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DTSTART:20111106T020000
RDATE:20111106T020000
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CREATED;VALUE=DATE-TIME:20120102T191957Z
DTEND;TZID=America/Los_Angeles;VALUE=DATE-TIME:20120111T210000
DTSTART;TZID=America/Los_Angeles;VALUE=DATE-TIME:20120111T183000
DTSTAMP;VALUE=DATE-TIME:20120102T191957Z
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UID:http://calagator.org/events/1250461779
DESCRIPTION:Designing Experience with Sound&#13\;\n&#13\;\nThe Haunted Ga
 rden is a sonic environment that participants control by their mere pres
 ence. It is a room that listens to the notes in your voice and uses them
  to compose music and change the color of the room. As the project progr
 essed\, further opportunities for control were implemented. An interacti
 ve kiosk gives users the ability to choose instruments and control sensi
 tivity and reactivity parameters. The next step was to insert audio from
  other times and places by playing field recordings (e.g.\, baby yaks in
  Tibet\, the 8-line in San Francisco)\, allowing the Haunted Garden to a
 ctively respond to the augmented sonic environments. &#13\;\n&#13\;\nSim
 ran will discuss the challenges of designing with sound\, and how he dev
 eloped “listening agents” who react and comment on sound in the environm
 ent. He will relate experiences—both as software developer and sound art
 ist—and explore sound as a medium. Topics will include what is sound scu
 lpture\, what challenges were uncovered in creating it\, whether the exp
 erience worked according to plan\, the challenges in developing applicat
 ions for these sorts of interactions\, the unforeseen consequences resul
 ting from initial forays into these kinds of devices\, and how an interf
 ace based on sound might change how we relate to sound and sonic devices
 .&#13\;\n&#13\;\nAbout the Speaker&#13\;\n Simran Gleason is an artist a
 nd professional nerd. He started drawing the day after getting a master’
 s degree in computer science (symbolic and heuristic computation) from S
 tanford and drifted through many media before arriving at his current fo
 cus: making algorithms that make music. Among his more successful instal
 lations is Haunted Garden\, a room that listens to you\, finds the notes
  in your conversation\, and uses them to compose an ambient sound and li
 ghtscape. He also did the generative music and light algorithms for SWAR
 M\, a gaggle of open source someday-autonomous spherical robots. His wor
 k has been shown in galleries in San Francisco and Palo Alto\, as well a
 s installations at Maker Fair\, Yuri’s Night\, Coachella\, and the speci
 al olympics of art: Burning Man. Kepler’s Orrery is his first iPhone app
 .&#13\;\n \n\nTags: music\, art\, ux\, sound\, tech\n\nImported from: ht
 tp://calagator.org/events/1250461779
URL:http://www.chifoo.org
SUMMARY:CHIFOO January Meeting/Speaker
LOCATION:CMD Agency: 1631 NW Thurman Street\, Portland OR 97209 US
SEQUENCE:2
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