BEGIN:VCALENDAR
PRODID;X-RICAL-TZSOURCE=TZINFO:-//Calagator//EN
CALSCALE:GREGORIAN
X-WR-CALNAME:Calagator
METHOD:PUBLISH
VERSION:2.0
BEGIN:VTIMEZONE
TZID;X-RICAL-TZSOURCE=TZINFO:America/Los_Angeles
BEGIN:STANDARD
DTSTART:20111106T020000
RDATE:20111106T020000
RDATE:20121104T020000
RDATE:20131103T020000
RDATE:20141102T020000
RDATE:20151101T020000
RDATE:20161106T020000
RDATE:20171105T020000
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
END:STANDARD
BEGIN:DAYLIGHT
DTSTART:20120311T020000
RDATE:20120311T020000
RDATE:20130310T020000
RDATE:20140309T020000
RDATE:20150308T020000
RDATE:20160313T020000
RDATE:20170312T020000
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
END:DAYLIGHT
END:VTIMEZONE
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20120131T213000Z
DTEND;TZID=America/Los_Angeles;VALUE=DATE-TIME:20120205T210000
DTSTART;TZID=America/Los_Angeles;VALUE=DATE-TIME:20120205T190000
DTSTAMP;VALUE=DATE-TIME:20120131T213000Z
LAST-MODIFIED;VALUE=DATE-TIME:20120131T213000Z
UID:http://calagator.org/events/1250461915
DESCRIPTION:Time for another PIGSquad general meeting! Join us to talk ab
 out indie game endeavors everywhere!&#13\;\n&#13\;\nWe will be welcoming
  new friends and fellow Jammers that we met this past weekend at Global 
 Game Jam 2012\, having a tiny little post-mortem to see a bit of each ot
 hers' games\, and discussing the larger\, open-to-the-public post-mortem
  that will take place within the month! Feel free to bring other creativ
 e projects that you're working on\, suggestions for future events\, a ga
 mer's attitude for the night's subsequent &quot\;Hackett's Game Attack\,
 &quot\; and we'll see you there!\n\nTags: networking\, indie games\, gam
 e development\, videogames\n\nImported from: http://calagator.org/events
 /1250461915
URL:http://www.pigsquad.com
SUMMARY:Portland Indie Game Squad General Meeting
LOCATION:Portland State University: 1633 SW Park Ave\, Portland OR 97214 
 US
SEQUENCE:1
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20120208T214223Z
DTEND;TZID=America/Los_Angeles;VALUE=DATE-TIME:20120216T230000
DTSTART;TZID=America/Los_Angeles;VALUE=DATE-TIME:20120216T180000
DTSTAMP;VALUE=DATE-TIME:20120208T214223Z
LAST-MODIFIED;VALUE=DATE-TIME:20120208T214223Z
UID:http://calagator.org/events/1250461937
DESCRIPTION:PIGSquad is a community of game developers and enthusiasts ba
 sed in Portland\, Oregon\, providing events\, jams\, networking opportun
 ities\, etc. to creative minds everywhere!&#13\;\n&#13\;\nBring your lap
 top\, drawing tablet\, paper\, etc. to work on some game code\, art\, re
 views\, or anything in between in the company of fellow local game devs 
 and enthusiasts! Be open to giving or receiving feedback\, as well\, as 
 everyone will be curious as to what everyone else is working on!&#13\;\n
 &#13\;\nE-mail us at pigsquad at gmail dot com if you have any questions
 !\n\nTags: networking\, indie games\, game development\, videogames\n\nI
 mported from: http://calagator.org/events/1250461937
URL:http://www.pigsquad.com
SUMMARY:Portland Indie Game Squad Art/Code Night
LOCATION:Lucky Labrador Beer Hall: 1945 NW Quimby\, Portland OR 97209 US
SEQUENCE:1
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20120329T210941Z
DTEND;TZID=America/Los_Angeles;VALUE=DATE-TIME:20120401T210000
DTSTART;TZID=America/Los_Angeles;VALUE=DATE-TIME:20120401T190000
DTSTAMP;VALUE=DATE-TIME:20120329T210941Z
LAST-MODIFIED;VALUE=DATE-TIME:20120329T210941Z
UID:http://calagator.org/events/1250462198
DESCRIPTION:Time for another PIGSquad general meeting! Join us to talk ab
 out indie game endeavors everywhere!&#13\;\n&#13\;\nBy Sunday\, we will 
 have arted and coded at an art/code night\, Game Attacked\, participated
  in Barcamp\, attended our GGJ Postmortem\, and screened Indie Game: The
  Movie! By the end of this upcoming meeting\, we will have discussed the
  state of our arcade cabinet\, a music jam in collaboration with Beep Bo
 x creator John Nesky\, and the upcoming April Apathy Game Jam!&#13\;\n&#
 13\;\nE-mail us at pigsquad at gmail dot com if you have any questions. 
 See you there!\n\nTags: networking\, indie games\, game development\, vi
 deogames\n\nImported from: http://calagator.org/events/1250462198
URL:http://pigsquad.ning.com/events/pigsquad-meeting
SUMMARY:Portland Indie Game Squad General Meeting
LOCATION:Portland State University - Lincoln Hall Room 121: 1620 SW Park 
 Ave\, Portland OR 97201 US
SEQUENCE:1
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20120501T211959Z
DTEND;TZID=America/Los_Angeles;VALUE=DATE-TIME:20120506T210000
DTSTART;TZID=America/Los_Angeles;VALUE=DATE-TIME:20120506T190000
DTSTAMP;VALUE=DATE-TIME:20120501T211959Z
LAST-MODIFIED;VALUE=DATE-TIME:20120501T211959Z
UID:http://calagator.org/events/1250462340
DESCRIPTION:Time for another PIGSquad general meeting! Join us to talk ab
 out indie game endeavors everywhere!&#13\;\n&#13\;\nIn addition to bring
 ing your own projects to show off\, there's a lot to talk about regardin
 g the near and far future – please come with suggestions for our PAX shi
 rts this year\, ideas for the next steps with our game cabinet\, and que
 stions about our upcoming Game Jam sponsored by the Art Institute of Por
 tland (May 25th-27th)!&#13\;\n&#13\;\nE-mail us at pigsquad@gmail.com if
  you have any questions!\n\nTags: networking\, indie games\, game develo
 pment\, videogames\n\nImported from: http://calagator.org/events/1250462
 340
URL:http://pigsquad.com/events/pigsquad-meeting-1
SUMMARY:Portland Indie Game Squad General Meeting
LOCATION:Portland State University - Lincoln Hall Room 121: 1620 SW Park 
 Ave\, Portland OR 97201 US
SEQUENCE:1
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20120501T223351Z
DTEND;VALUE=DATE:20120528
DTSTART;VALUE=DATE:20120525
DTSTAMP;VALUE=DATE-TIME:20120501T223351Z
LAST-MODIFIED;VALUE=DATE-TIME:20120501T223351Z
UID:http://calagator.org/events/1250462343
DESCRIPTION:This event runs from Friday\, May 25\, 2012 at 7pm through Su
 nday\, May 27\, 2012 at 8pm.\n\nDescription:\nThe Portland Indie Game Sq
 uad will be hosting its third local Game Jam this coming May 25th at the
  Art Institute of Portland!&#13\;\n&#13\;\nWe will be starting up at 7pm
  that Friday evening upon delivery of a game prompt\, and our space will
  be available to us through the evening of Sunday the 27th. A majority o
 f teams will be constructed beforehand\, though jammers may participate 
 individually\, form a team the night of\, or join an existing team.&#13\
 ;\n&#13\;\nSome equipment will be provided\, including computers w/Unity
 \, UDK\, Adobe Suite\, Maya/Max\, and Office Suite. Jammers will be resp
 onsible for providing their own bedding (should they choose to spend the
  entirety of the weekend in our workspace)\, food\, and additional equip
 ment. Bringing food in the spirit of a potluck is appreciated.&#13\;\n&#
 13\;\nTo assist in creating Jam teams\, RSVP via http://pigsquad.com/eve
 nts/mayhem-pigjam with your preferred game development skillset if you p
 lan on participating and do not already have a team formed. Please RSVP 
 regardless\; we have room for 50 jammers.&#13\;\n&#13\;\nBig thanks to K
 eld Bangsberg\, John Wilkes\, and the Art Institute of Portland for thei
 r efforts and sponsorship!&#13\;\n&#13\;\nE-mail us at pigsquad@gmail.co
 m if you have any questions!\n\nTags: networking\, indie games\, game de
 velopment\, videogames\, game jam\n\nImported from: http://calagator.org
 /events/1250462343
URL:http://pigsquad.com/events/mayhem-pigjam
SUMMARY:Mayhem PIGJam (Game Jam)
LOCATION:Art Institute of Portland: 1122 NW Davis\, Portland Oregon 97209
  US
SEQUENCE:1
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20120529T211241Z
DTEND;TZID=America/Los_Angeles;VALUE=DATE-TIME:20120603T210000
DTSTART;TZID=America/Los_Angeles;VALUE=DATE-TIME:20120603T190000
DTSTAMP;VALUE=DATE-TIME:20120529T211241Z
LAST-MODIFIED;VALUE=DATE-TIME:20120529T211241Z
UID:http://calagator.org/events/1250462412
DESCRIPTION:Time for another PIGSquad general meeting! Join us to talk ab
 out indie game endeavors everywhere!&#13\;\n&#13\;\nMembers will be brin
 ging their results from our recent Game Jam in addition to other project
 s we've all been working on! This meeting\, we'll be talking about our r
 ecent 48 hours of development\, more ideas for PAX\, and the proposed No
 mad Jam!&#13\;\n&#13\;\nE-mail us at pigsquad@gmail.com if you have any 
 questions!\n\nTags: networking\, indie games\, game development\, videog
 ames\n\nImported from: http://calagator.org/events/1250462412
URL:http://pigsquad.com/events/pigsquad-meeting-2
SUMMARY:Portland Indie Game Squad General Meeting
LOCATION:Portland State University - Lincoln Hall Room 121: 1620 SW Park 
 Ave\, Portland OR 97201 US
SEQUENCE:1
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20120626T212814Z
DTEND;TZID=America/Los_Angeles;VALUE=DATE-TIME:20120701T210000
DTSTART;TZID=America/Los_Angeles;VALUE=DATE-TIME:20120701T190000
DTSTAMP;VALUE=DATE-TIME:20120626T212814Z
LAST-MODIFIED;VALUE=DATE-TIME:20120626T212814Z
UID:http://calagator.org/events/1250462501
DESCRIPTION:Time for another PIGSquad general meeting! Join us to talk ab
 out indie game endeavors everywhere!&#13\;\n&#13\;\nSince our last meeti
 ng\, we've met others who are interested in bringing their games to the 
 aid of nonprofits\, participated in a busy art/code night\, produced a f
 ew PIGSquad Podcasts\, and seen a local chiptune performance! Join us th
 is upcoming July 1st to talk about future plans for PAX\, a new Game Jam
 \, another art/code night\, and the proposed PIGSquad comic anthology! W
 e will also have time to show off projects and network with other meetin
 g attendees\, so bring what you need to do so!&#13\;\n&#13\;\nE-mail us 
 at pigsquad@gmail.com if you have any questions!\n\nTags: networking\, i
 ndie games\, game development\, videogames\n\nImported from: http://cala
 gator.org/events/1250462501
URL:http://pigsquad.com/events/pigsquad-meeting-3
SUMMARY:Portland Indie Game Squad General Meeting
LOCATION:Portland State University - Lincoln Hall Room 121: 1620 SW Park 
 Ave\, Portland OR 97201 US
SEQUENCE:1
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20120727T073035Z
DTEND;TZID=America/Los_Angeles;VALUE=DATE-TIME:20120802T230000
DTSTART;TZID=America/Los_Angeles;VALUE=DATE-TIME:20120802T180000
DTSTAMP;VALUE=DATE-TIME:20120727T073035Z
LAST-MODIFIED;VALUE=DATE-TIME:20120727T073035Z
UID:http://calagator.org/events/1250462661
DESCRIPTION:Join PIGSquad in an evening of getting together and working o
 n our projects!&#13\;\n&#13\;\nFeel free to bring your laptop\, drawing 
 tablet\, paper\, prototypes\, etc. to work on some game code\, art\, rev
 iews\, or anything in between in the company of fellow local game devs a
 nd enthusiasts! Be open to giving or receiving feedback as well\, as eve
 ryone will be curious as to what everyone else is working on!&#13\;\n&#1
 3\;\nThe listed time restriction is only recommended\; feel free to come
  earlier or stay later if you'd like. The venue is listed as 21 and over
 \, but no one IDs unless you ask for an alcoholic drink.&#13\;\n&#13\;\n
 E-mail us at pigsquad@gmail.com if you have any questions!\n\nTags: netw
 orking\, indie games\, game development\, videogames\n\nImported from: h
 ttp://calagator.org/events/1250462661
URL:http://pigsquad.com/events/pigsquad-art-code-night-2
SUMMARY:Portland Indie Game Squad Art/Code Night
LOCATION:Lucky Labrador Beer Hall: 1945 NW Quimby\, Portland OR 97209 US
SEQUENCE:2
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20120721T205055Z
DTEND;TZID=America/Los_Angeles;VALUE=DATE-TIME:20120805T210000
DTSTART;TZID=America/Los_Angeles;VALUE=DATE-TIME:20120805T190000
DTSTAMP;VALUE=DATE-TIME:20120721T205055Z
LAST-MODIFIED;VALUE=DATE-TIME:20120721T205055Z
UID:http://calagator.org/events/1250462636
DESCRIPTION:Time for another PIGSquad general meeting! Join us to talk ab
 out indie game endeavors everywhere!&#13\;\n&#13\;\nWe've got lots going
  on leading into our upcoming meeting\, including a Games For Change mee
 tup on the 25th and the videogame tournament we're hosting at the Space 
 Room on the 27th! In addition to going over these events and covering ot
 her July events such as the Chiptune house show\, join us this upcoming 
 August 5th to talk about future plans for PAX\, a Game Jam scheduled for
  the end of the month\, a proposed PIGSquad comic anthology\, our arcade
  cabinet\, ChickTech\, and a table at Orycon! We will also have time to 
 show off projects and network with other meeting attendees\, so bring wh
 at you need to do so!&#13\;\n&#13\;\nE-mail us at pigsquad@gmail.com if 
 you have any questions!\n\nTags: networking\, indie games\, game develop
 ment\, videogames\n\nImported from: http://calagator.org/events/12504626
 36
URL:http://pigsquad.com/events/pigsquad-meeting-4
SUMMARY:Portland Indie Game Squad General Meeting
LOCATION:Portland State University - Lincoln Hall Room 121: 1620 SW Park 
 Ave\, Portland OR 97201 US
SEQUENCE:1
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20120818T233949Z
DTEND;VALUE=DATE:20120827
DTSTART;VALUE=DATE:20120825
DTSTAMP;VALUE=DATE-TIME:20120818T233949Z
LAST-MODIFIED;VALUE=DATE-TIME:20120819T024023Z
UID:http://calagator.org/events/1250462746
DESCRIPTION:This event runs from Saturday\, August 25\, 2012 at 7am throu
 gh Sunday\, August 26\, 2012 at noon.\n\nDescription:\nThe Portland Indi
 e Game Squad will be hosting its fourth local Game Jam this coming Augus
 t 25th at the East Portland Eagles Lodge! Participants will be challenge
 d to make a game within an 18-hour period\, following a theme delivered 
 at the beginning of the Jam!&#13\;\nAugust 25th 7am - Lodge will open fo
 r Jammers.&#13\;\nAugust 25th 8am - Jam will begin.&#13\;\nAugust 25th 6
 pm - The Lodge will be closed to Jammers.&#13\;\nAugust 25th 7pm - Jamme
 rs are welcome to join others at 1718 SW 16th Ave.\, Portland\, Oregon 9
 7201 to continue work on their games\, or Jam at home until 11pm.&#13\;\
 nAugust 25th 11pm - The 1718 house will be closed to Jammers.&#13\;\nAug
 ust 26th 7am - Eagle's Lodge will reopen for Jammers.&#13\;\nAugust 26th
  12pm - Jam ends.&#13\;\n&#13\;\nThe space we have available to us allow
 s for an approximate 18-hour Jam. Because of this limited amount of time
  and Jammers' responsibility for their own equipment/supplies\, it is st
 rongly recommended that teams construct a board/card game\, though any m
 edium of game is allowed as long as it follows the prompt delivered at t
 he beginning of the 18-hour period.&#13\;\n&#13\;\nA majority of teams w
 ill be constructed beforehand\, though jammers may participate individua
 lly\, form a team the night of\, or join an existing team. Jammers are r
 esponsible for their own supplies/equipment\, food\, safety\, and transp
 ortation. There are numerous restaurants located in the area.&#13\;\n&#1
 3\;\nTo assist in creating Jam teams\, please post below with your prefe
 rred game development skillset or team interests if you plan on particip
 ating and do not already have a team formed. Please RSVP regardless\; we
  have room for 60 jammers.&#13\;\n&#13\;\nBig thanks to Jeffrey Sens\, S
 asha Orme\, and the East Portland Eagles Lodge for their efforts and spo
 nsorship! Also feel free to join PIGSquad for the Pwning Cancer game tou
 rnament and free play session after the Jam on Sunday in conjunction wit
 h the Hawthorne Street Fair!&#13\;\n&#13\;\nE-mail us at pigsquad@gmail.
 com if you have any questions!\n\nTags: networking\, indie games\, game 
 development\, videogames\, game jam\n\nImported from: http://calagator.o
 rg/events/1250462746
URL:http://pigsquad.com/events/pigsquad-18-hour-eaglejam
SUMMARY:18-hour Game Jam – The PIGSquad EagleJam
LOCATION:East Portland Eagles Aerie #3256: 4904 SE Hawthorne\, Portland O
 R 97215 US
SEQUENCE:4
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20120927T003153Z
DTEND;TZID=America/Los_Angeles;VALUE=DATE-TIME:20120927T230000
DTSTART;TZID=America/Los_Angeles;VALUE=DATE-TIME:20120927T170000
DTSTAMP;VALUE=DATE-TIME:20120927T003153Z
LAST-MODIFIED;VALUE=DATE-TIME:20120927T003153Z
UID:http://calagator.org/events/1250462898
DESCRIPTION:Let's all get together and work on our projects!&#13\;\n&#13\
 ;\nFeel free to bring your laptop\, drawing tablet\, paper\, prototypes\
 , etc. to work on some game code\, art\, reviews\, or anything in betwee
 n in the company of fellow local game devs and enthusiasts! Be open to g
 iving or receiving feedback as well\, as everyone will be curious as to 
 what everyone else is working on!&#13\;\n&#13\;\nThe listed time restric
 tion is only recommended\; feel free to come earlier or stay later if yo
 u'd like. The venue is listed as 21 and over\, but no one IDs unless you
  ask for an alcoholic drink.&#13\;\n&#13\;\nGames For Change PDX and PAG
 DIG will also be having get-togethers at the same time and place!&#13\;\
 n&#13\;\nE-mail us at pigsquad@gmail.com if you have any questions!\n\nT
 ags: networking\, indie games\, game development\, videogames\n\nImporte
 d from: http://calagator.org/events/1250462898
URL:http://pigsquad.com/events/pigsquad-art-code-night-3
SUMMARY:Portland Indie Game Squad Art/Code Night
LOCATION:Lucky Labrador Beer Hall: 1945 NW Quimby\, Portland OR 97209 US
SEQUENCE:1
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20120927T002859Z
DTEND;TZID=America/Los_Angeles;VALUE=DATE-TIME:20121007T210000
DTSTART;TZID=America/Los_Angeles;VALUE=DATE-TIME:20121007T190000
DTSTAMP;VALUE=DATE-TIME:20120927T002859Z
LAST-MODIFIED;VALUE=DATE-TIME:20120927T002859Z
UID:http://calagator.org/events/1250462897
DESCRIPTION:Time for another PIGSquad general meeting! Join us to talk ab
 out indie game endeavors everywhere!&#13\;\n&#13\;\nAt this meeting\, we
 'll be revisiting PIGSquad's September activities\, including the OMSI M
 ini Maker Faire\, XOXO Arcade\, the recent Jane McGonigal lecture\, the 
 Mechlo/Tonight We Launch chiptune show\, the September Art/Code Night\, 
 and the Portland Retro Gaming Expo! Prepare to talk about an upcoming Ga
 me Jam\, and bring what you need to network and show off projects!&#13\;
 \n&#13\;\nEmail us at pigsquad@gmail.com if you have any questions!\n\nT
 ags: networking\, indie games\, game development\, videogames\n\nImporte
 d from: http://calagator.org/events/1250462897
URL:http://pigsquad.com/events/pigsquad-meeting-6
SUMMARY:Portland Indie Game Squad General Meeting
LOCATION:Portland State University - Lincoln Hall Room 121: 1620 SW Park 
 Ave\, Portland OR 97201 US
SEQUENCE:1
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20121009T171130Z
DTEND;VALUE=DATE:20121022
DTSTART;VALUE=DATE:20121019
DTSTAMP;VALUE=DATE-TIME:20121009T171130Z
LAST-MODIFIED;VALUE=DATE-TIME:20121009T171130Z
UID:http://calagator.org/events/1250462943
DESCRIPTION:This event runs from Friday\, October 19\, 2012 at 9am throug
 h Sunday\, October 21\, 2012 at 5pm.\n\nDescription:\n**Make games and h
 elp save lives through organ donation!**&#13\;\n&#13\;\nPixel Arts prese
 nts the **Guts for Glory Game Jam** in association with Gaming For Socia
 l Good's first game summit! &#13\;\n&#13\;\nIn a 20-hour challenge\, you
  will work with fellow game developers to create a game prototype for th
 e purpose of furthering the goals of a Portland nonprofit organization!&
 #13\;\n&#13\;\nWe will be working with Donate Life Northwest for this ga
 me summit. Participating developers will be creating a game prototype de
 dicated to aiding the mission of this organ donor registry nonprofit\, t
 he goals of which are outlined in the immediate link!&#13\;\nhttp://www.
 donatelifenw.org/content/what-we-do&#13\;\n&#13\;\n**General schedule:**
 &#13\;\nFriday\, October 19th: 6pm-10pm (Team Formation and Brainstormin
 g)&#13\;\nSaturday\, October 20th: 9am-5pm (Production)&#13\;\nSunday\, 
 October 21st: 9am-5pm (Production)&#13\;\nSunday\, October 21st: 5pm-7pm
  (Postmortem)&#13\;\n&#13\;\n&#13\;\nFacilitated by Corvus Elrod\, this 
 Game Jam will be focused on creating a deliverable for Donate Life in th
 e long run\; the event will be set in a production environment\, allowin
 g developers to consider aspects of game development such as budgeting\,
  client input\, marketing\, and their own quality of life on a day-to-da
 y basis. That being said\, production managers\, marketers\, and adverti
 sing agents are welcome to sign up as participants!&#13\;\n&#13\;\nWe ha
 ve room for 45 participants and will not be counting RSVP's in other loc
 ations\, though walk-ins are welcome if space permits. &#13\;\n&#13\;\nL
 ight breakfast and full lunch will be provided\; provide restrictive die
 tary information on your registration. &#13\;\n&#13\;\nPlease also consi
 der bringing $10 for a suggested donation to Pixel Arts!\n\nTags: progra
 mming\, coding\, game development\, social good\n\nImported from: http:/
 /calagator.org/events/1250462943
URL:http://g4g2012.eventbrite.com/
SUMMARY:Guts for Glory Startup Game Jam
LOCATION:ISITE Design : 2030 NW Pettygrove Street\, Portland OR 97209 US
SEQUENCE:1
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20121024T210852Z
DTEND;TZID=America/Los_Angeles;VALUE=DATE-TIME:20121101T200000
DTSTART;TZID=America/Los_Angeles;VALUE=DATE-TIME:20121101T183000
DTSTAMP;VALUE=DATE-TIME:20121024T210852Z
LAST-MODIFIED;VALUE=DATE-TIME:20121024T210852Z
UID:http://calagator.org/events/1250463025
DESCRIPTION:We'll be discussing several matters including:&#13\;\n&#13\;\
 n1) An overview of our plans and volunteer needs.&#13\;\n&#13\;\n2) A de
 velopment schedule to complete the game summit prototype for Donate Life
  Northwest&#13\;\n&#13\;\n3) Upcoming events: John Wilkes would like to 
 offer some workshops in programming including C Sharp and a presentation
  by Donna Davis Nov 14\, an Ethnography of Digital Social Capital in 3D 
 online worlds.&#13\;\n&#13\;\n4) Pixel Arts' educational group to develo
 pment a game camp.&#13\;\n&#13\;\n5) Supporting the OGPC with mentors an
 d coaches.&#13\;\n&#13\;\nIf you would like to add an item to the agenda
 \, pelase reply on our website.  We welcome new collaborations and align
 ments.\n\nTags: programming\, coding\, game development\, social good\n\
 nImported from: http://calagator.org/events/1250463025
URL:https://www.facebook.com/groups/g4cpdx/
SUMMARY:Portland Game for Change: Planning Meeting
LOCATION:Lucky Labrador Beer Hall: 1945 NW Quimby\, Portland OR 97209 US
SEQUENCE:1
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20121031T225022Z
DTEND;TZID=America/Los_Angeles;VALUE=DATE-TIME:20121104T210000
DTSTART;TZID=America/Los_Angeles;VALUE=DATE-TIME:20121104T190000
DTSTAMP;VALUE=DATE-TIME:20121031T225022Z
LAST-MODIFIED;VALUE=DATE-TIME:20121031T225022Z
UID:http://calagator.org/events/1250463054
DESCRIPTION:Time for another PIGSquad general meeting! Join us to talk ab
 out indie game endeavors everywhere!&#13\;\n&#13\;\nAt this meeting\, we
 'll be revisiting PIGSquad's October and early November activities\, inc
 luding Pixel Arts' Guts for Glory Game Summit\, an Art/Code Night\, and 
 Orycon! As for future events and projects\, be prepared to discuss the P
 IGSquad arcade cabinet\, ideas for future jams\, and ideas for future ge
 t-togethers (such as idea pitch parties\, panel-viewing &quot\;movie nig
 hts\,&quot\; brainstorming half-jams\, and more)! Also come prepared to 
 show off your projects\, ask for help on projects\, and see what others 
 are working on!&#13\;\n&#13\;\nE-mail us at pigsquad at gmail dot com if
  you have any questions!\n\nTags: networking\, indie games\, game develo
 pment\, videogames\n\nImported from: http://calagator.org/events/1250463
 054
URL:http://pigsquad.com/events/pigsquad-meeting-7
SUMMARY:Portland Indie Game Squad General Meeting
LOCATION:Portland State University - Lincoln Hall Room 121: 1620 SW Park 
 Ave\, Portland OR 97201 US
SEQUENCE:1
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20121209T214943Z
DTEND;TZID=America/Los_Angeles;VALUE=DATE-TIME:20130117T193000
DTSTART;TZID=America/Los_Angeles;VALUE=DATE-TIME:20130117T173000
DTSTAMP;VALUE=DATE-TIME:20121209T214943Z
LAST-MODIFIED;VALUE=DATE-TIME:20121209T214943Z
UID:http://calagator.org/events/1250463213
DESCRIPTION:The first monthly meeting for Unity3D developers\, enthusiast
 s and those curious about the framework. Come learn a bit about Unity3D\
 , share what you're working on\, see what others are working on\, or jum
 p into a few simple tutorials and start building something fun with us.&
 #13\;\n&#13\;\nWe'll be meeting the third Thursday of each month from he
 re on out.&#13\;\n&#13\;\nUnity is a game engine used primarily to build
  3D mobile games\, but it's useful for 2D games as well. The engine expo
 rts to all sorts of platforms\, including iOS\, Android and Flash for de
 sktops.\n\nTags: mobile\, indie games\, game development\, unity3d\n\nIm
 ported from: http://calagator.org/events/1250463213
URL:http://www.unitypdx.com
SUMMARY:UnityPDX: Portland's Unity3D user group
LOCATION:NedSpace on 5th: 1400 SW 5th\, 3rd floor\, Portland OR 97201 us
SEQUENCE:1
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20130104T225528Z
DTEND;VALUE=DATE:20130128
DTSTART;VALUE=DATE:20130125
DTSTAMP;VALUE=DATE-TIME:20130104T225528Z
LAST-MODIFIED;VALUE=DATE-TIME:20130104T225528Z
UID:http://calagator.org/events/1250463335
DESCRIPTION:This event runs from Friday\, January 25\, 2013 at 5pm throug
 h Sunday\, January 27\, 2013 at 7pm.\n\nDescription:\n&quot\;The Global 
 Game Jam (GGJ) is the world's largest game jam event occurring annually 
 in late January. GGJ brings together thousands of game enthusiasts parti
 cipating through many local jams around the world. GGJ is a project of t
 he International Game Developers Association (IGDA).&quot\;&#13\;\n&#13\
 ;\nHello jammers! Hosted by the Portland Indie Game Squad and the IGDA\,
  Portland's Global Game Jam 2013 gives us a 48 hour opportunity to devel
 op a game amongst friends and new acquaintances!&#13\;\n&#13\;\nIf you h
 ave any questions\, comments\, or suggestions\, please visit pigsquad.co
 m or e-mail me at pigsquad at gmail dot com!\n\nTags: networking\, indie
  games\, game development\, videogames\, game jam\n\nImported from: http
 ://calagator.org/events/1250463335
URL:http://pigsquad.com/events/global-game-jam-2013
SUMMARY:Global Game Jam 2013
LOCATION:Art Institute of Portland: 1122 NW Davis\, Portland Oregon 97209
  US
SEQUENCE:1
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20130218T212718Z
DTEND;TZID=America/Los_Angeles;VALUE=DATE-TIME:20130221T210000
DTSTART;TZID=America/Los_Angeles;VALUE=DATE-TIME:20130221T180000
DTSTAMP;VALUE=DATE-TIME:20130218T212718Z
LAST-MODIFIED;VALUE=DATE-TIME:20130219T203722Z
UID:http://calagator.org/events/1250463668
DESCRIPTION:The monthly meeting for Unity3D developers\, enthusiasts and 
 those curious about the framework. Come learn a bit about Unity3D\, shar
 e what you're working on\, see what others are working on\, or jump into
  a few simple tutorials and start building something fun with us.&#13\;\
 n&#13\;\nUnityPDX meets every third Thursday. It's easy to remember beca
 use &quot\;third&quot\; sounds a bit like &quot\;Thursday.&quot\;&#13\;\
 n&#13\;\nUnity is a game engine used primarily to build 3D mobile games\
 , but it's useful for 2D games as well. The engine exports to all sorts 
 of platforms\, including iOS\, Android and Flash for desktops.\n\nTags: 
 mobile\, indie games\, game development\, unity3d\n\nImported from: http
 ://calagator.org/events/1250463668
URL:http://www.unitypdx.com
SUMMARY:UnityPDX: Portland's Unity3D user group
LOCATION:NedSpace on 5th: 1400 SW 5th\, 3rd floor\, Portland OR 97201 us
SEQUENCE:3
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20130321T042831Z
DTEND;TZID=America/Los_Angeles;VALUE=DATE-TIME:20130321T210000
DTSTART;TZID=America/Los_Angeles;VALUE=DATE-TIME:20130321T180000
DTSTAMP;VALUE=DATE-TIME:20130321T042831Z
LAST-MODIFIED;VALUE=DATE-TIME:20130321T042831Z
UID:http://calagator.org/events/1250463842
DESCRIPTION:The monthly meeting for Unity3D developers\, enthusiasts and 
 those curious about the framework. Come learn a bit about Unity3D\, shar
 e what you're working on\, see what others are working on\, or jump into
  a few simple tutorials and start building something fun with us.&#13\;\
 n&#13\;\nUnityPDX meets every third Thursday. It's easy to remember beca
 use &quot\;third&quot\; sounds a bit like &quot\;Thursday.&quot\;&#13\;\
 n&#13\;\nUnity is a game engine used primarily to build 3D mobile games\
 , but it's useful for 2D games as well. The engine exports to all sorts 
 of platforms\, including iOS\, Android and Flash for desktops.\n\nTags: 
 mobile\, indie games\, game development\, unity3d\n\nImported from: http
 ://calagator.org/events/1250463842
URL:http://www.unitypdx.com
SUMMARY:UnityPDX: Portland's Unity3D user group
LOCATION:NedSpace on 5th: 1400 SW 5th\, 3rd floor\, Portland OR 97201 us
SEQUENCE:1
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20130409T185312Z
DTEND;TZID=America/Los_Angeles;VALUE=DATE-TIME:20130418T210000
DTSTART;TZID=America/Los_Angeles;VALUE=DATE-TIME:20130418T180000
DTSTAMP;VALUE=DATE-TIME:20130409T185312Z
LAST-MODIFIED;VALUE=DATE-TIME:20130409T185312Z
UID:http://calagator.org/events/1250463993
DESCRIPTION:The monthly meeting for Unity3D developers\, enthusiasts and 
 those curious about the framework. Come learn a bit about Unity3D\, shar
 e what you're working on\, see what others are working on\, or jump into
  a few simple tutorials and start building something fun with us.&#13\;\
 n&#13\;\nUnityPDX meets every third Thursday. It's easy to remember beca
 use &quot\;third&quot\; sounds a bit like &quot\;Thursday.&quot\;&#13\;\
 n&#13\;\nUnity is a game engine used primarily to build 3D mobile games\
 , but it's useful for 2D games as well. The engine exports to all sorts 
 of platforms\, including iOS\, Android and Flash for desktops.\n\nTags: 
 mobile\, indie games\, game development\, unity3d\n\nImported from: http
 ://calagator.org/events/1250463993
URL:http://www.unitypdx.com
SUMMARY:UnityPDX: Portland's Unity3D user group
LOCATION:NedSpace on 5th: 1400 SW 5th\, 3rd floor\, Portland OR 97201 us
SEQUENCE:1
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20130516T023908Z
DTEND;TZID=America/Los_Angeles;VALUE=DATE-TIME:20130516T210000
DTSTART;TZID=America/Los_Angeles;VALUE=DATE-TIME:20130516T180000
DTSTAMP;VALUE=DATE-TIME:20130516T023908Z
LAST-MODIFIED;VALUE=DATE-TIME:20131207T103348Z
UID:http://calagator.org/events/1250464225
DESCRIPTION:This is Portland's new Unity3D user group. Because Portland d
 esperately needed one.&#13\;\n&#13\;\nWe meet the third Thursday of each
  month. This is our first meeting at New Relic.&#13\;\n&#13\;\nUnity is 
 a game engine used primarily to build 3D mobile games\, but it's useful 
 for 2D games as well. The engine exports to all sorts of platforms\, inc
 luding iOS\, Android and Flash for desktops.\n\nTags: mobile\, indie gam
 es\, game development\, unity3d\n\nImported from: http://calagator.org/e
 vents/1250464225
URL:http://www.unitypdx.com
SUMMARY:UnityPDX: Portland's Unity3D user group
LOCATION:New Relic: 111 SW 5th Avenue\, Suite 2700\, Portland Oregon 9720
 4 United States
SEQUENCE:2
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20141230T223302Z
DTEND;TZID=America/Los_Angeles;VALUE=DATE-TIME:20150114T210000
DTSTART;TZID=America/Los_Angeles;VALUE=DATE-TIME:20150114T183000
DTSTAMP;VALUE=DATE-TIME:20141230T223302Z
LAST-MODIFIED;VALUE=DATE-TIME:20141230T223302Z
UID:http://calagator.org/events/1250467541
DESCRIPTION:Join us for the inaugural Portland Virtual Reality Meetup!&#1
 3\;\n&#13\;\nThis is an important moment in the history of virtual reali
 ty. For decades VR has been available only to high-budget research labor
 atories. But that is changing quickly. True immersive VR is finally maki
 ng its way into the hands-and homes-of early adopters. Come and meet fel
 low VR enthusiasts\, experimenters\, and developers\, and let's help eac
 h other explore this fascinating new frontier together.&#13\;\n&#13\;\nW
 e expect to have several speakers\, with plenty of time for demos\, show
  and tell\, etc.&#13\;\n&#13\;\nConfirmed Speakers: &#13\;\n&#13\;\n* Ke
 nt Bye - (Portland Virtual Reality Organizer) Introduction and vision fo
 r Portland Virtual Reality &#13\;\n* MORE SPEAKERS TBD&#13\;\n&#13\;\nIf
  you have a project that you would like to share with the group\, or a t
 opic you would like to speak about\, please contact Kent Bye.&#13\;\n&#1
 3\;\nIf you have an Oculus Rift or have any other interesting VR hardwar
 e or software to share\, please consider bringing it along for the demo 
 and show and tell portion of the event.&#13\;\n&#13\;\nDoors open at 6:3
 0PM\, speakers start at 7:00.\n\nTags: VR\, virtual reality\, game devel
 opment\n\nImported from: http://calagator.org/events/1250467541
URL:http://www.meetup.com/Portland-Virtual-Reality-Meetup/events/21950204
 2/
SUMMARY:Portland Virtual Reality Meetup
LOCATION:eBay Community Lounge: 1400 SW 5th Avenue\, 3rd Floor\, Portland
  OR 97201 US
SEQUENCE:1
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20160307T232736Z
DTEND;VALUE=DATE:20160521
DTSTART;VALUE=DATE:20160518
DTSTAMP;VALUE=DATE-TIME:20160307T232736Z
LAST-MODIFIED;VALUE=DATE-TIME:20160307T232736Z
UID:http://calagator.org/events/1250469922
DESCRIPTION:This event runs from Wednesday\, May 18\, 2016 at midnight th
 rough Friday\, May 20\, 2016 at midnight.\n\nDescription:\nThis is Desig
 n x Strategy: Building the Future Web&#13\;\nWebVisions Portland &#13\;\
 nMay 18-20 at PNCA and Revolution Hall&#13\;\nhttp://www.webvisionsevent
 .com/portland/&#13\;\n&#13\;\nDiscover how mobile and connected devices\
 , design\, user experience and content strategy are impacting the the fu
 ture of the Web. Get the inside scoop from the Internet’s leading expert
 s: Douglas Rushkoff will explore themes from his new book\, “Throwing Ro
 cks at the Google Bus”\, Mike Monteiro muses on why “This is the Golden 
 Age of Design...and we’re screwed”\, Nina Freeman will share her experie
 nces in creating indie games and more. Sign up for a Three Day Pass to e
 xperience awesome workshops with Nathan Shedroff\, Aaron Draplin\, Leo F
 rishberg\, Paul Backett\, and Chris Butler.&#13\;\n&#13\;\nRegister toda
 y at: http://wvpdx16.eventbrite.com\n\nTags: web\, design\, mobile\, ux\
 , digital media\, technology\, html5\, CSS3\, interface design\, User Re
 search\, game development\, interactive\, visionary\, leader\, vision\, 
 future\, communication\, user\, interactions\, experience\n\nImported fr
 om: http://calagator.org/events/1250469922
URL:http://www.webvisionsevent.com/portland/
SUMMARY:WebVisions Portland
LOCATION:Revolution Hall: 1300 SE Stark St.\, Portland OR 97214 USA
SEQUENCE:1
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20160909T175529Z
DTEND;TZID=America/Los_Angeles;VALUE=DATE-TIME:20161006T200000
DTSTART;TZID=America/Los_Angeles;VALUE=DATE-TIME:20161006T180000
DTSTAMP;VALUE=DATE-TIME:20160909T175529Z
LAST-MODIFIED;VALUE=DATE-TIME:20160909T175529Z
UID:http://calagator.org/events/1250470798
DESCRIPTION:We'll have two talks this month.&#13\;\n&#13\;\nMaking Games 
 in Clojure(script) with the DEVS Modeling Formalism &#13\;\n&#13\;\nIn t
 his talk\, Austin Haas will discuss why games are difficult to make and 
 how DEVS\, a popular simulation modeling formalism\, can help. This talk
  may be relevant to anyone interested in game development\, systems theo
 ry\, actors\, agents\, or FRP.&#13\;\n&#13\;\nRegex derivatives: the fun
 ctional pearl inside core.spec &#13\;\n&#13\;\nThe new spec library in C
 lojure 1.9 uses an old but elegant method for recognizing sequences. We'
 ll develop an implementation of this algorithm in Clojure.&#13\;\n&#13\;
 \nBio: Russell writes Clojure at Puppet. He's into guitars and separatin
 g his functions from his data.  \n\nTags: clojure\, game development\, f
 unctional programming\n\nImported from: http://calagator.org/events/1250
 470798
URL:https://www.meetup.com/clojure-pdx/events/233814121/?eventId=23381412
 1
SUMMARY:Talk 1) Game/DEVS by Austin Haas & Talk 2) Spec/Regex by Russell 
 Mull
LOCATION:Puppet: 308 SW 2nd Ave Fifth Floor\, Portland OR 97204 US
SEQUENCE:1
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20170204T224156Z
DTEND;TZID=America/Los_Angeles;VALUE=DATE-TIME:20170204T140000
DTSTART;TZID=America/Los_Angeles;VALUE=DATE-TIME:20170204T130000
DTSTAMP;VALUE=DATE-TIME:20170204T224156Z
LAST-MODIFIED;VALUE=DATE-TIME:20170204T224156Z
UID:http://calagator.org/events/1250471428
DESCRIPTION:Let's get together at Lucky Lab on Hawthorne for some food\, 
 drinks &amp\; Unreal chat! This meetup will be a good opportunity to dis
 cuss the future of UnrealPDX and what we can do to grow in 2017. As usua
 l\, bring your stories and talk shop with fellow Unreal devs. If you hav
 e ideas for growing the meetup in 2017\, bring those too! (Shout out to 
 those of you who filled out our recent survey - thanks!) If you're new t
 o Unreal Engine 4\, this is a great way to meet experienced developers a
 nd get a feel for both the tools and the community. Hope to see you ther
 e!\n\nTags: meetup:event=237326224\, meetup:group=UnrealPDX\, game devel
 opment\, game programming\, game design\, 3d modeling\, augmented realit
 y\, virtual reality\, independent game development\, video game developm
 ent\, unreal engine\, video game design\, game production\n\nImported fr
 om: http://calagator.org/events/1250471428
URL:https://www.meetup.com/UnrealPDX/events/237326224/
SUMMARY:UnrealPDX - Monthly Meetup
SEQUENCE:1
END:VEVENT
BEGIN:VEVENT
CREATED;VALUE=DATE-TIME:20180225T000907Z
DTEND;TZID=America/Los_Angeles;VALUE=DATE-TIME:20180226T203000
DTSTART;TZID=America/Los_Angeles;VALUE=DATE-TIME:20180226T173000
DTSTAMP;VALUE=DATE-TIME:20180225T000907Z
LAST-MODIFIED;VALUE=DATE-TIME:20260513T005355Z
UID:http://calagator.org/events/1250473307
DESCRIPTION:How is immersive technology changing lives within Healthcare?
  From treating pain in burn victims\, helping paralyzed individuals gain
  sensations\, to changing patterns in the brain\, immersive technology h
 as only just begun to show us its potential uses in the healthcare indus
 try. Come out of an engaging evening of community networking\, food\, de
 mos\, and three presentation exploring the future of healthcare. Purchas
 e your tickets:https://impactflow.com/event/changing-lives-emerging-appl
 ications-in-health-care-6935 This month we are going to continue the new
  format of talks beginning at 6:30\, with an additional 30 minutes of ne
 tworking at the end of the event. Be prepared for talks to begin at 6:30
 pm! Agenda 5:30pm - Doors Open / Food / Drinks / Demos / Networking6:30p
 m - Event/Talks Begin!8:00pm - Networking8:30pm - Event Ends and After P
 arty at Portland City Grill Raina Tamakawa &amp\; Darren Connor - Provid
 ence Health Can Virtual Reality improve pain for post-surgery cancer pat
 ients? The epidemic of opioid addiction is a well-documented consequence
  of our approach to treating pain. As part of Providence Health &amp\; S
 ervices’ work in the research and development of alternatives to opioids
 \, a team set out to test the effectiveness of Virtual Reality as a pain
  treatment for gastrointestinal malignancy​ surgery patients. Daren is a
  Product Manager with Ambulatory Services at Providence Health &amp\; Se
 rvices in Portland where he collaborates with clinical experts in sleep 
 disorders\, sports medicine\, diabetes\, physical therapy and chronic pa
 in to develop new offerings and improve existing services.​ Raina is a c
 linical research supervisor at Providence Cancer Institute. She has a BS
  in Chemistry from Pacific University and an MS in Pharmaceutical Scienc
 e from the University of British Columbia.​ Frances Ayalasomayajula - HP
  - Applications of Virtual Reality in Healthcare With advances in comput
 er technology and software sophistication\, the robustness andpervasiven
 ess of VR solutions continues to progress. Healthcare-minded technologis
 t are producing more impactful experiences for users and more clinically
  relevant applications. In this session\, Fran Ayalasomayajula\, HP’s Gl
 obal Healthcare Lead for Population Health Information Technology and In
 novations will take us on an exploration of virtual reality in healthcar
 e\, beginning with an overview of the technology by market segment\, inc
 luding medical education and training\, patient education\, surgical pla
 nning and digital therapeutics. Purchase your tickets:https://impactflow
 .com/event/changing-lives-emerging-applications-in-health-care-6935 Than
 k you to our sponsors for helping make these events possible: New Relic 
 provides the real-time insights that software-driven businesses need to 
 innovate faster. We're hiring for a variety of positions in our Portland
  Headquarters\, browse our open jobs and join us! Perkins Coie represent
 s market leaders in AR and VR technology\, products\, services and conte
 nt. We assist our clients in raising capital for new ventures\, protecti
 ng intellectual property\, distribution\, licensing\, regulatory complia
 nce and a wide variety of other legal services.https://perkinscoie.com/A
 R/VR The Khronos Group was founded in 2000 to provide a structure for ke
 y industry players to cooperate in the creation of open standards that d
 eliver on the promise of cross-platform technology. Today\, Khronos is a
  not for profit\, member-funded consortium dedicated to the creation of 
 royalty-free open standards for graphics\, parallel computing\, vision p
 rocessing\, and dynamic media. www.Khronos.org Make sure to grab your ti
 ckets on ImpactFlow:https://impactflow.com/event/changing-lives-emerging
 -applications-in-health-care-6935\n\nTags: meetup:event=247169400\, meet
 up:group=Design-Reality\, game development\, marketing\, education\, new
  technology\, science fiction\, mobile development\, augmented reality\,
  virtual reality\, data visualization\, independent game development\, s
 ocial augmented reality\, transmedia\, video game design\, mixed reality
 \, oculus rift\n\nImported from: http://calagator.org/events/1250473307
URL:https://www.meetup.com/Design-Reality/events/247169400/
SUMMARY:Design Reality - PDX's Immersive Tech Community - Changing Lives 
 with Immersive Technology in Healthcare
LOCATION:New Relic: 111 Southwest 5th Avenue\, Suite 2700\, Portland OR 9
 7204 US
SEQUENCE:2
END:VEVENT
END:VCALENDAR
