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TZID;X-RICAL-TZSOURCE=TZINFO:America/Los_Angeles
BEGIN:DAYLIGHT
DTSTART:20120311T020000
RDATE:20120311T020000
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BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20120220T155245Z
DTEND;TZID=America/Los_Angeles;VALUE=DATE-TIME:20120314T210000
DTSTART;TZID=America/Los_Angeles;VALUE=DATE-TIME:20120314T183000
DTSTAMP;VALUE=DATE-TIME:20120220T155245Z
LAST-MODIFIED;VALUE=DATE-TIME:20120220T155245Z
UID:http://calagator.org/events/1250462033
DESCRIPTION:SecViz.org is a great resource for security visualizations\, 
 but most suffer from a lack of interactivity. Completing kinectasploit f
 or DEFCON19 made me realize the utility of game engines for interacting 
 with security tools and security information. Jeff will start with a rec
 ap/encore performance of kinectasploit (http://p0wnlabs.com/defcon19)\, 
 which uses gestures to drive a first-person shooter 3D game environment 
 to break into computers on victim virtual machines. Then using the same 
 technology\, Jeff will walk through a couple scenes using standard corpo
 rate security data in a 3D\, kinect-driven environment made possible by 
 the blender game engine.&#13\;\n&#13\;\nKinect and gestures are two of t
 he most prevalent game-changing technologies to affect user interfaces s
 ince the keyboard and mouse. Applying these tools to real-world data is 
 challenging\, fraught with pitfalls\, and a heck of a lot of fun! Let’s 
 discover the boundaries of current technology by pushing it until it fai
 ls!&#13\;\n \n\nTags: security\, game\, ux\, it\, tech\, kinect\n\nImpor
 ted from: http://calagator.org/events/1250462033
URL:http://www.chifoo.org/index.php/chifoo/events_detail/security_is_a_ga
 me_using_the_blender_game_engine_for_security/
SUMMARY:CHIFOO presents: "Security *IS* a Game: Using the Blender Game En
 gine for Security" with Jeff Bryner $5
LOCATION:ISITE Design : 2030 NW Pettygrove Street\, Portland OR 97209 US
SEQUENCE:2
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