanding intellectual property claims on emerging technologies. Most recently his design thinking was highlighted in a book titled: Solving Problems with Design Thinking: Ten Stories of What Works (Columbia University Press).

Lee Fain received a Master of Fine Arts in Industrial Design from the Savannah College of Art and Design and a Bachelor of Arts in Communications from Campbell University in North Carolina. He lives in Saint Paul, Minnesota enjoying its tropical climate with his wife and two children.

Website
Tuesday
Feb 28, 2012
OCCA (Oregon Computer Consultants Assn.) February Meeting
Red Lion Hotel Portland - Convention Center

Agenda: 6:00--7:00 Networking and no-host dinner 7:00--7:30 Introductions and announcements 7:30--8:30 Main Presentation (followed by Q&A):

Backups - What we all need to know

A panel will present a wide ranging discussion of Backup Technologies. We will include the following topics:

Local backups: We will cover a wide range of both software and hardware, including USB Drives and NAS drives from various manufacturers. There will also be a discussion of various imaging software options.
Online Backups: A large number of Online backup options will be discussed including possible revenue streams for re-sellers.
Mobile Backups: This will be briefly discussed.
Sync Versus Backup: We will discuss various Synchronization options and when they are best used.
Best Practices: We will discuss basic recommendations as well as maintaining security for both online backups and local backups.
Live Backup of Open Files
Restoring from a Remote Backup

Participation from the audience will be encouraged.

Presented by

Jesse Black owner of Yellow Crayon LLC
Jeff Cone owner of Cone Consulting Group
Tom Rich from On line Suport
Steve Shank owner of Oregon Computer Solutions
Website
Tuesday
Mar 27, 2012
Proprietor to Employer; What's the Process?
Red Lion Hotel Portland - Convention Center

Agenda: 6:00--7:00 Networking and no-host dinner 7:00--7:30 Introductions and announcements 7:30--8:30 Main Presentation (followed by Q&A):

RSVP to meetup.com/itpro-70 Proprietor to Employer; What's the Process?

The presentation will cover:

Mind Mapping
The Business Plan
Wheel of Employment
Dangers of Going it Alone
Core vs. Non-Core Functions
Risk Management Myth or Reality?
Distraction to Profit
Reaching the Next Level
Tools & Resources

Presented by Troy Neimann: Portland Representative for HR Support

Experience: As an advisor in tactical human resource strategies for over seventeen years. He is a licensed insurance broker, professional in human resource management and retirement plan fiduciary analyst.

Website: http://wedohr.com

Website
Tuesday
Jul 30, 2013
Intel in the Mobile Space
Red Lion Hotel Portland - Convention Center

Free and open to the public The Red Lion charges the OCCA for using their ballroom. Please help us defray this cost by buying food and beverages. Meetings are held on the last Tuesday of the month (except December).

RSVP to meetup.com/itpro-70/calendar/

Agenda: 6:00--6:20 Networking 6:20--7:00 No-host dinner 7:00--7:30 Introductions and announcements 7:30--8:30 Main Presentation (followed by Q&A):

What is Intel doing in the Mobile space? Ben Lee will present the current Intel technology including some demonstration tablet and ultrabooks products.

Ultrabooks: Current and coming
Tablets: Current and coming
Wireless Display
New security technology
More, including questions

Presented by Ben H. Lee III is an Intel Field Applications Engineer located in Hillsboro, Oregon.

He covers the Northwest Region of the US along with Western Canada and is responsible for $100M in annual designs.

Ben has an Electrical Engineering degree from Oregon State University and holds one patent in adaptive synchronization of data across networks.

He started working at Intel in 1996 and held various positions in engineering for desktop and networking products. He went on to marketing in 2000, did four years in sales beginning in 2004, and moved back to an engineering in 2008.

Today, Ben designs solutions using Intel desktop, mobile, LAN, SSD, RAID and server products. He supports customers who build systems used in a variety of applications such as digital surveillance, IPTV, supercomputing, and aerospace.

Website
Tuesday
Oct 29, 2013
CRM: "He Who Has the Data Wins"
Red Lion Hotel Portland - Convention Center

CRM: "He Who Has the Data Wins" presented by Rusty Lee

Each of these questions will be presented from both the perspective of you as a business owner, and also as a consultant helping your clients make decisions.

What is CRM?
Why from a business perspective is CRM important?
How can it benefit my business?
What will it cost me?
What's the payback?
How can a small business have an effective CRM program that works?

Agenda: 6:00--6:20 Networking 6:20--7:00 No-host dinner 7:00--7:30 Introductions and announcements 7:30--8:30 Main Presentation (followed by Q&A):

Presented by: Rusty Lee lives in the Battle Ground area and has been supporting the IT needs of Small Business for the last 10 years as CEO for CallMyPcDr.com . He has presented to audiences large and small on a wide range of topics. In a previous life he was Director of Marketing for a manufacturing firm in Portland, responsible for sales and marketing worldwide.

During his over 20 years of Sales and Marketing experience he learned the old fashioned way about the importance of customer data. Back then it was called database marketing. He's kept in touch with his Marketing Roots and now can add the Technology Perspective to the equation of CRM.

Website
Wednesday
Feb 7, 2018
CHIFOO Event: Wasted Time Isn’t Time Wasted
TBD

CHIFOO presents "Wasted Time Isn’t Time Wasted: Ensuring An Ethical Process" with Corey Pressman, Fiction!

We are at an important juncture in our technologic and social evolution requires focus and acumen and something else: poetry, imagination, and daydreaming.

This talk presents a way for us - the makers and thinkers of the science fiction present - to organize our activities so as to include healthy portions of the arts & humanities, experimentation, and daydreaming. Creating and maintaining a healthy dream/work balance will ensure that our emerging machine environments are centered on us, and not us on them.

About the Speaker Corey Pressman (@cspressman) is a strategist, anthropologist and futurist with over 20 years’ experience providing clarity and direction to clients and partners of all kinds. As VP of Adaptive Strategies at Fiction, he generates, manages and works on projects with large corporations, universities and startups to help them envision and enact human-centered communication and innovation.

CHIFOO is celebrating its 25th anniversary all year long! Come join CHIFOO for our second speaker event for 2018's theme "Do the Right Thing- HCI Ethics: Where Do We Start?".

http://bit.ly/2CUSLBv

Website
Wednesday
Apr 18, 2018
CHIFOO Event: How to Fight Fascism
TBD

CHIFOO presents "How to Fight Fascism" with Mike Monteiro, Mule Design!

All design is political, because all politics are designed. The world is a mess because a certain set of people designed it to be a mess. Now we need a different set of people to design our way out of it. This is not a choice. Regardless of whether this is what we wanted or not fascism is knocking on our front door. This is how we knock back.

About the Speaker Mike Monteiro (@monteiro) is the co-founder and design director of Mule Design. He prefers elegant, simple sites with clear language that serve a real need. He prefers that designers have strong spines. Mike writes and speaks frequently about the craft and business of design.

CHIFOO is celebrating its 25th anniversary all year long! Come join CHIFOO for our fourth speaker event for 2018's theme "Do the Right Thing- HCI Ethics: Where Do We Start?".

http://bit.ly/2zePKJP

Website
Wednesday
May 9, 2018
CHIFOO Event: Breaking The Veil Of Research
TBD

CHIFOO presents "What Happens When You Break The Veil Of Research?" with Nancy Frishberg, Senior UX Researcher & Coach!

In design education, there is no ethical code that all agree on. What about computer science or any of the other disciplines we may have been trained in? The discussions of ethics and the real-life experiences that followed have informed my understanding of universal access and ethical responsibilities of design. I'll challenge myself to make the connections between these two endeavors (interpreting and design research or human-computer interaction) clear for all.

About the Speaker Nancy Frishberg (@nancyf) has had several careers. The one most familiar to CHIFOO audiences is her work in qualitative research with humans, usually about improving products and services that people use and pay for and the processes that get them to those interactions and purchases. She has worked in tech companies, financial services institutions, and as a consultant to both for-profit and non-profit organizations.

CHIFOO is celebrating its 25th anniversary! Come join CHIFOO for our fifth speaker event for 2018's theme "Do the Right Thing- HCI Ethics: Where Do We Start?".

http://bit.ly/2zHNcUJ

Website
Wednesday
Jul 11, 2018
CHIFOO Event: Ethical Dilemmas & Democratized Proliferation Artificial Intelligence
TBD

CHIFOO presents "Ethical Dilemmas & The Democratized Proliferation Of The State Of The Art AI" with Tapabrata Ghosh!

This talk will discuss the ethical dilemmas that arise from the economic consequences of extended deployment of artificial intelligence systems. In particular, the prospect of technological unemployment, the issues caused by it and potential solutions will be discussed. The talk will also briefly cover how open source software and decentralized education can be utilized to increase proliferation of state of the art artificial intelligence technology in a democratized manner to developers and others.

About the Speaker Tapabrata Ghosh's(@semiDL) biography will be published shortly.

CHIFOO is celebrating its 25th anniversary! Come join CHIFOO for our seventh speaker event for 2018's theme "Do the Right Thing- HCI Ethics: Where Do We Start?".

http://bit.ly/2Cjfack

Website
Wednesday
Nov 5, 2014
CHIFOO Meeting: Big Story, Little Story
The Art Institute of Portland - Open Space

Big Story, Little Story with Jason Sack, Wieden+Kennedy

Working the last couple years in a building full of storytellers, Jason Sack has learned how powerful narrative can be in creating great products and experiences. Selling an idea, creating a sense of drama, and maintaining engagement in an experience all stand to benefit from a better understanding of storytelling. Because UX people are uniquely positioned to work across disciplines, we can act as stewards of our stories as well as those of our users. Using examples and anecdotes, Jason will walk through a variety of ways we can bring the larger story to life while reinforcing it down to the smallest interactions.

About the Speaker Jason Sack (@jasonsack) is currently Lead User Experience Designer at the global agency Wieden + Kennedy. He moved to Portland two years ago from the Bay area, where he led design teams at notable Silicon Valley companies such as Adobe and Apple. He has worked with Nike, American Express, 3M, Imation, General Mills, and many more.

Sack began his design career in Minneapolis, where he built the User Experience practice at digital agency space150. He studied at the University of Minnesota and California State University, and has taught interactive design at the Art Institutes International.

Jason is a passionate advocate of human-centered design, and has spoken throughout the country about emotional design, user experience, and innovation. When he’s not working Jason composes music, hacks wireless children’s toys, and writes an occasional post in his blog at jasonsack.com.

Website
Wednesday
Apr 1, 2015
CHIFOO Meeting: If It Isn’t Fun, No One Will Care
The Art Institute of Portland - Open Space

"If It Isn’t Fun, No One Will Care" with Grant Roberts, E-Line Media

Grant will share a variety of game and human-computer interaction design insights from his long career in the video game industry — which has featured Marvel Comics games for kids, free-to-play games for phones, big-budget sequels for the hardcore, and casino games for the bargain bin.

Website
Tuesday
Apr 16, 2019
Help a local high school teacher teach critical CS classes
Vancouver Community Libaray

Software/Computer Scientist volunteers needed to help bring critical CS classes to local high schools. Microsoft Philanthropies TEALS Program believes that every high school should offer rigorous, high-quality CS classes to high school students, including: * Block based languages for beginning students Python Java (required to take the AP CS A test) *Computer Science Principals -- a broad look at the field of computer science, not just programming

If you or anyone you know would like to help a high school teacher teach one of the courses listed above, please visit our web site or sign up for a Volunteer Info luncheon listed above at:

https://bit.ly/2I8tWb8

Website